What we really need in the next MP.
#26
Posté 26 août 2013 - 02:21
Signed.
#27
Posté 26 août 2013 - 02:44
That's got marketing department written all over it
OT: Destructible environments are cool I guess; but as others have said, I'd be interested in lots of other changes before that.
#28
Posté 26 août 2013 - 02:46
modok8 wrote...
"Levolution"
That's got marketing department written all over it
OT: Destructible environments are cool I guess; but as others have said, I'd be interested in lots of other changes before that.
What kind of changes?
#29
Posté 26 août 2013 - 02:56
But if we get dynamic enviroments they better give me the option of collapsing a 10 ton tower of metal and wires on top of my goddamn teammates.
Because sometimes you just want to show them just how much you HATE THEM!!
#30
Posté 26 août 2013 - 03:01
Now if they added a usable Mako or two, THAT would be a different and significantly more awesome story.
#31
Posté 26 août 2013 - 03:14
#32
Posté 26 août 2013 - 03:18
RedJohn wrote...
modok8 wrote...
"Levolution"
That's got marketing department written all over it
OT: Destructible environments are cool I guess; but as others have said, I'd be interested in lots of other changes before that.
What kind of changes?
Different modes is the big one I guess
I also wouldn't want destructable environments if we were going to get that in lieu of more maps
#33
Posté 26 août 2013 - 03:46
Probably not a viable thing for this type of game but random maps would be good or perhaps the same base map but random things in each map.
Modifié par Beerfish, 26 août 2013 - 03:47 .
#34
Posté 26 août 2013 - 03:48
capn233 wrote...
more asari strippers and red sand
Modifié par ISHYGDDT, 26 août 2013 - 03:57 .
#35
Posté 26 août 2013 - 03:57
Cassandra Neptune wrote...
I reckon that ME4 MP needs bears.
I'm confused - are you related to the strange that is C Saturn?
#36
Posté 26 août 2013 - 04:05
#37
Posté 26 août 2013 - 04:40
Beerfish wrote...
I would worry about destructible environs becoming a standard tactic on each map. It would take a lot of play testing for balance reasons. I'm not against it by any means but they would have to be careful how it was implemented.
Probably not a viable thing for this type of game but random maps would be good or perhaps the same base map but random things in each map.
True.
In case of being implemented it has to be done carefully, but if they do I rather have it as a usable feature rather than a to go thing.
Hazardous weather is another thing that comes to my head that would be awesome, and I don't mean like the ones we have now, I talk about really dangerous weather that could screw up the entire mission if the team dont play carefully.
For example heavy snow storms in places like Noveria with enough power to destroy or frozen vehicles and stuff like that.
Being able to flood the map, etc etc etc.
#38
Posté 26 août 2013 - 04:44
#39
Posté 26 août 2013 - 04:58
On topic: It'd be neat if there was PvP. Other than that, nah.
#40
Posté 26 août 2013 - 05:33
QU67 wrote...
Just like Halo fans, ME fans seem to be getting their hopes a little high. Unless the dev cycle is ludicrously long, we're gonna get an upgraded version of ME3 with more bugs due to Bioware's unfamiliarity with the Frostbite Engine.
On topic: It'd be neat if there was PvP. Other than that, nah.
the matter of bugs was actually because of unreal engine i believe, even epic have lot of bugs on their own games and it's their engine.
I'm sure next game will have way less bugs than we did with Me3.
#41
Posté 26 août 2013 - 06:43
Edit. grappling hooks, tripwires, shuttles I can fly myself, dual wielding, a glue gun, radar installations, using the omnitool fabricators to make ammo and grenades from things found on the battlefield, etc.
Modifié par Tzarakiel, 26 août 2013 - 06:48 .
#42
Posté 26 août 2013 - 06:54
2. Custom crosshairs.
3. Non migraine inducing graphical overlays.
...
88. Destructable terrain...
#43
Posté 26 août 2013 - 06:57
Maguel83 wrote...
Here is what I don´t want to see: Origin!
You will see Origin until the end of time.
EA owns BioWare.
#44
Posté 26 août 2013 - 07:02
#45
Posté 26 août 2013 - 07:06
Dynamic eboob or epeen enhancement based on play? I like where this is going.Jugger nuggss wrote...
And space boobies.
#46
Posté 26 août 2013 - 07:08
RedJohn wrote...
QU67 wrote...
Just like Halo fans, ME fans seem to be getting their hopes a little high. Unless the dev cycle is ludicrously long, we're gonna get an upgraded version of ME3 with more bugs due to Bioware's unfamiliarity with the Frostbite Engine.
On topic: It'd be neat if there was PvP. Other than that, nah.
the matter of bugs was actually because of unreal engine i believe, even epic have lot of bugs on their own games and it's their engine.
I'm sure next game will have way less bugs than we did with Me3.
That seems to reinforce my point. If Bioware isn't familiar with the Unreal Engine by now (it's been used for all the Mass Effect's, correct? Too lazy to check right now.) then switching to Frostbite 3 would expose the developers to a new engine that they might not be familiar with. This would probably lead to poor coding, which leads to bugs. Besides, games like COD and Battlefield still have a lot of bugs, and COD's engine is even named after one of the studios that makes it (at least it was). Just because it's "their" engine doesn't mean the devs know it inside and out.
I'm not expecting some bug-free-utopian-paradise of a game, but I'm just saying that unless Bioware is given time to work with Frostbite 3, we can expect to see a lot of bugs. Adding things like Levolution would only add another complicated mechanic that could be bugged to crap. Besides, we don't even know if Levolution is going to be a good thing for BF4. It looks cool, but we need to wait and see how it affects the game before saying it should be included in other games.
#47
Posté 26 août 2013 - 07:10
Ziegrif wrote...
I hate marketing.
But if we get dynamic enviroments they better give me the option of collapsing a 10 ton tower of metal and wires on top of my goddamn teammates.
Because sometimes you just want to show them just how much you HATE THEM!!
If that ever gets added, I want to be there when Ziegrif drops a tower on some PUGs. The destruction and mayhem and RAGE would be glorious!!
#48
Posté 26 août 2013 - 07:33
prostheticlimbs wrote...
Maguel83 wrote...
Here is what I don´t want to see: Origin!
You will see Origin until the end of time.
EA owns BioWare.
EA is a Volus?
#49
Posté 26 août 2013 - 08:32
#50
Posté 26 août 2013 - 08:37
Caratinoid wrote...
What is this levolution garbage? Pre rendered explosions? Car alarms? Closing a train door with a press of a button, what? Are they f**** serious? This stuff is like 20 years old.
I don't know of any FPS games that allow you to do half the stuff they're doing while in a PvP environment.
If there are any, however, feel free to name them and i'll agree with you.





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