I don't really care how it will work...I just want it to work properly. Cause I'm going to switch from PC to PS4 next month. I have no connectivity problems or whatever. Got everywhere WiFi in my house and outside. And even if I hadn't it I could still use my smartphone to connect my PS4 to the Internet which could be really useful for other people.
But to be honest it's 2014 and every gamer should have access to the Internet...otherwise how could you possibly be here, lol.
And using the Keep seems pretty easy (at least to me). PS3/4 gamers should only watch if their Origin account is linked to PSN ID. I suppose it's necessary to transfer the save into the game on a console.
The Dragon Age Keep (No Save Game Importing)
#2651
Posté 21 mai 2014 - 12:22
#2652
Posté 21 mai 2014 - 02:40
@ Allan - Thanks for this; hope this pic looks better than the last one. However, will the Keep have custom pics of out avatars to be made into forum pics? Thanks!
- Allan Schumacher aime ceci
#2653
Posté 21 mai 2014 - 06:01
But to be honest it's 2014 and every gamer should have access to the Internet...otherwise how could you possibly be here, lol.
Remarks like this are so irritating. They are also completely unhelpful, and it was totally unnecessary for you to say it. It's really great that you have proper internet connectivity all throughout your home. NOT EVERYONE DOES. Also, some people live in areas with really horrible internet, or limited internet options.
In 2014 everyone, not just gamers, should have access to the internet. But that is not that case. So let's not belittle the circumstances of other people while you don't have to worry about it for your own life. Think beyond yourself.
- Saberchic, Moghedia et CrabbyCrackers aiment ceci
#2654
Posté 21 mai 2014 - 06:22
Remarks like this are so irritating. They are also completely unhelpful, and it was totally unnecessary for you to say it. It's really great that you have proper internet connectivity all throughout your home. NOT EVERYONE DOES. Also, some people live in areas with really horrible internet, or limited internet options.
In 2014 everyone, not just gamers, should have access to the internet. But that is not that case. So let's not belittle the circumstances of other people while you don't have to worry about it for your own life. Think beyond yourself.
Like I said I only want it to work properly no matter how. And I bet your concern about other people is really appreciated by many. Thanks for your deep reaction to my post.
- Estelindis aime ceci
#2655
Posté 21 mai 2014 - 09:29
I think it would most likely have to be something like what Ubisoft does with Uplay which is I believe a browser based application call from within the program (the game opens up a game specific Uplay with the console's web browser). That way you could change the code for the Uplay application server side and not even need to worry about the horrors of console patching. Never tried Uplay offline though, always assumed it was an online only thing so that still wouldn't help the people who want / need that.
Although what you said made me think, what happens if for example I create my World State, import it into the game, start playing and then Bioware discovers a bug in the logic of one of the choices (which i just happened to choose) and needs to patch it. How would that play out for my game? I would assume I still had the bugged world state. Still run into the problem with the faulty logic on the import. I'm guessing you want to make sure that doesn't happen but nothing is ever 100%.
Uplay is considered an abomination by a lot of gamers, so I'm not sure how well received "it's like Uplay!" would be by most PC gamers, at least. I'm not sure what problems that might cause on consoles, either.
#2656
Posté 21 mai 2014 - 10:03
Uplay is considered an abomination by a lot of gamers, so I'm not sure how well received "it's like Uplay!" would be by most PC gamers, at least. I'm not sure what problems that might cause on consoles, either.
Uplay on consoles is a completely different beast actually. It isn't an intrusive application like on PCs, it is essentially just a webpage (just like keep is going to be). I was suggesting that the only way that the keep could be easily transferred to consoles was to have it in similar form to what Ubisoft does which, if you read my post, is opening a webpage from within the game using the console's browser. I never suggested creating a uplay like application, you would be doing the exact same thing as you would on your PC as it stands now except on a console.
This is a screen I took off child of light's uplay on my ps4. http://t.co/lWdS7TZuzW All it is is a webpage, even uses the same control scheme as my ps4s browser.
#2657
Posté 21 mai 2014 - 11:18
Uplay on consoles is a completely different beast actually. It isn't an intrusive application like on PCs, it is essentially just a webpage (just like keep is going to be). I was suggesting that the only way that the keep could be easily transferred to consoles was to have it in similar form to what Ubisoft does which, if you read my post, is opening a webpage from within the game using the console's browser. I never suggested creating a uplay like application, you would be doing the exact same thing as you would on your PC as it stands now except on a console.
