So now that we will get our multiple races...
#51
Posté 26 août 2013 - 04:48
Human warrior/rogue
Elf warrior/rogue
Dwarf warrior/rogue
Human/Elf mage
I figure that's the minimum number of possible explanations for how the player character comes to be the leader of the Inquisition.
#52
Posté 26 août 2013 - 04:56
- TheLittleTpot aime ceci
#53
Posté 26 août 2013 - 05:07
Tinxa wrote...
Awww no more backgrounds... I didn't know that.
But the races will have a background yes?
So you'll have:
human background
elf background
dwarf background
and each will have a different personal story but nothing as elaborate as origins?
That's the gist of what I can gather. Backgrounds were scrapped, but somewhat encorporated into the race/class selection (that's how I interpreted the dev remarks, at least, and I could be wrong). Honestly, while I was initially a bit disappointed about the lack of backgrounds, we didn't really know much about them anyway. And as long as the character is somewhat connected to the world, I'll be happy.
For instance, in DAO I felt like some origins were more connected than others. You have Cousland, for instance, who has a family that is referenced throughout the game, and a personal revenge quest. Then you have the Dalish who is much more of a blank slate, never encountering their clan again (save one buggy quest in which Tamlen can reappear). Cousland was more integrated into the world, and thus felt more like a character. The Dalish warden felt more like a cypher for the player, and thus less interesting on their own merits. At least for me.
So in short, I'm hoping all the race/class options still feel like characters in their own rights, and not blank slates. Since we've pretty much seen nothing of the Inquisitor yet, I'm not making any judgments on how the lack of backgrounds will affect things.
#54
Posté 26 août 2013 - 05:14
Awww well, it's a business.
#55
Posté 26 août 2013 - 05:34
#56
Posté 26 août 2013 - 05:55
Shadobald wrote...
I think there will be four backgrounds as such:
Human warrior/rogue
Elf warrior/rogue
Dwarf warrior/rogue
Human/Elf mage
I figure that's the minimum number of possible explanations for how the player character comes to be the leader of the Inquisition.
Sigh they already revealed why we are made the inquisitor and I already posted it.
#57
Posté 26 août 2013 - 06:29
Xiltas wrote...
Bioware, would you be so kind to reveal at some point what the possible backgrounds for the human inquisitor where?
If not, is that because:
1)Would they spoil too much of the story of DA:I?
2)Or were they simply not developed enough at the point you got green light for the multiple races?
3) Each background would be imagined as a version far beyond what we'd actually intended and therefore its loss a criminal act.
I'm joking, of course.
Even so, no, there's no point in going over the backgrounds. What we have planned for the races has way more content, anyhow.
- happy_daiz, WoolyJoe, DragonRacer et 6 autres aiment ceci
#58
Posté 26 août 2013 - 06:31
David Gaider wrote...
What we have planned for the races has way more content, anyhow.
Aces.
#59
Posté 26 août 2013 - 06:41
David Gaider wrote...
Xiltas wrote...
Bioware, would you be so kind to reveal at some point what the possible backgrounds for the human inquisitor where?
If not, is that because:
1)Would they spoil too much of the story of DA:I?
2)Or were they simply not developed enough at the point you got green light for the multiple races?
3) Each background would be imagined as a version far beyond what we'd actually intended and therefore its loss a criminal act.
I'm joking, of course.
Even so, no, there's no point in going over the backgrounds. What we have planned for the races has way more content, anyhow.
Well, I'm curious to hear about that
#60
Posté 26 août 2013 - 06:54
David Gaider wrote...
Even so, no, there's no point in going over the backgrounds. What we have planned for the races has way more content, anyhow.
Okay, now you really have my attention
#61
Posté 26 août 2013 - 07:00
David Gaider wrote...
Even so, no, there's no point in going over the backgrounds. What we have planned for the races has way more content, anyhow.
Jumping up and down, clapping and squealing like a little girl!!!
#62
Posté 26 août 2013 - 07:03
David Gaider wrote...
Xiltas wrote...
Bioware, would you be so kind to reveal at some point what the possible backgrounds for the human inquisitor where?
If not, is that because:
1)Would they spoil too much of the story of DA:I?
