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Is it just me or are you still annoyed with the ME3 endings?


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#426
Jon The Wizard

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It's just you. The ending is what it is.

Personally I liked the ending. Originally the ending just kind of confused me, and the Extended Cut alleviated my confusion.

#427
Robtachi

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I'm not still annoyed.

The ending just still remains the same. Not very good.

#428
Merchant2006

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FlamingBoy wrote...

SomeKindaEnigma wrote...

This.  @Merchant2006, you're done with them, yet you're still posting on their forums a year and a half later... separation anxiety?  Or crave attention much?


You're a digusting individual.


It's been such a long time since I posted here on BSN, but atleast I'm smiling. Ohhh good old BSN, you haven't changed a bit in all these months of absence.

#429
Hrungr

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Just finished the ME series for the first time the other day.

I avoided all spoilers and chose "synthesis" at the end. Reaction: Wow... that was depressing.

Then I looked online to see if there was a... less depressing choice. Only to find - the other choices are even worse!

So yeah, they didn't exactly end this game on a note that I'm eager to try again.

#430
Propelled Rage

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Synthesis surely is the most depressing. When I went with it and saw Shepard jumping into the beam and being converted into... well whatever the hell he was converted into, with that background music and his memories, one of the painful things I've experienced in my gaming exp. Its also the only ending in which Shepard truly dies.

I was prepared for a sacrifice by all accounts, suspected it all along and it was confirmed when he saw himself burning with that child in his dream. But even then it made my insides melt when it happened. Never before have I felt so down and dejected after finishing a game as I have with ME3.

I'm now stuck in this conundrum that what is the point in playing the games again when it'll pinch me everytime that it ended the way it did and on the other hand thinking about the amazing universe and characters I would experience again in another playthrough. Was even thinking about going again in a few days after completing ME3.

One thing I'll say though, control and synthesis are equally worse and defy any logic the previous two games established. And this is not about Shepard being alive, those two ending just do not make any sense at all if one see with some perspective. I saw all the endings in one playthrough but frankly I don't know why I went for Synthesis now. Guess the whole sequence made me numb.

Modifié par Propelled Rage, 09 septembre 2013 - 03:04 .


#431
Tyreslol

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it says something about just how awful the last minute starchild sequence is when you can completely write him out of the narrative and have the ending become a billion times better:



#432
AlanC9

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Tyreslol wrote...

it says something about just how awful the last minute starchild sequence is when you can completely write him out of the narrative and have the ending become a billion times better:


What's better about that?

Also, link tags are your friend.

#433
Rusty Sandusky

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 Shh no tears, only dreams now

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#434
DebatableBubble

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There is another topic nearly identical to this. Nearly the same title even. Do we REALLY need another one of these?

GET. OVER. IT.

#435
Tyreslol

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AlanC9 wrote...

Tyreslol wrote...

it says something about just how awful the last minute starchild sequence is when you can completely write him out of the narrative and have the ending become a billion times better:


What's better about that?

Also, link tags are your friend.

 no more yo dawg, I heard you don't wanna be killed by synthetics so I made some synthetics to kill you every 50k years, so you won't be killed by synthetics" ridiculousness

shepard dying is not the problem and never was, it's the fact somehow casey hudson and mac walters thought turning the player into an agent of the will of the undying god-machines (SAREN) was the "best" outcome

hell if shepard failed and the reapers harvested all life in the galaxy, even that would be less offensively terrible than the immersion-breaking deus ex machina garbage we were given

#436
elrofrost

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Hrungr wrote...

Just finished the ME series for the first time the other day.

I avoided all spoilers and chose "synthesis" at the end. Reaction: Wow... that was depressing.

Then I looked online to see if there was a... less depressing choice. Only to find - the other choices are even worse!

So yeah, they didn't exactly end this game on a note that I'm eager to try again.


I don't know about that. Now keep in mind I agree the endings are terrible and a damn shame. Of what it could've been.

But that said, to me the only choices are Control or Destory. And which one dpends on how I play the series. If I save the Geth then it's Control. If the Geth are toast  I'll go for Destory.

