Angrywolves wrote...
ME3 will always be a point of reference for Bioware games.
I didn't like how DA2 was conceived or how it ended.
This isn't Shakespeare or a Greek tragedy.
Fans want the protagonist to win not lose.
No see, that's not it. If he should lose, it should be because I made choices that determine that fate.
Spoilers for Tactics Ogre: Let Us Cling Together, you lead a rebellion and try to bring the nations together, but in doing so, if you didn't reach certain requirements, during your becoming king, you're assassinated.
This was a huge shock to me, but when I realized what I'd done, it was well deserved. If I made the right choices and helped people and got a good ending, that needs to be deserved. The war assets we recieved in ME3, did little to point out how bad it really was, had we failed.
If I side with Meredith at the end of DA2, why am I fighting her? And this is where the visualization and varied acts need to be. And if it were to be something like DA:O, I'm fine with that too. Just as long as they fill the gaps along the way. We don't want to have to count on a new game, DLC or book, to find out everything that happened. If they're going to write something, let it be there already.