2)Or were they simply not developed enough at the point you got green light for the multiple races?
3) Each background would be imagined as a version far beyond what we'd actually intended and therefore its loss a criminal act.
I'm joking, of course.
Even so, no, there's no point in going over the backgrounds. What we have planned for the races has way more content, anyhow.
Content including a playable Origin...? Maybe?
#63
Posté 26 août 2013 - 07:11
David Gaider wrote...
Xiltas wrote...
Bioware, would you be so kind to reveal at some point what the possible backgrounds for the human inquisitor where?
If not, is that because:
1)Would they spoil too much of the story of DA:I?
2)Or were they simply not developed enough at the point you got green light for the multiple races?
3) Each background would be imagined as a version far beyond what we'd actually intended and therefore its loss a criminal act.
I'm joking, of course.
Even so, no, there's no point in going over the backgrounds. What we have planned for the races has way more content, anyhow.
That's wonderful to hear...thank you!
#64
Posté 26 août 2013 - 08:19
David Gaider wrote...
Xiltas wrote...
Bioware, would you be so kind to reveal at some point what the possible backgrounds for the human inquisitor where?
If not, is that because:
1)Would they spoil too much of the story of DA:I?
2)Or were they simply not developed enough at the point you got green light for the multiple races?
3) Each background would be imagined as a version far beyond what we'd actually intended and therefore its loss a criminal act.
I'm joking, of course.
Even so, no, there's no point in going over the backgrounds. What we have planned for the races has way more content, anyhow.
4) Bioware over reacts to fan out rage about random feature of their game and thus removes said feature from the game's sequals. :happy:
I kid, I kid.
Isn't it possible to make backgrounds more like ME background choice in ME1 and races like DA:O?
#65
Posté 26 août 2013 - 08:24
3) Each background would be imagined as a version far beyond what we'd actually intended and therefore its loss a criminal act.
I'm joking, of course.
Even so, no, there's no point in going over the backgrounds. What we have planned for the races has way more content, anyhow.
[/quote]Content including a playable Origin...? Maybe?[/quote]
There won’t be different origins, but all races will have their own unique pros and cons that can affect both gameplay and story.
Backgrounds as we know them are gone they are doing a combination of racial, class, specialization and some other factors that we don't know about which I mentioned before.
As mentioned above there is only one orgin for our character which is the only living person to witness the events that caused the veil opening and the only survivor of it this confirmed in the cover story in game informer and mentioned in the videos aswell.
They don't want to give away anymore than that.
Modifié par Spectre slayer, 26 août 2013 - 08:29 .
#66
Posté 26 août 2013 - 08:24
LPPrince wrote...
David Gaider wrote...
What we have planned for the races has way more content, anyhow.
Aces.
Mr. Gaider that right ther might be the quote of the week! That is what I like to hear.
#67
Guest_BarbarianBarbie_*
Posté 26 août 2013 - 11:53
Guest_BarbarianBarbie_*
David Gaider wrote...
Even so, no, there's no point in going over the backgrounds. What we have planned for the races has way more content, anyhow.
Yay for more!
#68
Posté 29 mai 2014 - 04:32
Now, this is my opinion: All that had to be done to make DA:2 good would have to been to repeat the successful formula in Origins... there wasn't many complaints at all about having a silent protagonist and we could choose the voice for actions anyways, it was really the backgrounds and story that made the game so innovative and all that had to be done in DA:2 would have been to repeat the same formula, except with less repetitive quests and areas + better gameplay. BioWare and Gaider failed at this. Now, what you are doing including Qunari with the races in DA:I is good and all but I'm sure people would have been fine with another silent protagonist if you kept backgrounds for all races, the Origins formula is what brang you success. Besides that, I think DA:I will probably be a great game but if I had a silent protagonist like in Origins I would not have complained at all. Inquisition will be innovative with the way people react to your race but we still had some of that before and it could have been improved by bringing back the backgrounds from Origins.
#69
Posté 29 mai 2014 - 09:20
That has nothing to do with this topic. So why did you gravedig it?
#70
Posté 30 mai 2014 - 10:42
Hello, since this is an old thread, it will now be closed ![]()




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