Although I don't like how Bioware framed Control. The first thing my Shepard would do is wipe out the Leviathans. The second is help rebuild. And the third is dissappear - to Dark Space and watch. Just in case some robot race (not the Geth) did rise up hell-bent on killing everyone. My Shepard would leave everyone alone. Except if help were asked. Of course the parameters would have to be worked out on who, when and why ask for help.

Synthesis is just silly. I mean first of all.. ALL orangic life?. That include one cell creatures, trees, fish, rats, roaches, etc, etc? You talking about changing the order of life in the galaxy? And that includes the planets themselves? Please...

The forth ending, I call Bioware's "I'm taking my marbles and going home" ending. It's just insulting. And their answer to their fans who gave them so much heat over the endings.

So if you ignore Synthesis you can rationalize Control or Destory (you could always pick Destory and be damned the Geth - heartless bastard. :) ) which make the endings workable.

Modifié par elrofrost, 15 septembre 2013 - 06:33 .


#437
KaiserShep

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Seems like the devs were damned if they did and damned if they didn't regarding refusal, because there's no real reason to expect to get a result that's in any way better than the three Crucible choices, but fans apparently requested the ability to do so anyway. I do like how they added that little surprise if you were one of those players who decided to turn your gun on a hologram to shoot at random stuff before walking forward.

Modifié par KaiserShep, 15 septembre 2013 - 06:38 .


#438
YourFleshIsMine

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Propelled Rage wrote...

Synthesis surely is the most depressing. When I went with it and saw Shepard jumping into the beam and being converted into... well whatever the hell he was converted into, with that background music and his memories, one of the painful things I've experienced in my gaming exp. Its also the only ending in which Shepard truly dies.

I was prepared for a sacrifice by all accounts, suspected it all along and it was confirmed when he saw himself burning with that child in his dream. But even then it made my insides melt when it happened. Never before have I felt so down and dejected after finishing a game as I have with ME3.

I'm now stuck in this conundrum that what is the point in playing the games again when it'll pinch me everytime that it ended the way it did and on the other hand thinking about the amazing universe and characters I would experience again in another playthrough. Was even thinking about going again in a few days after completing ME3.

One thing I'll say though, control and synthesis are equally worse and defy any logic the previous two games established. And this is not about Shepard being alive, those two ending just do not make any sense at all if one see with some perspective. I saw all the endings in one playthrough but frankly I don't know why I went for Synthesis now. Guess the whole sequence made me numb.


For me destruction is the only option that works. I believe in freedom and making our own choices and dealing with the consequences of them yourself.

Destruction destroys the control mechanism. It's the only one that does that. Control obviously just is a change of management and we can only hope that Shepard is as good a leader as a soldier but I think for me the whole control option is not acceptable. Synthesis is indoctrination on a genetic level. Utopia if you will but an idea world only works if everybody agrees with the same things. This is not reaistic so by choosing synthesis you basically create a universe of drones. Destruction says screw it all and we start all over without the reapers.

I look at it his way:

Control - a totalitarian system. Will Shepard still care about organics after a while?
Synthesis - genetic control. Leviathan would be jealous.
Destruction - future unknown but without reapers the universe is in our own hands
No choice -  the petty option. Refusing to make a choice because you don't want to be forced to make a choice even though you fought for ages to put yourself in that position to have that choice.

Just realise that from the beginning the point was to defeat the reapers. And at the end when you have the option to do so you are enticed with other options for reaper survival. I never wavered from that intent. Once I got the choice to destroy them I did. I didn't fight Cerberus to agree with them in the end (Control) and I didn't go up against Leviathan to create a universe of genetically induced drones (Synthesis). I fought the reapers to stop the harvests and give the living races a chance to make their own choices good or bad (Destruction).

Guess I just hate being someone else's labrat and am not hypocritical enough that I should make others my labrats ;)

#439
Bossnormandy

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I finished the game for the first time a week ago. I am pretty much over it by now, but if new games in the series suffer because of how they concluded the trilogy, I will be re-annoyed.

#440
GordianKnot42

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At the risk of sounding...

