Here are mine. (1) The replacement of replicate character cards with equipment (replacing something that gave negligible in game benefit with stuff that can benefit you, a big win). (2) Introduction of challenges (this renewed my interest in playing). (3) Platinum difficulty.
In your opinion, what were the top 3 changes made to ME3 multiplayer during your time playing?
Débuté par
DinkumGem
, août 26 2013 08:15
#1
Posté 26 août 2013 - 08:15
#2
Posté 27 août 2013 - 08:15
- Singularity rework
- Tech Explosions rework
- The decision to start experimenting out with less standard combat styles and weapons. I feel like the Phoenix was where we first hit this and it opened the gate to a lot of interesting kits
Edit: I don't know that I'd say these were the top changes we ever made, just some of my favorite ones!
- Tech Explosions rework
- The decision to start experimenting out with less standard combat styles and weapons. I feel like the Phoenix was where we first hit this and it opened the gate to a lot of interesting kits
Edit: I don't know that I'd say these were the top changes we ever made, just some of my favorite ones!
Modifié par Chris Schanche, 27 août 2013 - 08:17 .
#3
Posté 27 août 2013 - 11:46
oO Stryfe Oo wrote...
I'd love to see what some of the other devs think. I'm sure I'm not the only one.
I'll bug a few of the others and see if anyone wants to drop in. No promises!





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