The Javik thing is pseudoscience. Believe me, this is not a new idea and it's been long debunked.
Modifié par BeefheartSpud, 27 août 2013 - 04:48 .
Modifié par BeefheartSpud, 27 août 2013 - 04:48 .
johnnythao89 wrote...
Lolz, everything you just stated sounded like what the Animus does from AC.
BeefheartSpud wrote...
Genetic/ancestral memory doesn't exist. In a nutshell, these things you describe are results of mutations that at some point were beneficial to that species, and therefore subsequently passed on to later generations, even if they're no longer relevant now. DNA does not store memory or experiences.
The Javik thing is pseudoscience. Believe me, this is not a new idea and it's been long debunked.
Reorte wrote...
Eezo exists as a necessary thing to get FTL travel working. Such things usually get a pass in soft science fiction if they're there to achieve something completely necessary for the setup. At that point a few other bits of nonsense, like biotics, can get slipped through. The usual rule - get your exceptions and additions to reality in place early on, and don't have more of them than is absolutely necessary for the setup you want.
Rusted Cage wrote...
I'm not sure. See, the dog's ability to smell the wolf urine and recognise it as the scent of a larger predator despite having no prior association with the animal, or a kitten demonstrating unlearned behaviour could probably be described as instinct. Yet as far as I know, there is no such thing as an instinct gene but how else could these things be transmitted from generation to generation?
That is interesting. I have heard it said that there isn't a huge difference between animals genetically, that we are 98% the same as a chimp. Theoretically speaking then, wouldn't that mean that not only could we clone a chimp, we could alter a biopolymer here and a chromosome there and create a chimp with the instincts of a badger?In Exile wrote...
Reorte wrote...
Eezo exists as a necessary thing to get FTL travel working. Such things usually get a pass in soft science fiction if they're there to achieve something completely necessary for the setup. At that point a few other bits of nonsense, like biotics, can get slipped through. The usual rule - get your exceptions and additions to reality in place early on, and don't have more of them than is absolutely necessary for the setup you want.
I'd say biotics go far beyond just nonsense and into outright science fantasy, but YMMV. Otherwise I agree with your posts on the subject.Rusted Cage wrote...
I'm not sure. See, the dog's ability to smell the wolf urine and recognise it as the scent of a larger predator despite having no prior association with the animal, or a kitten demonstrating unlearned behaviour could probably be described as instinct. Yet as far as I know, there is no such thing as an instinct gene but how else could these things be transmitted from generation to generation?
The following is super bare bones, but the answer is that there is.
Well, there isn't any one gene, but instict is a bit like intuition, and we're starting to get a good idea of the biological roots for both. Instict is like the software that comes preloaded with your hardware when you get a new PC. Knowlegely can be carried genetically, just not to any level of complexity without a host of resource related problems.
Rusted Cage wrote...
That is interesting. I have heard it said that there isn't a huge difference between animals genetically, that we are 98% the same as a chimp.
Theoretically speaking then, wouldn't that mean that not only could we clone a chimp, we could alter a biopolymer here and a chromosome there and create a chimp with the instincts of a badger?