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So now that we will get our multiple races...


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#26
Phoenix_Fyre

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Maybe the Inquisitor will be a survivor of Ostagar?

I could totally see DAI working in some sort of shell shocked/war hero type theme

#27
ManchesterUnitedFan1

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I don't think that any non-warden dwarves or elves were in the battle for ostagar (perhaps a couple of elven circle mages, but I can't see why dwarves would be there) and I doubt that we'll play as a warden again, so I think that us being an Ostagar survivor is unlikely.

#28
LPPrince

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I don't want the Ostagar survivor thing overplayed.

In DAO we played an Ostagar survivor, as that was an extremely important event and we took part in it.

In DA2, we played as either an Ostagar survivor(warrior, rogue) or we were rushed out of Lothering by the urging of our Ostagar surviving brother(mage).

I don't think the Inquisitor needs to have any involvement with Ostagar, or be linked to it in any way.

#29
Am1vf

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Maybe being a Ostagar survivor will be to Dragon Age like being a prisioner to The Elder Scrolls (meaning a bad recurring joke that only the devs think is funny).
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#30
Tinxa

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Awww no more backgrounds... I didn't know that.

But the races will have a background yes?

So you'll have:
human background
elf background
dwarf background
and each will have a different personal story but nothing as elaborate as origins?

#31
Sandy

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Am1_vf wrote...

Maybe being a Ostagar survivor will be to Dragon Age like being a prisioner to The Elder Scrolls (meaning a bad recurring joke that only the devs think is funny).


Hey, I kind of think that is funny as well. :P It's gimmicky, sure, but it's a pretty neat part of the Elder Scrolls series.

But I doubt we will be an Ostagar surivor, mainly becuase DA:1 takes place around 10 years later than DA:O (maybe even more than that). Say someone wants to create an Inquisitor that is 'young' (like 20-23 or something), then they would have been 10-13 at the time of Ostagar... a bit too young to join the army, even by medieval standards. I'd personally want the Inquisitor to be older (like 30-40), but I 'm guessing Bioware will leave that fairly open to the player.

If anything I think it is more likely that the Inquisitor will have been apart of the Kirkwall incident in some way (since it is much closer time-wise to where DA:I takes off. I kind of like the idea of each protagonist having come out of the aches of a previous game's momentous event/moment. Hawke came out of Ostagar, The Inquisition can come out of the Kirkwall incident, and the next game can have the protagonist come out of whatever big battle/event DA:I has.

But maybe not, maybe the only big thing the Inquisition has in his baggage is beeing the sole survivor of the Breach thing opening.

#32
ElitePinecone

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Maiden Crowe wrote...

I apologise if I sound hostile though I cant imagine why I would come off as such as all I have been doing is sharing information.


But that wasn't information you provided, though. You can't just make up something then present it as accurate and real in response to someone's question.

The devs haven't given any insights into what the backgrounds would have been, but it would be interesting to consider how the system is changing to reflect class/race choices. I don't see how inventing backgrounds and posting them here as though they're true is, well, helpful.
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#33
Razored1313

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Tinxa wrote...

Awww no more backgrounds... I didn't know that.

But the races will have a background yes?

So you'll have:
human background
elf background
dwarf background
and each will have a different personal story but nothing as elaborate as origins?

we don't know yet, what we do know is that backgrounds werent going to be playable either way, and that being a different race will (sometimes) change how people respond to you (it was said that elves are mostly servants in orlais, and that on occasion a non-human inquisitor will not be given the same respect as a human one). From what i heard, i think either being a human/elf/dwarf and your class IS our background and it will be completely open ended for our imagination or the race/class combination will give you a specific background. there might be an answer as to which one it is but i am not sure,  either way i am happy to have races back! :)

Modifié par froogle345, 26 août 2013 - 01:01 .


#34
Spectre slayer

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They axed backgrounds in favor of bringing back races and are doing a combination of racial+class+speclatization reactivity judgeing by one of the videos rogues had 5 points, warriors had 8 and mages had 9.

Also we will be the only witness of the events that result in the veil tearing open and the only survivor of it which is why we are made the leader of the newly formed Inquisition and our task is to hunt down the one who is behind everything and stop the conflicts.

The videos game informer and the game informer cover story is where this info comes from.

#35
ManchesterUnitedFan1

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I don't quite understand the 'rogues had 5 points' thing...points of what?

#36
Razored1313

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Spectre slayer wrote...

