iakus wrote...
GimmeDaGun wrote...
Well, I don't know. As I wrote in my post before this one, I'm not that emotionally invested. I love the story and it's epicness, scale and mood, but I could never relate to Shepard, since he or she is not an actual character. It is more like story telling device: via it we can experience the universe and the story. Shepard is not like Geralt of Rivia or Garrett from thief or Connor from AC3. They are all characters with soul, motivations, weaknesses, strengths etc.. I can relate to them in a way, but I could never relate to Shepard. And since I can't relate to the main protagonist, I can't relate to its "bonds" with the other characters. And since those othe characters all get their closure in a way, it's all happy days to me.
To me ME is more of a story-universe-lore-action game, than a game I enjoy for the characters. I know it sounds crazy since the game is stuffed with characters and most fans love the game for them. I don't. There are a few characters I enjoy (Wrex, Mordin and Javik for example), but ME's characters are not my favorite game characters.
Who and what Shepard is is supposed to come from you. You decide the motive. You determine the strengths and weaknessses. It's up to you to give Shepard a soul. That's what role-playing games are all about. And that's why people become invested: they put pieces of themselves in the character, and it becomes a part of themselves. Laugh if you want, but this is something Bioware actively encouraged: "These are your Shepards" Up until the end, they were encouraging people to be participants in the storytelling process.
Then they shoved us aside and determined how the tale ends.
I can understand that. As for me, I'm not too big on role-playing when it comes to games. I like games with a c&c system and morality, but I prefer pre-defined, well written characters over those which you yourself have to define. It works to those who love rpgs or table top rpgs, but to me who is more of a book and film loving kind of person it does not work that well.
I always missed the soul and character from Shepard. I miss the actual character.
Maybe that's why I could never relate to Shepard (even if I played 4 permutations of the avatar) and maybe that's why I enjoyed the game for what it has to offer as a sci-fi epic rather than a character oriented, emotionaly story. Maybe that's why I could enjoy the game's ending.





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