I have a question/problem/suggestion with the Keep: I have two Origin accounts, and the Keep always defaults to the one I'm logged into. But if I log out on the Origin site, sign in with my other account, and then go back to the Keep, it will still default to the first account. The only way I can solve this is by restarting my PC and hope to God that Origin remembered that I signed in with my second account.
I'm not in the Beta, but I do have to ask whether there will be an option to manually log in to the Keep, instead of it automatically logging me in with the Origin account that I'm logged in with?
You can log in with any Origin account. If the current beta sign-up is auto logging you in that may actually be on your browser - try clearing the cache (or remove any Keep specific cookies) and it should allow you to login with another account.
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The reason they went with this idea is because ALL they would have to maintain is a single website. They don't have to worry about any client-side or console issues inherent with creating an in-game version of the Keep. This is what allows them to have the Keep be available for five platforms for DAI, and also all future games.
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Yep, basically this.
A big reason this feature of the Keep was created, was to help remove the import logic from the client (game sku), as it traditionally is.
As soon as you have logic on the client (either a file import mechanism, and/or allowing the selection of past choices in the game client) you are back to square one when it comes to your ability to update, fix errors, or provide for any future compatibility/proofing to deal with things you can't anticipate (like engine changes or new platforms).
It's not only a tech challenge to manage scope of the logic system (for our games), but you also need to factor many versions of the 'source of truth' in the wild, the logistical challenge of all the builds needed (you need to fix, build and test against every version of every client and account for how this may affect both games in progress vs new game starts), and you are also at the whim of any number of platform holders who can each have their own rules around what you can and cannot do on your updates, for what cost (and which can change their rules over time), and how frequently you can roll out fixes.
While it is not impossible, the end result is always the same. You will inevitably hit a wall of either complexity, cost, and/or effort very very quickly - preventing you from fixing issues for all clients at some point (and certainly impossible for an on-going basis). Not to mention that at some point the game team itself will end their official support for a game and be fully moved on to the next title.
Moving this system to an 'open and common platform' like the web/internet which all other platforms already talk to, is the ideal choice. We're aware that this is less than ideal for anyone wanting to be completely offline, but for a franchise like DA where your impact to the world through your actions is a part of the experience, we think the benefits outweigh the negatives.
Having said that, I will reiterate that we would still like look at other options - but the main focus has to be in getting the current system working as intended. Hence it is hard to comment on some of the other asks atm, I genuinely couldn't tell you if we can do some of those or not at this time.
Hope that helps.
F.