[Random fun] What is your (personal) greatest fear when it comes to DA:I?
#51
Posté 24 août 2013 - 09:11
I would hope they would keep the media separate. If it didn't appear in DA:O or DA2, then it really shouldn't be in DA3 either.
#52
Posté 24 août 2013 - 09:16
#53
Posté 24 août 2013 - 09:17
Heavy online/multiplayer requirement to achieve all endings
Autodialogue
Streamlined fetch/galactic readiness quests
Anders 2.0
Low game-length
Lack of variables in choices and character development
#54
Posté 24 août 2013 - 09:19
Oh that would be scaryAllan Schumacher wrote...
That people don't enjoy it.
#55
Posté 24 août 2013 - 09:26
WildOrchid wrote...
LOL.
And having too many straight characters is perfectly fine. <_< No thanks
But it is realistic. Also don't want retconning straight characters into gays. *Cough* Caidan *Cough*
Totally agree.WildOrchid wrote...
My 3 fears are: too much autodialogue, bland romances and the undewear making it's appearance in romance scenes. Just ugh.
I don't want DAI to be the clone of ME3.
Modifié par Star fury, 24 août 2013 - 09:27 .
#56
Posté 24 août 2013 - 09:30
Star fury wrote...
But it is realistic. Also don't want retconning straight characters into gays. *Cough* Caidan *Cough*
Ohhh, in a game that has dragons and mages. Totally realistic!
No, having too many straights isn't realistic.
#57
Guest_BarbarianBarbie_*
Posté 24 août 2013 - 09:36
Guest_BarbarianBarbie_*
Modifié par discosuperfly, 24 août 2013 - 09:37 .
#58
Posté 24 août 2013 - 09:37
Allan Schumacher wrote...
That people don't enjoy it.
That is probably the most valid fear listed in this thread yet.
Although... is the fear that everyone won't enjoy it? If so, I'd say that is statistically impossible - someone surely will.
Is the fear that not everyone will enjoy it? If so, I'd say that is statistically guaranteed - someone surely will not.
Is the fear that it will not be critically well received? That it won't get a certain score on Metacritic? That the BSN or other online communities will give, on an overall basis, the thumbs up? Those all might be more definable terms, but you'd probably want to set up the specific metrics involved before the game comes out.
With undefined expectations comes unfulfilled objectives.
Modifié par Fast Jimmy, 24 août 2013 - 09:38 .
#59
Posté 24 août 2013 - 09:38
Also, that there'll be too much "exploration".
Modifié par Wulfram, 24 août 2013 - 09:39 .
#60
Posté 24 août 2013 - 09:40
#61
Guest_LindsayLohan_*
Posté 24 août 2013 - 09:41
Guest_LindsayLohan_*
#62
Posté 24 août 2013 - 09:51
Or a terrible ending choice see DA2 or ME3
#63
Posté 24 août 2013 - 09:54
Modifié par Mlle. Passante, 24 août 2013 - 09:54 .
#64
Posté 24 août 2013 - 09:54
#65
Posté 24 août 2013 - 09:54
Allan Schumacher wrote...
That people don't enjoy it.
#66
Posté 24 août 2013 - 09:59
Railroaded death of Protaganist
Characterising Auto-dialogue
Killing off of previous protaganists
Import poorly handled
#67
Posté 24 août 2013 - 10:01
#68
Posté 24 août 2013 - 10:03
#69
Posté 24 août 2013 - 10:04
#70
Posté 24 août 2013 - 10:08
#71
Posté 24 août 2013 - 10:10
In Exile wrote...
My one concern is that they'll radically change the combat to make it a real-time action game.
This.
Fast Jimmy wrote...
Allan Schumacher wrote...
That people don't enjoy it. [smilie]http://social.bioware.com/images/forum/emoticons/smile.png[/smilie]
That is probably the most valid fear listed in this thread yet.
Although... is the fear that everyone won't enjoy it? If so, I'd say that is statistically impossible - someone surely will.
Is the fear that not everyone will enjoy it? If so, I'd say that is statistically guaranteed - someone surely will not.
Is
the fear that it will not be critically well received? That it won't
get a certain score on Metacritic? That the BSN or other online
communities will give, on an overall basis, the thumbs up? Those all
might be more definable terms, but you'd probably want to set up the
specific metrics involved before the game comes out.
With undefined expectations comes unfulfilled objectives.
That it's not enjoyed by enough people to warrant a continuation of the series.
#72
Posté 24 août 2013 - 10:10
SergeantSnookie wrote...
All of my favourite characters getting Anders'd.
Letting their best friend inside them?
#73
Posté 24 août 2013 - 10:14
In Exile wrote...
SergeantSnookie wrote...
All of my favourite characters getting Anders'd.
Letting their best friend inside them?
Sure. Varric letting Anders inside of him would be terrifying.
#74
Posté 24 août 2013 - 10:17
[quote]In Exile wrote...
Sure. Varric letting Anders inside of him would be terrifying.
[/quote]
Varric doesn't like humans.
#75
Posté 24 août 2013 - 10:19
2.Dialogue wheel oh god how i hate that why because i never seen that was done good practically that closes you with very limited responses significantly limiting your options to rp for example if want to be ruthless character you have to choose agressive option well but what if you want play as cold and calm mercenary you can't because any of that three respones which first is caring calm character , second carefree and snarky second is aggressive and ruthless that same if you want be caring guy but don't want bo so diplomatic every time but your alternative is throw joke or be pr***. Example if you are pro mage and don't want help meredith you can respond diplomatic that you will gladly help her or be agressive jerk and resufe.
3.That they will show my warden or hawke and that will end like revan.
4.Another forced sad ending no matter what you do even if you created utopia and have army that could destroy everything.
5.That will not be dragon age anymore at least from what i saw that looks more like Arcania gothic 4 or fable than old dragon age.





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