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Aren't mages supposed to be MUCH more powerful than other mortals? Why are there so few templars in each tower?


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#51
Daerog

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Allan Schumacher wrote...

Maybe I'm just misreading things on the internet, but is this discussion really as hostile (between some posters, anyways) as I read it to be?


Maybe, although the OP's question seems to have been answered with "there are few Templars due to game reasons, not lore reasons" and others pointing out that lore states multiple Templars are needed to take down a single mage.

#52
VampireSoap

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Qistina wrote...

To answer the OP, it is like the zoo...you know the zoo?

There are a lot of dangerous animals in it, animals that are 10 times stronger than human, animals that can eat human, can rip human apart, animals that are poisonous that can kill human in a minute, animals that can squish human, ram human and break the bones, faster animals, flying animals that can poke the eyes...ect

But those animals do nothing to the zoo keeper...because they are fed, they are drugged, they are trained...when the trainer ask them to lift a ball with their nose, they will do it, everyone applause and they got the food...

That is why no Mages in the Tower do anything to the Templars


But animals don't THINK...and that's the major difference. When you lock someone up and forbid him/her to have sex, something bad's gonna happen :lol:. He/she may be obedient this year, next year or even the year after next year, but sooner or later he/she's gonna THINK about killing you and escaping.

#53
Caellis

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Allan Schumacher wrote...

Maybe I'm just misreading things on the internet, but is this discussion really as hostile (between some posters, anyways) as I read it to be?


You're not misreading. It's funny how people can get all worked up for an in-game political issue. And I think it's really nice to see how everyone has different views on that matter and that you can't set thing in black or white.

#54
VampireSoap

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Allan Schumacher wrote...

Maybe I'm just misreading things on the internet, but is this discussion really as hostile (between some posters, anyways) as I read it to be?


Hostile? How?

#55
phunx

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VampireSoap wrote...
Hostile? How?


For some reason he's under the impression Mage vs. Templar wars aren't personal. He must be new here! :wizard:

#56
Renmiri1

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You mean the spawn of the Archdemon x the brainwashed Lirium dopeheads is not an explosive topic ?

;) <-------- Smiley says the sentence above is sarcasm, don't hate me bro's

Modifié par Renmiri1, 24 août 2013 - 10:04 .


#57
Daerog

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Renmiri1 wrote...

You mean the spawn of the Archdemon x the brainwashed Lirium dopeheads is not an explosive topic ?

;) <-------- Smiley says the sentence above is sarcasm, don't hate me bro's



Blood magic be at work here...

Quick! Someone run and get approval for an... oh, forget it, just start the Rite of Annulment on the BSN!Image IPB

Modifié par DaerogTheDhampir, 24 août 2013 - 10:13 .


#58
AngryFrozenWater

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Despite their bodies filled with lyrium and lore or not, the templars are easy to kill by my MageWarden and MageHawke. So, yes, I think the number of templars in a circle is quite low. ;)

#59
Dermain

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DaerogTheDhampir wrote...

Blood magic be at work here...

Quick! Someone run and get approval for an... oh, forget it, just start the Rite of Annulment on the BSN!Image IPB

 

That will be the greatest day ever...

Modifié par Myrkale, 24 août 2013 - 11:14 .


#60
Star fury

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Maria Caliban wrote...
Non-mages can have magical abilities. Did you not notice the Warrior specialization where you can absorb the life force of your enemies?

Mages cast spells by channeling energies from the Fade. We know every living creature is in contact with the Fade. Mages take lyrium to increase their mana. Tempars need lyrium to utilize their abilities*.

There even seem to be magical animals.

* And before anyone mentiones Alistiar, he's a Theirin. They've revealed his bloodline is super magical and revives dragons or something. That's the reason he didn't need lyrium.


In other words Bioware are making the third game in a series and they are still confused about their own lore and metaphysics.

#61
Karlone123

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I find it weird that Kirkwall's cityguard were able to apprehend mages as it would be something Templars could do. Does Aveline administer training against magic to the cityguard that she might have learned from Wesley? We know that the guards do not have magical abilities that Templars have. Suppose they could magical resistant armour.

Modifié par Karlone123, 24 août 2013 - 01:20 .


#62
Karlone123

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Star fury wrote...

Maria Caliban wrote...
Non-mages can have magical abilities. Did you not notice the Warrior specialization where you can absorb the life force of your enemies?

Mages cast spells by channeling energies from the Fade. We know every living creature is in contact with the Fade. Mages take lyrium to increase their mana. Tempars need lyrium to utilize their abilities*.

There even seem to be magical animals.

* And before anyone mentiones Alistiar, he's a Theirin. They've revealed his bloodline is super magical and revives dragons or something. That's the reason he didn't need lyrium.



Does the same go for the Warden and Hawke?

#63
ghost_ronin

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Even the most powerful spell is useless if you are drained of mana, have the spell nullified or disrupted. Remember, templars are fine tuned to taking out mages, while mages just have a lot of raw power. It's essentially the raw power vs technique warrior/mage dichotomy flipped on its head.

#64
In Exile

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Star fury wrote...

In other words Bioware are making the third game in a series and they are still confused about their own lore and metaphysics.


