The Mad Hanar wrote...
sH0tgUn jUliA wrote...
Ending 1: Kill all the mages.
Ending 2: Make everyone mages.
Ending 3: Control the mages.
You know, that fits better with Dragon Age than Mass Effect. Though you have to add an obligatory death to ending 1.
Come to think of it DAO had death of protagonist - Ultimate Sacrtifice - and yet it fit very well with the story and my playthrough with my Dalish Warden who did it was very poignant. It was well done and I didn't mind it at all that my character had to die. But I had a choice and used it on only one PT. Which made it very dramatic because I had played through different outcomes so my PC's death was a big deal and Alistair's speech brought me to tears.
Mass Effect 3 before EC didn't even have a speech lamenting / praising Shepard for his sacrifice. And even with EC, it gives you Shepard's death - or something like it - in 3 out of 4 outcomes with his survival a mere hint. Having the PC death mandatory takes the drama away from an Ultimate Sacrifice. Shepard never chose anything, Casper the **** ghost made all his choices moot. It wasn't dramatic or bittersweet, it was pointless and made the entire effort of 3 games pointless.
/ RANT
Agh, can you tell I'm still bitter about ME3's ending ?

Bottom Line or TL;DR: The DA writing team knows how to write drama and knows how to write endings. I'm confident they will not do the horrible job done on ME3's last 10 minutes.
Modifié par Renmiri1, 24 août 2013 - 09:24 .