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enemies need a nerf


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#76
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Ledgend1221 wrote...

Neofelis Nebulosa wrote...

Ledgend1221 wrote...

Neofelis Nebulosa wrote...

Ledgend1221 wrote...

Neofelis Nebulosa wrote...

OperatingWookie wrote...

Neofelis Nebulosa wrote...

We'll just have to do the test:

How do you kill Kane?


You can't kill the messiah.



Next question, who did Kane shoot in cutscenes?

Seth, just Seth. From God, to Kane, To Seth.


Insufficient answer. IMPOSTER!!!!

You doubt me?


Of course, you didn't answer the question correctly. Why should I not doubt you, imposter!

Are you saying Kane did not shoot Seth?


No, I am saying you forgot one.

Your lack of vision is most disturbing. One purpose!

#77
Captain Bonecold

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I have no time to read all the posts. But I saw a few. Enemies need to be nerf for new players on bronze and silver. You say people will spam bronze and silver. They already do that. So only nerfing will have them spam the silver and golds and plat. Don't you guys want that? To have players for higher difficulties.

Seriously think about the new players and not yourselves. The new players don't have black widows or other high rare or even good guns. Look at the common items and they have less them most of them. They start off with human races and non-special ones. Most of you use aliens anyways. So don't tell me I don't know what i'm saying. Lv 1 with common lv 1 weapons. Give enemies nerfing for the new players.

#78
ComradeShepard7

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Captain Bonecold wrote...

I have no time to read all the posts. But I saw a few. Enemies need to be nerf for new players on bronze and silver. You say people will spam bronze and silver. They already do that. So only nerfing will have them spam the silver and golds and plat. Don't you guys want that? To have players for higher difficulties.

Seriously think about the new players and not yourselves. The new players don't have black widows or other high rare or even good guns. Look at the common items and they have less them most of them. They start off with human races and non-special ones. Most of you use aliens anyways. So don't tell me I don't know what i'm saying. Lv 1 with common lv 1 weapons. Give enemies nerfing for the new players.


We all started at that same point and we managed to progress just fine. The base humans are all perfectly capable kits and it really doesn't take long to max your common weapons and mods which work perfectly well on bronze and silver. From this point you can move on to maxing the uncommons of which the piercing mods are particularly important. The manifest progression is all pretty sraight forward. It just takes a while once you reach the rares unless you work on being able to play at higher difficulties.

Modifié par ComradeShepard7, 02 septembre 2013 - 06:25 .


#79
Olaf_de_IJsbeer

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Captain Bonecold wrote...

I have no time to read all the posts. But I saw a few. Enemies need to be nerf for new players on bronze and silver. You say people will spam bronze and silver. They already do that. So only nerfing will have them spam the silver and golds and plat. Don't you guys want that? To have players for higher difficulties.

Seriously think about the new players and not yourselves. The new players don't have black widows or other high rare or even good guns. Look at the common items and they have less them most of them. They start off with human races and non-special ones. Most of you use aliens anyways. So don't tell me I don't know what i'm saying. Lv 1 with common lv 1 weapons. Give enemies nerfing for the new players.

Sounds like you're implying that the human kits are worthless. Have you ever taken the Human Vanguard for a spin? A beast, I tell you.

#80
RZIBARA

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HE'S BACK!!!!

#81
Captain Bonecold

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ComradeShepard7 wrote...

Captain Bonecold wrote...

I have no time to read all the posts. But I saw a few. Enemies need to be nerf for new players on bronze and silver. You say people will spam bronze and silver. They already do that. So only nerfing will have them spam the silver and golds and plat. Don't you guys want that? To have players for higher difficulties.

Seriously think about the new players and not yourselves. The new players don't have black widows or other high rare or even good guns. Look at the common items and they have less them most of them. They start off with human races and non-special ones. Most of you use aliens anyways. So don't tell me I don't know what i'm saying. Lv 1 with common lv 1 weapons. Give enemies nerfing for the new players.


We all started at that same point and we managed to progress just fine. The base humans are all perfectly capable kits and it really doesn't take long to max your common weapons and mods which work perfectly well on bronze and silver. From this point you can move on to maxing the uncommons of which the piercing mods are particularly important. The manifest progression is all pretty sraight forward. It just takes a while once you reach the rares unless you work on being able to play at higher difficulties.


Yes but also the enemies weren't strong as they are now. Even with my Geth Jug I had a hard time on single multplayer match. So everyone on bronze until then? 

