In your opinion, what were the top 3 changes made to ME3 multiplayer during your time playing?
#1
Posté 26 août 2013 - 08:15
#2
Posté 26 août 2013 - 08:19
2. Platinum difficulty
3. The inclusion of Dragoons and Bombers
#3
Posté 26 août 2013 - 08:23
Anyway, mine in no particular order are I guess Weekend Events, more packs in the store, and support oriented classes.
#4
Posté 26 août 2013 - 08:23
2. Fixing the Javelin and releasing phasic rounds.
3. Hazard Ghost (as well as all new maps and collectors).
Modifié par Curunen, 26 août 2013 - 08:33 .
#5
Posté 26 août 2013 - 08:24
2.)New Firebase White
3.)Reducing the heavy melee charge time on the Talon. It made the Omni-Bow build pretty fun.
#6
Posté 26 août 2013 - 08:25
2) ^ Cryo/fire explosion change. Great incidental buff for the paladin (good)
3) lolgoons (Bad... really bad...
And for honorable mention....
4) Vanguard fix. Forgot this one
Modifié par IMaster757, 27 août 2013 - 05:32 .
#7
Posté 26 août 2013 - 08:27
(good)
2. Keeping acolyte a charge weapon
(good)
3. The addition of characters that allowed players who shouldn 't be in higher difficulty levels than their actual game ability a free pass to troll games they don't belong in at all (Jetpack turians via stims, AIU via matrix, and the ever popular puggernauts)
(bad)
Modifié par Striker93175, 26 août 2013 - 08:30 .
#8
Posté 26 août 2013 - 08:28
Level IV ammo
Platinum
#9
Posté 26 août 2013 - 08:33
Ah, completely forgot, this is definitely one of the best things.d_nought wrote...
Vanguard fix
<snip>
#10
Posté 26 août 2013 - 08:33
tac cloak fix
vanguard fix
Modifié par Dunvi, 26 août 2013 - 08:33 .
#11
Posté 26 août 2013 - 08:35
Charge Fix
FBW map change
#12
Posté 26 août 2013 - 08:35
ending balance changes and all the nerf threads
adding the acolyte so adepts were more useful
#13
Posté 26 août 2013 - 08:36
- Collectors,
-Constant balance change and opt.
On the other side I am not sure I am a big fan of power upgrade (level IV things and power amp for pistol/smg) along with foe upgrades (Plat and dragoon ...)
And end of balance change with lots of unfixed well identified bugs..... ?!?
#14
Posté 26 août 2013 - 08:37
1. Me
#15
Posté 26 août 2013 - 08:38
parico wrote...
Vanguard fix
ending balance changes and all the nerf threads
adding the acolyte so adepts were more useful
Weil I have to stat using the acolyte... I never really tried more than one minute..
#16
Posté 26 août 2013 - 08:41
1) No more drell wurwuruwruwruwr
2) No super crazy fast firing falcon (damn i miss it for lol factor)
3) Never nerfing the claymore (added for bsn rage - grabbin' popcorn now)
#17
Posté 26 août 2013 - 08:50
2) Banners and Challenges
3) N7HQ
So...pretty much Retaliation. There was a lot of stuff in that dlc. Reckoning didn't stand a chance.
#18
Posté 26 août 2013 - 08:52
.......this made me laugh. I stood in line at midnight to pick up my preorder copy.Tantum Dic Verbo wrote...
I didn't start playing until April, so...
1. Me
#19
Posté 26 août 2013 - 08:56
2) The opening up of FB White, it turned it from my least favorite map into one of my favorites.
Modifié par rlucht, 26 août 2013 - 09:04 .
#20
Posté 26 août 2013 - 08:58
Modifié par DinkumGem, 27 août 2013 - 01:20 .
#21
Posté 26 août 2013 - 08:58
#22
Posté 26 août 2013 - 08:59
What was the cloak fix?Dunvi wrote...
singularity fix
tac cloak fix
vanguard fix
Modifié par capn233, 26 août 2013 - 08:59 .
#23
Posté 26 août 2013 - 08:59
Heldarion wrote...
Top3 worst or top3 best?
Actually, yeah. This would be nice to know.
#24
Posté 26 août 2013 - 09:02
#25
Posté 26 août 2013 - 09:05
What was the singularity fix?capn233 wrote...
What was the cloak fix?Dunvi wrote...
singularity fix
tac cloak fix
vanguard fix





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