They're not. Andrastian society considers only one kind of thing "magic", but that's partly propaganda. It's like how they won't admit that they're using blood magic to keep the Circles functional while condemning it. 

#65
Guest_simfamUP_*

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Darth Brotarian wrote...

That's easy to say when you're not being surronded by a massive torrent of flames, your friend blowing up into a massive cloud if death, lightning and earthquakes going off everywhere, and all from the guy a football field away.


This is the same "one bad apple" arguement that will never get resolved.

Personally, I think the Circle is a necessary evil. Mages are, by their very nature, powerful beings who need to be taught how to control their powers. They also need to be humbled and suppressed, so that they don't get ahead of themselves with their own power.

As pro-mages state, they are humans, and humans are scumbags, we are. Give us power and we will use it! Mages have power, lots of it, a single mage can become so powerful that he could build nations. Magic is dangerous, and you'd be lying to yourself and everyone around you to say that it's not.

However, the Templars take this too far. Way too far. They don't humble mages, they bully them; they don't treat them like humans, they're not people, hell, I'm sure modern day zoos treat their animals better than some circles treat their mages. It's not a healthy relationship, and it will never be a healthy relationship because of the Chantry.

Now, not to say that the Chantry is right or wrong, it's just that people take their words and twist their own meanings out of it. Just like modern day religions. "Love thy neighbour" becomes an excuse to beat the crap out of that dog who ****s on his lawn. The same goes with the Chantry. If Magic is there to serve man and not to rule over them, then fine! But who has really taken this into account other than for their own needs?

The Mages use this as a way to express their imprisoment, when it's not. And the Templars use this as a reminder of just how vicious and horrible mages are, when they aren't. If they were treated like human beings, and given rights, privellages and an ounce of respect I'm sure mages would co-operate more freely, they would enjoy their lives in the cirlce, they'd be happy for their free housing, lodging, food and education. And in turn, Templars wouldn't be so scared of them, they'd actually have a healthy relationship as we've seen in a few isolated cases through-out the DA universe, and it's worked!

To me, they're both in the wrong, they're both acting like spoilt-brats, holding their breath until one or the other gives up and says "you're right." Another good example is the tyrannical parent, who keeps their child away from anything for "their own good" until one day, that child grows up to become rebellious, and ultimatley a lot worse off than he/she would if they were given the same freedom and trust others would.

#66
MisterJB

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Allan Schumacher wrote...

Maybe I'm just misreading things on the internet, but is this discussion really as hostile (between some posters, anyways) as I read it to be?


This is actually pretty tame. I mean, I've been called a rapist for choosing to side with the Templars at the end of DA2.

#67
DarkKnightHolmes

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Because as DA2 has taught us, almost every templar and mage are stupid and insane!

#68
cjones91

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DarkKnightHolmes wrote...

Because as DA2 has taught us, almost every templar and mage are stupid and insane!

Not true,there are sane templars like Evangeline and there are sane mages like Wynne.

#69
DarkKnightHolmes

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cjones91 wrote...

DarkKnightHolmes wrote...

Because as DA2 has taught us, almost every templar and mage are stupid and insane!

Not true,there are sane templars like Evangeline and there are sane mages like Wynne.


And that's why I said "almost"

#70
TK514

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The answer to the OPs question is that what is displayed on the screen is not the totality of what is actually present. For technical reasons, they only show us what we necessary to see for any given scene.

If you were to take what is displayed literally, an absurd position to support, then there are only about thirty people living at the Gallows, and only about ten in the entire Kirkwall Chantry.

So Templars do outnumber their charges, we just don't often see the faceless rank and file that fills out the garrisons unless we need to.

Modifié par TK514, 24 août 2013 - 03:54 .


#71
The Hierophant

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MisterJB wrote...

This is actually pretty tame. I mean, I've been called a rapist for choosing to side with the Templars at the end of DA2.

lol! i remember that.

#72
Realmzmaster

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Karlone123 wrote...

Star fury wrote...

Maria Caliban wrote...
Non-mages can have magical abilities. Did you not notice the Warrior specialization where you can absorb the life force of your enemies?

Mages cast spells by channeling energies from the Fade. We know every living creature is in contact with the Fade. Mages take lyrium to increase their mana. Tempars need lyrium to utilize their abilities*.

There even seem to be magical animals.

* And before anyone mentiones Alistiar, he's a Theirin. They've revealed his bloodline is super magical and revives dragons or something. That's the reason he didn't need lyrium.



Does the same go for the Warden and Hawke?


That falls under story lore and gameplay segregation. If Bioware did not allow gamers to have access to the Templar specialization they would whine about being able to learn from the other companions but not Alistair. Some actions are taken for the sake of gameplay even if they are lore bending or breaking.

#73
Vit246

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OP, its actually simple. They are not that powerful.

If it bleeds, we can kill it.

Modifié par Vit246, 24 août 2013 - 04:29 .


#74
Shadow Fox

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Allan Schumacher wrote...

Maybe I'm just misreading things on the internet, but is this discussion really as hostile (between some posters, anyways) as I read it to be?

Yup

#75
HiroVoid

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Yeah. This topic is going nowhere fast.