#82
ComradeShepard7

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Captain Bonecold wrote...

Yes but also the enemies weren't strong as they are now. Even with my Geth Jug I had a hard time on single multplayer match. So everyone on bronze until then? 


The only changes really made to enemies were the addition of dragoons and bombers, making combat drones do something, making melee enemies ignore drones and decoys, and the addition of the collectors as a faction. The whole point of having multiple difficulties is to stick to the ones that you are capable of playing until you are ready to move up.

#83
Captain Bonecold

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Olaf_de_IJsbeer wrote...

Captain Bonecold wrote...

I have no time to read all the posts. But I saw a few. Enemies need to be nerf for new players on bronze and silver. You say people will spam bronze and silver. They already do that. So only nerfing will have them spam the silver and golds and plat. Don't you guys want that? To have players for higher difficulties.

Seriously think about the new players and not yourselves. The new players don't have black widows or other high rare or even good guns. Look at the common items and they have less them most of them. They start off with human races and non-special ones. Most of you use aliens anyways. So don't tell me I don't know what i'm saying. Lv 1 with common lv 1 weapons. Give enemies nerfing for the new players.

Sounds like you're implying that the human kits are worthless. Have you ever taken the Human Vanguard for a spin? A beast, I tell you.


Vanguards of other races outmatch it.. Are you saying a krogen vangaurd is equal to a human one? 

#84
Wizard of Ox

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Captain Bonecold wrote...

Olaf_de_IJsbeer wrote...

Captain Bonecold wrote...

I have no time to read all the posts. But I saw a few. Enemies need to be nerf for new players on bronze and silver. You say people will spam bronze and silver. They already do that. So only nerfing will have them spam the silver and golds and plat. Don't you guys want that? To have players for higher difficulties.

Seriously think about the new players and not yourselves. The new players don't have black widows or other high rare or even good guns. Look at the common items and they have less them most of them. They start off with human races and non-special ones. Most of you use aliens anyways. So don't tell me I don't know what i'm saying. Lv 1 with common lv 1 weapons. Give enemies nerfing for the new players.

Sounds like you're implying that the human kits are worthless. Have you ever taken the Human Vanguard for a spin? A beast, I tell you.


Vanguards of other races outmatch it.. Are you saying a krogen vangaurd is equal to a human one? 


Yes. 

Modifié par KroGan_eRRanT, 02 septembre 2013 - 08:45 .


#85
RZIBARA

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KroGan_eRRanT wrote...

Captain Bonecold wrote...

Olaf_de_IJsbeer wrote...

Captain Bonecold wrote...

I have no time to read all the posts. But I saw a few. Enemies need to be nerf for new players on bronze and silver. You say people will spam bronze and silver. They already do that. So only nerfing will have them spam the silver and golds and plat. Don't you guys want that? To have players for higher difficulties.

Seriously think about the new players and not yourselves. The new players don't have black widows or other high rare or even good guns. Look at the common items and they have less them most of them. They start off with human races and non-special ones. Most of you use aliens anyways. So don't tell me I don't know what i'm saying. Lv 1 with common lv 1 weapons. Give enemies nerfing for the new players.

Sounds like you're implying that the human kits are worthless. Have you ever taken the Human Vanguard for a spin? A beast, I tell you.


Vanguards of other races outmatch it.. Are you saying a krogen vangaurd is equal to a human one? 


Yes. 


I agree. The Nova Guard is one of the best vanguards

#86
Captain Bonecold

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ComradeShepard7 wrote...

Captain Bonecold wrote...

Yes but also the enemies weren't strong as they are now. Even with my Geth Jug I had a hard time on single multplayer match. So everyone on bronze until then? 


The only changes really made to enemies were the addition of dragoons and bombers, making combat drones do something, making melee enemies ignore drones and decoys, and the addition of the collectors as a faction. The whole point of having multiple difficulties is to stick to the ones that you are capable of playing until you are ready to move up.


I shouldn't be dying with a geth juggernaut so easy on bronze. Your logic is now been broken.

#87
Red Panda

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Even though I watched a dragoon solo three new players on bronze through a sniper rifle scope, that doesn't mean I agree.

#88
BurningLiquor

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Captain Bonecold wrote...

ComradeShepard7 wrote...

Captain Bonecold wrote...

Yes but also the enemies weren't strong as they are now. Even with my Geth Jug I had a hard time on single multplayer match. So everyone on bronze until then? 