ThisOnesUsername wrote...
 
Image IPB


Now going through my second run, ME3 is not about the ending, but in the hours and hours I've spent with my squadmates in various storylines. I bear no ill will against anyone.

Except, of course: Marauder Shields.

#441
Iakus

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KaiserShep wrote...

Seems like the devs were damned if they did and damned if they didn't regarding refusal, because there's no real reason to expect to get a result that's in any way better than the three Crucible choices, but fans apparently requested the ability to do so anyway. I do like how they added that little surprise if you were one of those players who decided to turn your gun on a hologram to shoot at random stuff before walking forward.


Refusal and the shooting the Catalyst reaction were petulant trolling on Bioware's part.  

Don't like our endings?  Frak you!  Rocks fall, everyone dies!  Now reload and pick a color!

#442
JonathonPR

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Disliking the ending is the first step to accepting the great truth of Mass Effect.


It is an average series that by chance tantalized they players sense of agency but had no exceptional value in itself.

#443
MegaSovereign

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JonathonPR wrote...

Disliking the ending is the first step to accepting the great truth of Mass Effect.


It is an average series that by chance tantalized they players sense of agency but had no exceptional value in itself.


So basically, "my opinion is the truth?"

Gotcha.

#444
AcidwireX

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iakus wrote...

crimzontearz wrote...

loungeshep wrote...

It's a year and a half later and....you'd think Casey Hudson mounted some raiding parties and killed your families.

extreme much? They were single handedly responsible for a REALLY bad PR faux pas (two actually) and a subsequent bad handling of it and some further bad choices along the lines after that.

now I am all for giving people the chance to redeem themselves but after all that you have to ask yourself, if you did something like that your place of employment would you still be employed by now?


Don't you get it?  There's an expiration date on disappointment.

By now we're supposed to have forgotten all about the endings and be eagerly awaiting the next Mass Effect game.


You're hilarious.

Completely wrong, but hilarious.

#445
Porslin

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YourFleshIsMine wrote...

Propelled Rage wrote...

Synthesis surely is the most depressing. When I went with it and saw Shepard jumping into the beam and being converted into... well whatever the hell he was converted into, with that background music and his memories, one of the painful things I've experienced in my gaming exp. Its also the only ending in which Shepard truly dies.

I was prepared for a sacrifice by all accounts, suspected it all along and it was confirmed when he saw himself burning with that child in his dream. But even then it made my insides melt when it happened. Never before have I felt so down and dejected after finishing a game as I have with ME3.

I'm now stuck in this conundrum that what is the point in playing the games again when it'll pinch me everytime that it ended the way it did and on the other hand thinking about the amazing universe and characters I would experience again in another playthrough. Was even thinking about going again in a few days after completing ME3.

One thing I'll say though, control and synthesis are equally worse and defy any logic the previous two games established. And this is not about Shepard being alive, those two ending just do not make any sense at all if one see with some perspective. I saw all the endings in one playthrough but frankly I don't know why I went for Synthesis now. Guess the whole sequence made me numb.


For me destruction is the only option that works. I believe in freedom and making our own choices and dealing with the consequences of them yourself.

Destruction destroys the control mechanism. It's the only one that does that. Control obviously just is a change of management and we can only hope that Shepard is as good a leader as a soldier but I think for me the whole control option is not acceptable. Synthesis is indoctrination on a genetic level. Utopia if you will but an idea world only works if everybody agrees with the same things. This is not reaistic so by choosing synthesis you basically create a universe of drones. Destruction says screw it all and we start all over without the reapers.

I look at it his way:

Control - a totalitarian system. Will Shepard still care about organics after a while?
Synthesis - genetic control. Leviathan would be jealous.
Destruction - future unknown but without reapers the universe is in our own hands
No choice -  the petty option. Refusing to make a choice because you don't want to be forced to make a choice even though you fought for ages to put yourself in that position to have that choice.