They axed backgrounds in favor of bringing back races and are doing a combination of racial+class+speclatization reactivity judgeing by one of the videos rogues had 5 points, warriors had 8 and mages had 9.

yeah i don't understand the point thing either.....do you mean that as how often people will react to your class? 

#37
LinksOcarina

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I don't want to know. It's scrapped material and not really important anymore.

#38
Spectre slayer

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Most likely points of reactivity based on race, class and specialization combinations and below that where a number of bulletins with information that was illegible but they had certain number of them next to each class.

Rouge had 5, warriors had 8, and mages had 9 though I have no idea what they were but they mentioned a lot of reactivity and said eventually specializations would provide players with interesting mid game reactivity.

Edit
http://m.youtube.com...h?v=ykw4f12Hgj4

There was more but couldn't make it out pause it about 2:40 in

Modifié par Spectre slayer, 26 août 2013 - 02:24 .


#39
Ap0crypha

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sandellniklas wrote...

Maiden Crowe wrote...

Basically the information we have so far suggests that there was originally to be at least 6 backgrounds.

The Spy, Rogue

The Mercenary, Rogue or Warrior

The Chevalier, Warrior

The Apostate, Mage

The Convict, Rogue or Warrior

The Apprentice, Mage


While I am happy other people got their wish and got elves and dwarves back I can't help but feel like something like this would be more fun for ME PERSONALLY. I tend to play humans 90% of the time in RPGs, and I have no real interest in playing an elf or a dwarf (Kossith could possibly change my mind however).

Oh well, I'm pretty sure Bioware will not tell us more about these backgrounds (at least not until way after DA:I is released, simply because peope will rant about what 'could have been'. I kind of hope we can sort of piece our own background together through dialogue however. Something like:

Companion: "Who are you anyway to lead the Inquisition?"

Inquisitor (warrior example):

Option 1 "I am ser [name], the son of the Duke of Valais and knighted chevalier of Orlais. I led the charge against bandits that pillaged the countryside." (Chevalier)
Option 2 "I've been a sword for hire for more than decade and I've ended more lives than you can imagine. Mercenary, sellsword, call me whatever you want as long as the gold is good." (Mercenary)
Option 3 "I've been many things in my life, and I've seen places and things you could never dream of. The only things you need no know is I'm the best at what I do." (Convict... maybe)
Option 4 "Mind your own bussiness." (Enigma/Leave things open/Headcanon your own background)

I hope DA:I gives us back the option to flesh out our companion more than in DA2. While I likes Hawke for what he was (a Dragon Age version of Shepard), I'd very much like to establish a custom background for my character, even if it has no real gameplay meaning. I was watching a playthrough of the city elf Origin on youtube last night and one thing I really enjoyed and had almost forgotten was how even though you ended up at the same place you could have two very different elves in terms of personality and view on life.


Gaah, that sounds really neat. Shame they axed it.

And no, please not another Ostagar survivor. I highly doubt it'll happen, because I can't see a reason for a non-elven mage or a dwarf or a Qunari to be at Ostagar, but if I can't have an Origin, I'd at least like to have a bit of leeway with my background.

#40
Huntress

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froogle345 wrote...

Tinxa wrote...

Awww no more backgrounds... I didn't know that.

But the races will have a background yes?

So you'll have:
human background
elf background
dwarf background
and each will have a different personal story but nothing as elaborate as origins?

......,  either way i am happy to have races back! :)


So am I!

I dont really care what didnt make it to the game, only what they are adding to it.

One is been able to play other races, watching the forum more often now and really wanting to know more about....  everything!!!!, specially Hawke, bethany/carver and Anders+Fenris.. gosh I think they were fantastic.

Knowing that Varric is back as companion is +100 for me, i like him and isabella, I hope bioware find a soft spot for her aswell! hehe^_^

#41
Spectre slayer

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Backgrounds would have been interesting but sadly we won't have any so it's a moot point and as for orgin would be the sole witness of the events of the veil being ripped completely open and the only survivor and they already confirmed that in a number of places, like the game informer videos and the cover story.

#42
Jedi Master of Orion

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I'm actually wondering if just the race will affect the player's character or the race/class combo will also affect it.

#43
Get Magna Carter

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LPPrince wrote...

I don't want the Ostagar survivor thing overplayed.

In DAO we played an Ostagar survivor, as that was an extremely important event and we took part in it.

In DA2, we played as either an Ostagar survivor(warrior, rogue) or we were rushed out of Lothering by the urging of our Ostagar surviving brother(mage).