The only changes really made to enemies were the addition of dragoons and bombers, making combat drones do something, making melee enemies ignore drones and decoys, and the addition of the collectors as a faction. The whole point of having multiple difficulties is to stick to the ones that you are capable of playing until you are ready to move up.


I shouldn't be dying with a geth juggernaut so easy on bronze. Your logic is now been broken.


By the goddess... this is too much. I can't stop laughing. :lol::lol::lol::lol::lol:

#89
Wizard of Ox

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Captain Bonecold wrote...

ComradeShepard7 wrote...

Captain Bonecold wrote...

Yes but also the enemies weren't strong as they are now. Even with my Geth Jug I had a hard time on single multplayer match. So everyone on bronze until then? 


The only changes really made to enemies were the addition of dragoons and bombers, making combat drones do something, making melee enemies ignore drones and decoys, and the addition of the collectors as a faction. The whole point of having multiple difficulties is to stick to the ones that you are capable of playing until you are ready to move up.


I shouldn't be dying with a geth juggernaut so easy on bronze. Your logic is now been broken.


I'm curious, how did you do it? Stand doing nothing in the middle of a spawn. And even then…

#90
RoundedPlanet88

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KroGan_eRRanT wrote...

Captain Bonecold wrote...

ComradeShepard7 wrote...

Captain Bonecold wrote...

Yes but also the enemies weren't strong as they are now. Even with my Geth Jug I had a hard time on single multplayer match. So everyone on bronze until then? 


The only changes really made to enemies were the addition of dragoons and bombers, making combat drones do something, making melee enemies ignore drones and decoys, and the addition of the collectors as a faction. The whole point of having multiple difficulties is to stick to the ones that you are capable of playing until you are ready to move up.


I shouldn't be dying with a geth juggernaut so easy on bronze. Your logic is now been broken.


I'm curious, how did you do it? Stand doing nothing in the middle of a spawn. And even then…


You would think that passive shield recharge would be sufficient.....................................
Wouldn`t it on bronze actually?

#91
Marek Intan

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Captain Bonecold wrote...

ComradeShepard7 wrote...

Captain Bonecold wrote...

Yes but also the enemies weren't strong as they are now. Even with my Geth Jug I had a hard time on single multplayer match. So everyone on bronze until then? 


The only changes really made to enemies were the addition of dragoons and bombers, making combat drones do something, making melee enemies ignore drones and decoys, and the addition of the collectors as a faction. The whole point of having multiple difficulties is to stick to the ones that you are capable of playing until you are ready to move up.


I shouldn't be dying with a geth juggernaut so easy on bronze. Your logic is now been broken.


Then stick to Bronze and practice your MP skills. Seriously, unless you're standing out in the open surrounded by a squard of 5 Marauders, not shooting/seige pulsing/melee'ing anything, there is simply no way for you to die.

Also, I started playing MP around the time Reckoning came out. I didn't have any trouble on Bronze, even with my Human Female Engineer with a Shruiken I.

Edit: Also, nerfing Bronze/Silver enemies would make the transition to Gold 10 times harder than it was now, because you'd be so used to being coddled.

Modifié par Marek Intan, 02 septembre 2013 - 09:00 .


#92
ComradeShepard7

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Marek Intan wrote...

Then stick to Bronze and practice your MP skills. Seriously, unless you're standing out in the open surrounded by a squard of 5 Marauders, not shooting/seige pulsing/melee'ing anything, there is simply no way for you to die.

Also, I started playing MP around the time Reckoning came out. I didn't have any trouble on Bronze, even with my Human Female Engineer with a Shruiken I.

Edit: Also, nerfing Bronze/Silver enemies would make the transition to Gold 10 times harder than it was now, because you'd be so used to being coddled.


Yup yup. My guess would be that OP's "solution" to that would be to give enemies on higher difficulties marshmellow guns as well.

#93
robarcool

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Captain Bonecold wrote...

ComradeShepard7 wrote...

Captain Bonecold wrote...

I have no time to read all the posts. But I saw a few. Enemies need to be nerf for new players on bronze and silver. You say people will spam bronze and silver. They already do that. So only nerfing will have them spam the silver and golds and plat. Don't you guys want that? To have players for higher difficulties.

Seriously think about the new players and not yourselves. The new players don't have black widows or other high rare or even good guns. Look at the common items and they have less them most of them. They start off with human races and non-special ones. Most of you use aliens anyways. So don't tell me I don't know what i'm saying. Lv 1 with common lv 1 weapons. Give enemies nerfing for the new players.


