Will "Anders" play a role in DA:I?
#126
Posté 08 octobre 2013 - 11:18
#127
Posté 08 octobre 2013 - 11:30
#128
Guest_Morocco Mole_*
Posté 08 octobre 2013 - 11:49
Guest_Morocco Mole_*
Modifié par Morocco Mole, 08 octobre 2013 - 11:53 .
#129
Posté 08 octobre 2013 - 11:55
None. It was night. The only people in there were templars. Look at the cutscene.And this is one of the reasons he get's hunted down in my DAI play through. You can complain about all the people the chantry has harmed, that does not give you the right to kill people who may or may not have played a part in those deaths. How many other people were in the Chantry at the time, perhaps serving the poor, giving advice to the confused, maybe just normal people at Prayer or just as servants, earning money by cooking for the Chantry personnel or cleaning their floors.
I'd cry were it not for the fact that all of that was happening anyway, and the point of the war is to stop it.They're dead because Anders wanted to start a war. A war that would ruin lives, wreck families, destroy people all across the land. When Mother Petrice tried to start a war I opposed her at every turn and then did nothing to stop a Qunari from putting an arrow in her, so I see no reason to grant Anders more leniency than her.
They're neither, just kind of shortsighted a la Sebastian. Also egotistical, but I'll get to that in a bit.Here's thought for all you people viewing my actions as monstrous or heartless.
True, but Anders can already serve others in this war, yes? It might be best to sort this out afterward.By giving him to the divine I am also giving him his best chance to live. If I handed him to the Templars or even the common man they'd likely kill him publicly as an example to others. The Divine is one of the few people who could grant him life in prison, or a life of serving others to make up for his murders, and have it be accepted by a majority of people. If memory recalls, the Divine is actually sympathetic to mages. In 'Asunder' she green lite a project designed to find a better way to deal with mages than tranquility...and it worked...kind of. In the book 'Asunder' the Project she backed discovered a way to undo Tranquility and it was suggested it might be possible (with further research) to perfect the technique, allowing you to take away a mages power but still allow them to live otherwise normal lives. Which was likely the final straw for the Templar Commander who threw a hissy fit when he learned about it.
Constant repetition of the "in chains" line intrigues me. You feel personally damaged by his action somehow, so you want to reassert your own power by taking control of him as a visceral thing, it seems.My Inquisitor, (Qunari Mage, Human Warrior or Elf Rogue etc) will bring Anders before the Divine in chains. Since he blew up her people, (People who worked for her and just those who happened to believe and were in the Chantry at the time) she decides his fate, but at that point he's no longer my problem. I've done my job, arranged a meeting between the two and allowed her to pass sentence upon him. If she let's him live, fine, if she put's him down, that's just as good to me.
We need his help to ensure that others can suffer the consequences of theirs first.Actually Anders was planning to die, you can see that all throughout the final chapter, and his comments imply that Vengeance will be returned to Justice once he's dead. So no, Anders was the driving will behind that, not the spirit. He made his choice, and now he should suffer the consequences of those actions.
#130
Guest_Morocco Mole_*
Posté 08 octobre 2013 - 11:58
Guest_Morocco Mole_*
#131
Posté 08 octobre 2013 - 12:01
The blast wave and the debris actually got flung high into the air and well beyond the city walls. And there appear to be no corpses in the streets, when there were plenty in Demands of the Qun.Morocco Mole wrote...
You people do know that even if the chantry really was just "filled with templars" (as stupid as that is since the building is one of the most important in Kirkwall) that the collateral damage from such an explosion (not to mention the fighting in the streets) would result in a rather large death toll of civilians?
#132
Posté 08 octobre 2013 - 12:04
"No civilians were killed."
Also, the city catches on fire. All the debris did not go over the city walls. In fact, I don't think even most of it did.
#133
Posté 08 octobre 2013 - 12:08
Only full of people that are not templars when we go in during the day. Sneaking in at night, no one's around at all (aside from templars one time and raiders another). And some fires start, yes, but I don't recall Chantry debris landing in the city.Br3ad wrote...
/Chantry is full of people that are not Templars any other time we go there.
"No civilians were killed."
Also, the city catches on fire. All the debris did not go over the city walls. In fact, I don't think even most of it did.
#134
Posté 08 octobre 2013 - 12:20
Second, the fire didn't start itself.
#135
Posté 08 octobre 2013 - 12:28
If you want to add imaginary people we didn't see in the cutscene and didn't see in precedent, in addition to attaching the customs of your own modern religion to the not-Christian fantasy one that we see in-game, feel free. As for the fires, it might have been the blast wave, it might have been the demons.Br3ad wrote...
First, I've been to church at night. It happens.
Second, the fire didn't start itself.
#136
Posté 08 octobre 2013 - 12:33
I mean, the game doesn't show any kids in the Tower, but we can infer their presence and thus their death in the annulment.
edit: The fires start up immediately, they're definitely directly caused by the explosion.
Modifié par Wulfram, 08 octobre 2013 - 12:34 .
#137
Posté 08 octobre 2013 - 12:33
Two, wut? Of course there are more people that what we see in game. Cities have large populations, and I highly doubt that it is limited to forty five or so people per area of the city. Second, going to any type of sermon at night has nothing to do with Christianity nor is it limited to it. Your assuming that I also went to church due to my religion is also false.
