Numbers of lines in the informations window in the left bottom corner
#1
Posté 25 août 2013 - 09:31
for default the numbers of lines in the informations window in the left bottom main screen is equal to 4.
So, wanting the informations window taller it is necessary to drag up its cursor letting to set so it with more lines.
Then, how is it possible to set prior the numbers of lines of the informations window by default ? Does it exist an option for this ?
Greetings and Thanks
#2
Posté 27 août 2013 - 04:03
...if you say so. I never checked but that seems about right. It's possible this can be modified via one of the ini's but what the keyword might be... can't help there.Maxim30 wrote...
for default the numbers of lines in the informations window in the left bottom main screen is equal to 4.
Yes... and you can use the slider on the right of the window to scroll through any section of log text that remains in the buffer. Again, the max buffer size may be adjustable via some ini tweak but never investigated that prospect myself.So, wanting the informations window taller it is necessary to drag up its cursor letting to set so it with more lines.
Also, you can close the window completely if you prefer not to view any log info for a time by just dragging all the way down. Your session log info will remain in the buffer viewable any time just by opening the window back up again, under the constraints of the buffer size of course (not sure how many lines are stored, (I'm guessing around 100 or so???).
I doubt it. But why would you even want to chase a default setting if all you need do is adjust it yourself as needed? (I may be missing something in my translation.)Then, how is it possible to set prior the numbers of lines of the informations window by default ? Does it exist an option for this ?
Multiplayer works essentially the same except all the NPC convos, party shouts & whispers, etc. are in the left window and the combat log is in the right.
If you would like a copy of the entire latest session you can view your
nwclientLog1.txtfile in your logs folder. (Save it as another name if you intend to keep it for future reference.)
Perhaps one of custom utility folks knows how to change the GUI architecture and may stop by with instructions?
#3
Posté 27 août 2013 - 05:37
well, it seems you know where the option can be, then in which ".ini" file is it ?
Or perhaps is it in the Windows Registry ?
Greetings and Thanks
#4
Posté 27 août 2013 - 08:48
No, I don't know where that option would be. I only suggested that if there were a unique keyword not normally included in the ini (in this case, probably the nwnplayer.ini) that would "freeze" the chat window to a specific non-default size, I have no idea what it might be or if such an adjustment even exists. After checking the full list of keywords in theMaxim30 wrote...
Hello,
well, it seems you know where the option can be, then in which ".ini" file is it ?
Or perhaps is it in the Windows Registry ?
Greetings and Thanks
nwnplayer.iniand
nwn.iniI haven't noticed any that would control the default GUI. I suspect the default load size of the chat window(s) is hard-coded and beyond a typical player's control. I wouldn't recommend fumbling around with changing the registry settings because you could cause unanticipated problems that way.
I believe the default size was set as a starting point just as a matter of screen aesthetics... what seems a "comfortable" setting for most situations. I myself will often downsize the chat log if it seems to be concealing some areas of the screen I would like to view easier, for one example. Other times, when examining the results of combat debugging I may stretch it all or most of the way up the left side of the screen so I can more easily view an entire combat session and dice rolls to spot instances that interest me.
The point is: the size of the chat window is fully customizable to suit whatever purpose you may desire. At least that's been my own experience. We have all resized it at one time or another and it is fairly straight-forward in effect IMO.
What EXACTLY are you trying to achieve by changing the size of the log window on game load? Just avoiding a few seconds to adjust it yourself? It's not clear to me what your goal is, so if you explain further perhaps I, or others, could make a more worthwhile suggestion you could use to make your NWN gaming more enjoyable.
Modifié par HipMaestro, 27 août 2013 - 08:50 .
#5
Posté 27 août 2013 - 09:38
#6
Posté 28 août 2013 - 12:55
There is a partial list of such GUI customizations here and possibly more of them if you surf the original IGN Vault and/or the new sparkly Vault. They do require some DL effort but you may prefer one of them better than the original.
#7
Posté 29 août 2013 - 12:50
HipMaestro wrote...
...also, you may find a more suitable GUI for your tastes installing an override or hak.
There is a partial list of such GUI customizations here and possibly more of them if you surf the original IGN Vault and/or the new sparkly Vault. They do require some DL effort but you may prefer one of them better than the original.
Well, in those links I have found indeed some GUI customizations in the "Full Game GUI" section, but all them are simple graphic, not scripting, skins.
Investigating further I have found the console function that sets the number of lines for the chat window: it is "setchatbuffersize <N>" (without quotes) where N is the integer for the total number of lines.
So, to avoid to enter this command in the console every time I load a savegame or begin a module, is it possible to write a script, that would be loaded at every Nwn startup, to make to run by it the console command "setchatbuffersize <N>" ?
If yes, which is the body/construc for this script and how should it be loaded at every Nwn startup ? Currently I have the Lilac Soul's NWN Script Generator v. 2.3 and its enhancement version TK.0 release year 2011.
Greetings and Thanks





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