We all started at that same point and we managed to progress just fine. The base humans are all perfectly capable kits and it really doesn't take long to max your common weapons and mods which work perfectly well on bronze and silver. From this point you can move on to maxing the uncommons of which the piercing mods are particularly important. The manifest progression is all pretty sraight forward. It just takes a while once you reach the rares unless you work on being able to play at higher difficulties.


Yes but also the enemies weren't strong as they are now. Even with my Geth Jug I had a hard time on single multplayer match. So everyone on bronze until then? 

If you have a hard time with your juggernaut on bronze, then you won't go anywhere, I am sorry. You need to start understanding the game mechanics. You say the enemies are tougher? Well, there are things called gear that didn't exist back in the day when we started. So things even out. Play the game and complain less.

#94
oO Stryfe Oo

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You do realize that solos are much more difficult than a match with teammates, right? If there are four of you, there is absolutely no reason you should be dying on Bronze. Silver Collectors, maybe, but everything else under that should be a cakewalk by virtue of numbers alone.

What system are you on, OP? Instead of being the village idiot here, why not get some people from here to play with you, show you the ropes.


OperatingWookie wrote...

Even though I watched a dragoon solo three new players on bronze through a sniper rifle scope, that doesn't mean I agree.


I saw something similar with a Silver Phantom and a Silver P.Captain. Could've helped, but I just HAD to see this for myself.

#95
robarcool

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oO Stryfe Oo wrote...

You do realize that solos are much more difficult than a match with teammates, right? If there are four of you, there is absolutely no reason you should be dying on Bronze. Silver Collectors, maybe, but everything else under that should be a cakewalk by virtue of numbers alone.

What system are you on, OP? Instead of being the village idiot here, why not get some people from here to play with you, show you the ropes.


OperatingWookie wrote...

Even though I watched a dragoon solo three new players on bronze through a sniper rifle scope, that doesn't mean I agree.


I saw something similar with a Silver Phantom and a Silver P.Captain. Could've helped, but I just HAD to see this for myself.

I think he is on eggsbox

#96
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Captain Bonecold wrote...

ComradeShepard7 wrote...

Captain Bonecold wrote...

Yes but also the enemies weren't strong as they are now. Even with my Geth Jug I had a hard time on single multplayer match. So everyone on bronze until then? 


The only changes really made to enemies were the addition of dragoons and bombers, making combat drones do something, making melee enemies ignore drones and decoys, and the addition of the collectors as a faction. The whole point of having multiple difficulties is to stick to the ones that you are capable of playing until you are ready to move up.


I shouldn't be dying with a geth juggernaut so easy on bronze. Your logic is now been broken.


No, if you die easily with a Geth Juggernaut on Bronze, your skills are what's broken.

Go play ME3 story mode, you might learn a couple things there. Then come back to MP and Bronze.





Seriously, there's nothing more apt to say but l2p.

#97
Captain Bonecold

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KroGan_eRRanT wrote...

Captain Bonecold wrote...

ComradeShepard7 wrote...

Captain Bonecold wrote...

Yes but also the enemies weren't strong as they are now. Even with my Geth Jug I had a hard time on single multplayer match. So everyone on bronze until then? 


The only changes really made to enemies were the addition of dragoons and bombers, making combat drones do something, making melee enemies ignore drones and decoys, and the addition of the collectors as a faction. The whole point of having multiple difficulties is to stick to the ones that you are capable of playing until you are ready to move up.


I shouldn't be dying with a geth juggernaut so easy on bronze. Your logic is now been broken.


I'm curious, how did you do it? Stand doing nothing in the middle of a spawn. And even then…


No Reaper enemies use rapid fire. And for jugs that not a good thing. And was surround by a whole team of them. Survive using mel gel on bronze.

#98
Ledgend1221

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LOL, WHAT.

#99
RoundedPlanet88

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Ledgend1221 wrote...

LOL, WHAT.



#100
ComradeShepard7

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Captain Bonecold wrote...

No Reaper enemies use rapid fire. And for jugs that not a good thing. And was surround by a whole team of them. Survive using mel gel on bronze.


Neofelis Nebulosa said it right.

Neofelis Nebulosa wrote...

Seriously, there's nothing more apt to say but l2p.


You really shouldn't have this issue unless you are standing around in the open doing nothing.

Edit: And to be somewhat useful, although I'm sure someone has already told you this, go look through the resource library. The content there should help you improve your game.

Modifié par ComradeShepard7, 02 septembre 2013 - 10:49 .