#138
Posté 08 octobre 2013 - 12:34
Mhm. Exactly.Wulfram wrote...
If the Grand Cleric was there, then logically a bunch of other people were there. Servants and whatnot, if not the rest the sisters. This was a really big building.
I mean, the game doesn't show any kids in the Tower, but we can infer their presence and thus their death in the annulment.
#139
Guest_Morocco Mole_*
Posté 08 octobre 2013 - 12:35
Guest_Morocco Mole_*
As for the fires, it might have been the blast wave, it might have been the demons.
Of which Anders is responsible for.
#140
Posté 08 octobre 2013 - 12:37
The game doesn't show us the tower at all, only the courtyard, the templar offices, and some kind of antechamber.I mean, the game doesn't show any kids in the Tower, but we can infer their presence and thus their death in the annulment.
Possibly.If the Grand Cleric was there, then logically a bunch of other people were there. Servants and whatnot, if not the rest the sisters. This was a really big building.
Since none of the debris seemed to land, probably it was some side effect from the blast wave.edit: The fires start up immediately, they're definitely directly caused by the explosion.
Why would I care about your religion?Two, wut? Of course there are more people that what we see in game. Cities have large populations, and I highly doubt that it is limited to forty five or so people per area of the city. Second, going to any type of sermon at night has nothing to do with Christianity nor is it limited to it. Your assuming that I also went to church due to my religion is also false.
#141
Posté 08 octobre 2013 - 12:39
No.Xilizhra wrote...
The game doesn't show us the tower at all, only the courtyard, the templar offices, and some kind of antechamber.I mean, the game doesn't show any kids in the Tower, but we can infer their presence and thus their death in the annulment.
Possibly.If the Grand Cleric was there, then logically a bunch of other people were there. Servants and whatnot, if not the rest the sisters. This was a really big building.
Since none of the debris seemed to land, probably it was some side effect from the blast wave.edit: The fires start up immediately, they're definitely directly caused by the explosion.
Don't make comments about the religion that you assume that I have.Why would I care about your religion?Two, wut? Of course there are more people that what we see in game. Cities have large populations, and I highly doubt that it is limited to forty five or so people per area of the city. Second, going to any type of sermon at night has nothing to do with Christianity nor is it limited to it. Your assuming that I also went to church due to my religion is also false.
Modifié par Br3ad, 08 octobre 2013 - 12:39 .
#142
Posté 08 octobre 2013 - 12:39
Wulfram wrote...
If the Grand Cleric was there, then logically a bunch of other people were there. Servants and whatnot, if not the rest the sisters. This was a really big building.
I mean, the game doesn't show any kids in the Tower, but we can infer their presence and thus their death in the annulment.
edit: The fires start up immediately, they're definitely directly caused by the explosion.
Also, the cutscene depicting the explosion shows debris being flung away over the city at a rather high rate of speed - so the damage and casualties had to be widespread, and not limited to the Chantry.
#143
Posté 08 octobre 2013 - 12:41
No to which?No.
Very well. I apologize for having impugned your honor by assuming that you went to church due to being Christian.Don't make comments about the religion that you assume that I have.
#144
Posté 08 octobre 2013 - 12:44
#145
Posté 08 octobre 2013 - 12:47
Yes, and? All the debris is flung far off camera, as I said, aside from a few bits that just fall off before the explosion proper.Br3ad wrote...
Snide comment aside, the no has a video link in it. Go check again.
#146
Posté 08 octobre 2013 - 12:49
#147
Posté 08 octobre 2013 - 12:50
but i do think anders if living should have some role in DAI
#148
Posté 08 octobre 2013 - 12:52
A "few bits," most of which are a large as a person. With statues falling down everywhere? There's also no evidence that most of that debris went over the walls. It just blasts off at high speeds.Xilizhra wrote...
Yes, and? All the debris is flung far off camera, as I said, aside from a few bits that just fall off before the explosion proper.Br3ad wrote...
Snide comment aside, the no has a video link in it. Go check again.
Modifié par Br3ad, 08 octobre 2013 - 12:52 .
#149
Posté 08 octobre 2013 - 12:52
So because someone else is bad, it's okay to bad as well? Right.Jaison1986 wrote...
I think it's hypocrital to say Anders is an murder when the Chantry itself does the same thing. Go to the wiki page and you will see how the Chantry cowardly orders the templars to kill all the Rivain mages in the Circle of Magi simply because they took a few liberties such as allowing mages to leave the tower to visit family members, or for communing with spirits. And yet I don't see anyone criticizing the chantry for such an horrible act. It really torns me up inside how the Chantry gets an free pass for so many unhuman acts simply because they are an religious organization, while Anders is called terrorist and an murder for making an stand.
#150
Posté 08 octobre 2013 - 12:54
Not from what I can tell, but since we're clearly seeing different things from the same cutscene, this probably won't get anywhere.A "few bits," most of which are a large as a person. With statues falling down everywhere? There's also no evidence that most of that debris went over the walls. It just blasts off at high speeds.
I don't quite endorse Anders' action, but I won't kill him for it.So because someone else is bad, it's okay to bad as well? Right.




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