It's hardly a reward if it's so easily obtained like with Connor. What does the player need to work for? Saving the Circle? You'll do that anyway.Stella-Arc wrote...
No, it does not. It's basically a "reward" for the player if he met the requirements to get it. To get a "good option", there needs to be obstacles. If those obstacles were overcome, then the player earned that option. The only problem I had with the whole Connor quest is the fact the A) Connor is awake andif you didn't do the Circle quest before heading to Redcliffe then the option to "save everyone" should not be available since it would take too long to deal with. Those were the only things I had thought that were ridiculous. I believe that it would have been better if we had:
For third choices you should go out of your way to achieve them, not just follow a already set path. And since gamers in general (and yes before I see any smart comments about "generalization" it's also acknowled by developers who know that gamers aren't necessarily do the fun part if there's a overall better way to do something. Neither do I need to count the bsn into since it's a very very small part of the gaming community) use the easiest/best path that's avaiable for them. And that would be simply to go to the Circle and get everything done with a simple run.
So yeah, if C is so easly (almost lazy) obtained, it sure does.




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