I don't think the Inquisitor needs to have any involvement with Ostagar, or be linked to it in any way.

they may keep doing battle survivors but won't keep Ostagar going.
It's my understanding that the inquisitor will be the sole survivor of  the opening of the rift.
You don't need Ostagar as well 

#44
Sandy

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Spectre slayer wrote...

Most likely points of reactivity based on race, class and specialization combinations and below that where a number of bulletins with information that was illegible but they had certain number of them next to each class.

Rouge had 5, warriors had 8, and mages had 9 though I have no idea what they were but they mentioned a lot of reactivity and said eventually specializations would provide players with interesting mid game reactivity.

Edit
http://m.youtube.com...h?v=ykw4f12Hgj4

There was more but couldn't make it out pause it about 2:40 in


Maybe it's just me, but I don't think those bulletins have anything to do with story or background. The way I read it it says 'Exploration skills toolbox' and then Rogue, Warrior and Mage. ANd the individual bulletins seem to read like stuff like 'Lockpicking', 'Streanght' and 'Bash'... so I'm guessing those are all ways to explore the world/open chest/remove obstacles.

So I think they have to do with classes and exploration rather than background and story.

#45
Wulfram

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Tinxa wrote...

Awww no more backgrounds... I didn't know that.

But the races will have a background yes?

So you'll have:
human background
elf background
dwarf background
and each will have a different personal story but nothing as elaborate as origins?


There's probably seperate mage and non-mage backgrounds, at least to some extent.

#46
Mykel54

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Jedi Master of Orion wrote...

I'm actually wondering if just the race will affect the player's character or the race/class combo will also affect it.


That is a good question, that i have not seen answered clearly yet. I can make an educated guess as to how i think it could work.

If there is one backstory for each race that is a total of 3 backstories (human, elf, dwarf).

If there is one backstory for each race/class then there is a total of 8 backstories (3 human, 3 elf, 2 dwarf)

What do you think is more likely? I think there will be 3 backstories, one for each race, then also have some scenes in the game where the class is relevant (ex. mage exclusive quest) to the story, but it is not tied to the origin, so that effectively a human mage or a elf mage would do the same mage quest.

Until bioware gives a clear answer we won´t know, but i would recommend you to not get your hopes up expecting too much.

#47
Rylor Tormtor

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Mykel54 wrote...

Jedi Master of Orion wrote...

I'm actually wondering if just the race will affect the player's character or the race/class combo will also affect it.


That is a good question, that i have not seen answered clearly yet. I can make an educated guess as to how i think it could work.

If there is one backstory for each race that is a total of 3 backstories (human, elf, dwarf).

If there is one backstory for each race/class then there is a total of 8 backstories (3 human, 3 elf, 2 dwarf)

What do you think is more likely? I think there will be 3 backstories, one for each race, then also have some scenes in the game where the class is relevant (ex. mage exclusive quest) to the story, but it is not tied to the origin, so that effectively a human mage or a elf mage would do the same mage quest.

Until bioware gives a clear answer we won´t know, but i would recommend you to not get your hopes up expecting too much.


I think the most likely distrubutation will be a mage/non-mage option for each racial choice as appropriate so:

Human mage/ Human Warrior-Rogue
Elf Mage (Same as Human Mage)/Elf Warrior-Rogue
Dwarf Warrior-Rogue

#48
Arakat

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Rylor Tormtor wrote...
I think the most likely distrubutation will be a mage/non-mage option for each racial choice as appropriate so:

Human mage/ Human Warrior-Rogue
Elf Mage (Same as Human Mage)/Elf Warrior-Rogue
Dwarf Warrior-Rogue


That's how I think they'll do it, too. Although I'm wondering if the dwaven warrior and the dwarven rogue could have separate backgrounds, so that all races would get two options.

#49
JoltDealer

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The backgrounds were nixed in favor of playable races. Essentially your background is whatever race you choose plus your class. That meaning that being a mage affects your background, while warrior and rogue likely will seem the same.

Now why won't they reveal the unimplemented backgrounds? Because some people would build this perfect fantasy in their head of what the game would have been like in that situation. And, in case you didn't know, it's hard to argue reality against a fantasy. No matter what Dragon Age Inquisition does, it will never be as good as the game that had implemented the background system in your head.
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#50
WardenWade

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It would be nice, ideally, if warriors and rogues had unique reactions as well, in addition to reactivity to mage-class standing and chosen race. The experiences and reception of a rogue by various factions might be quite different than that of a warrior.  Templars might look much more favorably on a fellow warrior, for example, while some nobles might squirm at having a rogue in their midst..?

Modifié par WardenWade, 26 août 2013 - 04:35 .