Just realise that from the beginning the point was to defeat the reapers. And at the end when you have the option to do so you are enticed with other options for reaper survival. I never wavered from that intent. Once I got the choice to destroy them I did. I didn't fight Cerberus to agree with them in the end (Control) and I didn't go up against Leviathan to create a universe of genetically induced drones (Synthesis). I fought the reapers to stop the harvests and give the living races a chance to make their own choices good or bad (Destruction).

Guess I just hate being someone else's labrat and am not hypocritical enough that I should make others my labrats ;)




I agree completely with your line of thinking, I first chose Synthesis cause it sounded very good and so on.. but then I started thinking that there is no way it will work out in the long end without diversity. Better to get rid of the "failsafe mechanism" that is the Reapers, and just start over, and hopefully we wont make the same mistakes again, and if we do we atleast had the freedom to do it and nothing to stop us.

Synthesis ending is very interesting though, it raises many many questions... It could very well still be the best choice if everyone got along. Also didnt understand if everyone got the same DNA or if species and individuals are still different from each other?

Modifié par Porslin, 15 septembre 2013 - 06:58 .


#446
HiddenInWar

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ThisOnesUsername wrote...

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#447
elrofrost

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We can argue Destroy -vs- Control to death. But most of us agree on one thing; Synthesis (Bioware's choice) is not an option.

#448
YourFleshIsMine

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Porslin wrote...

I agree completely with your line of thinking, I first chose Synthesis cause it sounded very good and so on.. but then I started thinking that there is no way it will work out in the long end without diversity. Better to get rid of the "failsafe mechanism" that is the Reapers, and just start over, and hopefully we wont make the same mistakes again, and if we do we atleast had the freedom to do it and nothing to stop us.

Synthesis ending is very interesting though, it raises many many questions... It could very well still be the best choice if everyone got along. Also didnt understand if everyone got the same DNA or if species and individuals are still different from each other?


The DNA is not exactly the same but will share a certain number of markers. But think about it. Why will everyone get along? Because it's in their DNA, it's not per choice. Evolution works because there is conflict. Without bad experiences we don't learn or grow. So in essence it would be the end of evolution and the peace will be programmed into us. And I think that at some point it may not stick because nature makes mistakes. A baby will be born with a deviation and suddenly someone starts thinking differently and it starts all over again. What will the reapers do then with those anomalies?

My view is that none of the options actually prevent wars from happening again, destruction however is the only choice that takes the reapers out of the equation and allows us to make our own choices. The universe will never be conflict free. My view is that it's how it should be. Necessity is the mother of invention. Without difficulties to overcome we stand still and fade away. We could actually literally become bored to death.

#449
KaiserShep

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^ Pretty much this. Perpetual peace requires some kind of galactic lobotomy, or the pax treatment everyone on Miranda got in Serenity.

#450
Propelled Rage

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YourFleshIsMine wrote...
The DNA is not exactly the same but will share a certain number of markers. But think about it. Why will everyone get along? Because it's in their DNA, it's not per choice. Evolution works because there is conflict. Without bad experiences we don't learn or grow. So in essence it would be the end of evolution and the peace will be programmed into us. And I think that at some point it may not stick because nature makes mistakes. A baby will be born with a deviation and suddenly someone starts thinking differently and it starts all over again. What will the reapers do then with those anomalies?


Exactly.

Also problem with synthesis is that apart from being a morally questionable choice (to put it mildly), there is hardly any explanation of the events that follow it in the presentation, which includes the original ending and epilogue.

Shepard contributing his energy to the crucible's and the resultant space magic is going to be the best solution as it promotes peace and equality? pfft..

What exactly is there which helps synthetics gains this hitherto unknown understanding about organics? Or what would enable the organics to trust those giant cuttlefish's which were their biggest enemy just moments ago?

What I gather is another form of reaper subjugation/indoctrination conviently dressed as the "final stage of evolution", who in the name of god is that starbrat to decide what qualifies as the final stage of evolution and why should it be forced down everyone's throat?

And if it really is the final stage, then the scenario is even more ridiculous. No one man can decide when or when not a race should 'evolve' so to speak. Nature decides it and it doesn't think that organics were ready for it. So why the hell does Shepard would pick that choice? Not to mention his vehement opposition to Saren when he mentioned the exact same thing.