Thing is that is there really much point in giving away things to a level 20 party just to use in a couple of fights or treasure that they'll never get rid of ?
I've already hardly given away anything by setting each module to not have random loot on each NPC but rather than looting corpses or smashing chests is it just better to get on with the story without having to worry about being over weight ?
There are no shops nearby where they could offload everything, the nearest one will be a long way away with no more fighting to happen afterwards, the PC is a monk and one companion's very rich so although the monk's behaviour is not what is normally acceptable in a temple would they really grab everything to sell later ?
How many modules will a level 20 PC be used in again and if so he/she is bound to be equipped in the best stuff anyway so will be fine on an import without having to sell a whole inventory for a few hundred thousand gp ?
Although this is a game with killing and looting a big part of it would it really matter if I didn't give anything away anymore ?
Personally I'm leaning towards no more treasure at all.
Any thoughts ?
Modifié par Iveforgotmypassword, 26 août 2013 - 03:37 .





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