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[Random fun] What is your (personal) greatest fear when it comes to DA:I?


345 réponses à ce sujet

#26
Guest_krul2k_*

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That they give ppl that use the BSN what they want

#27
Fast Jimmy

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My single biggest silly fear at this moment is that they won't include a Shield of the Marauder Easter Egg piece of equipment.

He died trying to save us.

#28
Fast Jimmy

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Tinxa wrote...

I'm worried that:

9 companions is just too many and they'll be shallower and have less content because of it.


...what? 

DA2 and DA:O had 10 companions each.

EDIT: Sorry, DA:O had 10, DA2 had 9.

DA:O - 
Allistair
Morrigan
Leliana
Sten
Wynne
Oghren
Zevran
Shale
Loghain
Dog

DA2 -
Aveline
Bethany
Carver
Varric
Anders
Sebastian
Fenris
Merril
Isabella


Still, I don't see how that would be a concern. It's the same or less than previous games have offered.

Modifié par Fast Jimmy, 24 août 2013 - 06:38 .


#29
Star fury

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Making the Grey Warden from DAO insane and forcing player to kill him/her. Basically Revan's fate in Tortanic.

I've read the fifth like:
5. Too many gay characters/companions.

... and totally agree with that edition.

Modifié par Star fury, 24 août 2013 - 09:22 .


#30
Star fury

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Fast Jimmy wrote...

My single biggest silly fear at this moment is that they won't include a Shield of the Marauder Easter Egg piece of equipment.

He died trying to save us.


Lulz, they really need to remember true hero!

#31
In Exile

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Marten Stroud wrote...
I know that, but I don't care about playing one.
With the assets in the engine, I hope they are well-represented in the NPC population.

And we still have nothing for Qunari women.


That's what I mean. If they can make them, there's no reason not to have lots of female dwarf NPCs. 

#32
JerHopp

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Because of the amount of marketing regarding the scale of the environments I've seen for the last couple of weeks, I hope there won't be (too much) repetitive enemy encouters, like DAO/DA2 deep roads. Mix it up a little..

Modifié par JerHopp, 24 août 2013 - 06:50 .


#33
Tinxa

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Fast Jimmy wrote...

Tinxa wrote...

I'm worried that:

9 companions is just too many and they'll be shallower and have less content because of it.


...what? 

DA2 and DA:O had 10 companions each.

EDIT: Sorry, DA:O had 10, DA2 had 9.

DA:O - 
Allistair
Morrigan
Leliana
Sten
Wynne
Oghren
Zevran
Shale
Loghain
Dog

DA2 -
Aveline
Bethany
Carver
Varric
Anders
Sebastian
Fenris
Merril
Isabella


Still, I don't see how that would be a concern. It's the same or less than previous games have offered.


Dog has no conversations, backstory and quests, Shale was DLC, and Loghain was only there for the last hour of gameplay.

Sebastian was DLC and Bethany/Carver were there at the begginning and end.

So each game only had 6 or 7 companions that stayed at your camp for most of the game.

Me2 had 10 companions and I felt that they were a bit on the thin side because they were so many compared to ME1 and 3, once you did their loyalty mission they just stood around and had nothing to say.

I guess it just depends what they mean with 9 companions... does the number include the Mhairi and Loghain of DAI? If one of the 9 for DAI is a dog or 2 are like Carver/Bethany then it's the same thing and I have nothing to worry aboutImage IPB

#34
Guest_Puddi III_*

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That they won't bring back shapeshifter or ranger.

#35
Potato Cat

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That there's no female elf to be my Elfquisitor's best friend.
That there's no male elf to romance, (I feel bad and selfish enough with my City Elf romancing human Alistair).

The rest...I have confidence in Bioware. (I have confidence in rain, I have confidence that spring will come again......)

Modifié par Elfman, 24 août 2013 - 07:04 .


#36
Guest_Puddi III_*

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That they won't implement all of my other awesome spell and gameplay ideas that I've posted on these forums that I know they read and loved.

#37
SphereofSilence

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That the combat just won't be challenging, tactical, varied enough. I play DAO on Nightmare with Nightmare Plus mod - it's a cakewalk...seriously. DA2 - the enemies were just god insane imbued with massive hitpoints, making them just tedious to kill, not difficult.

That the early levels are great, but the rest just doesn't live up to the heights set up by the early ones.

That the gameplay and combat, once again is not strong enough to hold on its own.

Modifié par SphereofSilence, 24 août 2013 - 07:10 .


#38
IC-07

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DA:I itself is a fear.

#39
I Like Cats And

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-Having to check one's privilege to play the game
-Surplus of filler content
-Bad writing (DA2 esque)
-Lame ass poorly done unanswered "cliff hangers" like the first two games
-Same ol same ol black and white moral choices
-Combat like DA2

Modifié par I Like Cats And, 24 août 2013 - 07:52 .


#40
Chanda

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My greatest fear for DAI is that Cullen won't be a companion and LI for the protagonist. Everything else looks great, but that's my one fear.

#41
BouncyFrag

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It wasn't until DA2 that I strongly disliked a majority of companions in a Bioware game. I just don't want them beating me over the head with whatever cause they are peddling every five minutes in DAI because, like the good lady said, I ain't got time for that.
Image IPB

#42
bushes289

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That Cullen will be a companion.

I don't hate him or anything and have no problem with him being an npc again, I just think he's a boring character. One returning character (Varric) is enough, and I would rather a companion slot go to someone new and potentially more interesting.

Modifié par bushes289, 24 août 2013 - 07:58 .


