Ieldra2 wrote...
(2) Companion interactive scenes.
The scenes are so much more varied than in DAO, often featuring more than one companion plus Hawke. That does not extend to companion banter, which was more varied in DAO.
(3) Companion characterization and banter. I like both sets of companions, but DA2's were more one-dimensional. There's also more varied banter in DAO.
Could you define what you mean by 'banter'? When I see that, I think of the unprompted conversations while wandering the world. Not only did I find these very memorable in DA2, I thought they were fantastic at helping characterize the participants, both for the player as 3rd party observer and in relation to each other.
By contrast, the only 'open world' convo I can recall from DA:O, having played them back to back recently, is Morrigan/Alistair at the beginning of the game, and only because I was just on DA Wiki and they use a phrase from it in their spoiler tags.





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