#43
DarthLaxian

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Sainna wrote...

First! Let us keep this drama free and remember that anyone posting here is just slapping down her or his personal thoughts on the matter. So you will not be agreeing with everyone but that's no reason to start a flame war *shakes fist*
These 'fears' can be wild/silly and range from anything that might happen in game  (mechanics,story,lore) to what is happening outside ( development decisions, strange statements by devs/community etc ).

1. The quote from Frank Gibeau:
"But, if you look at a game like Dragon Age Inquisition, it's a sequel yeah but we're treating it as a new IP with a new approach. We're reinventing it."
-  You know if the EA executive says this we might be in trouble. Will they ''reinvent it'' how they did mass effect 3..?

2. Conversations starting not to be so awesome and AUTODIALOGUE!
 Please do not remind me that ME =/= DA.  I am still afraid that they will dumb down the lovely conversation wheel just like they did in Mass effect series. A lot less options, lot less decision making. Though perhaps it will not be so bad as I am sure ME had to do many of these sacrifices because of limited development time not to mention having to take into account decisions from so many players.

A mini section for this. Please for the love of that is all good and holy. Do not, DO NOT have there be so much autodialogue as there was in ( i know i am bringing this game up a lot ) mass effect 3.

3. Game length being lousy!
I have always felt that a RPG should be 35-40 hours at least and whenever a dev swoops in to state it's about quality and not quantity I twitch :( I think both of these should go hand in hand! I loved +100 hours in DA:O but I know this will not happen again but I like to think 35-40 is not too much to hope for.

4. EA's love for DLC.
DLC is much, much more popular these days and mostly I do not mind this at all. I loved Lair of the Shadowbroker and a few other content DLC's that have been offered up to some games. However I think most have noticed that just sometimes it really feels like some of these DLC's should have been with the game from the beginning and without it the game is -seriously- lacking something ( Ashes DLC - ME3).

5. Too many gray characters/companions.
At times gray characters can be -really- great! To talk to them and see their world view that is not just black and white.
However I do personally actually want a companion that does see the world inblack and white!
Someone who is extremely pro-mage-freedom or templar-kill/lockthemup.
Heck and I especially hope that we will get a lovely 'evil' companion who hangs about for some reason!
PS: I know such characters might be there already! Remember this is just random/wild speculation on your personal fears/thoughts.





Well...my own worst DA:I-Fears?

1. Witcher 2 like gameplay (looking at those Pre-Alpha-Videos....)

2. Much Auto-Dialogue (i don't like it, i don't want it and it ruins the game IMHO)

3. ME3 (or DA2) like game (as a whole, meaning: bad over all game, bad endings, forced situations, not taking choices into account etc.)

4. Game-Length (under 30 hours for an RPG ist bad (even if you only rush through the main-quest and don't do anything extra (meaning exploring, side-quests, companion-quests etc.))

5. DA2-Style skill-trees (liked the system in DA:O much better!)

6. NPCs (and enemies) being more powerfull then you, but still losing to the party (i mean NPC-Blood-Mages can do almost anything but they are still easily killed by the party!)

7. Bad Mechanics (non regenerating health for example - i just hate it)

...(there's more, but i can't seem to remember ATM)

well, that's it :)

greetings LAX

#44
Guest_Marten Stroud_*

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Chanda wrote...

My greatest fear for DAI is that Cullen won't be a companion and LI for the protagonist. Everything else looks great, but that's my one fear.


I have the opposite fear, that Cullen IS a companion. He's really bland and offers nothing for straight-male and lesbian gamers. Maybe that'll change.

#45
Reofeir

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Varric not being amusing.

#46
BouncyFrag

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Zenor wrote...

Varric not being amusing.

He'd be an effective muse with random banter comments about the last game. Lets say you are exploring a new cave/house/dungeon/etc and he says, "I'm having trouble keeping up with all these new locations. In my old gig, there were only 2-3 locatoins max." Just add in all the issues from DA2 and there should be more than enough content for the devs to work with for DAI. I also want him to have an inherant fear of reading a book on his lap when Casandra is around.

#47
Sifr

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We'll not get Cullen and/or a decent male companion to romance.

Really, I just want to be invested in the romance as I was with Female Warden and Alistair, which had some solid, wonderful writing throughout.

Another Aveline: A female companion we want to romance but can't.

While I applaud Bioware for not having this be a case of killing of Wesley to free her up for Hawke, I simply don't buy her hook-up with Donnic at all. I must assume he's really good in the sack be cause he has the personality of a coffee table! He earned my ire simply because everytime I replayed the game, Captain Killjoy seemed to hate Hawke, despite their repeated attempts to be friendly.

Fenris and Isabela in Dragon Age 2, Tali and Garrus, Ashley and Vega, Joker and EDI in Mass Effect are all great examples of how to do this correctly. If I can't romance them or don't romance, I at least want my companions to hook up with another awesome character who I might want to date (or can) in another playthough.

Auto-dialogue.

It should suffer the Rite of Tranquility or be fed to the Darkspawn.

#48
cactusberry

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My biggest fear is that all of the endings will be depressing.

#49
WildOrchid

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Star fury wrote...

5. Too many gay characters/companions.

... and totally agree with that bedition.



LOL.
And having too many straight characters is perfectly fine. <_< No thanks.


My 3 fears are: too much autodialogue, bland romances and the undewear making it's appearance in romance scenes. Just ugh.
I don't want DAI to be the clone of ME3.

#50
DarkKnightHolmes

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I'm scared the game will be full of auto dialogue with only one dialogue choice throughout the whole conversation.