This is a screen I took off child of light's uplay on my ps4. http://t.co/lWdS7TZuzW All it is is a webpage, even uses the same control scheme as my ps4s browser.
My apologies. I should have read - and understood - your post more carefully. I just don't connect my console to the internet, which is why I'm not even going to get a nextgen console.
#2658
Posté 21 mai 2014 - 11:23
Hmm, noticing a few tweets popping up with people getting invites to the Keep...
Probably a good a idea to keep an eye on your emails today. ![]()
#2659
Posté 21 mai 2014 - 11:49
Hmm, noticing a few tweets popping up with people getting invites to the Keep...
Probably a good a idea to keep an eye on your emails today.
*checks... reloads... reloads... searches... reloads* Still no luck. Le sigh. DA2... again!
LOL
- Finnn62 aime ceci
#2660
Posté 22 mai 2014 - 12:03
*checks... reloads... reloads... searches... reloads* Still no luck. Le sigh. DA2... again!
LOL
*sigh* Ditto.. back to Awakenings. ![]()
- Finnn62 aime ceci
#2661
Posté 22 mai 2014 - 12:05
Although what you said made me think, what happens if for example I create my World State, import it into the game, start playing and then Bioware discovers a bug in the logic of one of the choices (which i just happened to choose) and needs to patch it. How would that play out for my game? I would assume I still had the bugged world state. Still run into the problem with the faulty logic on the import. I'm guessing you want to make sure that doesn't happen but nothing is ever 100%.
In this example, nothing would happen. Once you load up the Keep world state and save the game once, your choices are "baked in" to that save. This is the reason you can play offline after you do your import.
#2662
Posté 22 mai 2014 - 12:18
My apologies. I should have read - and understood - your post more carefully. I just don't connect my console to the internet, which is why I'm not even going to get a nextgen console.
Unfortunately that is the reason why it still isn't an offline solution, it was the solution for how you could get the Keep on consoles in any some form without having to create a separate application. I still think there should be an offline solution (for the sake of future proofing in my case) but that isn't going to happen at least until they finish the online part, if at all.
In this example, nothing would happen. Once you load up the Keep world state and save the game once, your choices are "baked in" to that save. This is the reason you can play offline after you do your import.
I kind of figured after I wrote that, I was just pointing out that the Keep was created b/c of problems with faulty flags etc and it could still happen.
Hmm, noticing a few tweets popping up with people getting invites to the Keep...
Probably a good a idea to keep an eye on your emails today.
Oh the joy of waiting for a beta invite how I have missed thee. Last we met it was for Wildstar...and then I realized 3 months later that I had gotten in during the first wave but gmail blocked it...
#2663
Posté 22 mai 2014 - 06:16
@ Allan - Thanks for this; hope this pic looks better than the last one. However, will the Keep have custom pics of out avatars to be made into forum pics? Thanks!
I do not know the answer to that, unfortunately.
#2664
Posté 22 mai 2014 - 02:42
Hmm, noticing a few tweets popping up with people getting invites to the Keep...
Probably a good a idea to keep an eye on your emails today.
Sweet. *runs off and checks* Nope. Nada.
Oh well, off to play some more Saints Row The Third since it's free on the 360 right now. ![]()
#2665
Posté 22 mai 2014 - 08:25
My apologies. I should have read - and understood - your post more carefully. I just don't connect my console to the internet, which is why I'm not even going to get a nextgen console.
You'll have to connect once, right?
#2666
Posté 22 mai 2014 - 08:29
#2667
Posté 22 mai 2014 - 09:42
Some options aren't worth including.
It's a recurring conversation across the forum, about pretty much every part of DAI design and development: "why can't we have the option for our Inquisitor to be a pink bunny?" That option would make the game better for the tiny subset of players who want to do it, and the others just wouldn't use it. No downside, right? Except that the time spent making pink bunnies work could have been spent on something else, to give a bigger benefit to more players. Pretty much anything else, in that example.
The Keep is a different (less silly, of course) and naturally more controversial issue, because offline players feel that they are losing out on some part of the experience if they exist, or choose to be, without an internet connection. That's accurate enough, and a fair complaint. I'd argue that providing some kind of offline version of the Keep is, therefore, a higher priority than making pink bunnies.
That's not an appropriate comparison. One is a (silly, as you said) request that would not fit the game's story at all, and the other is an option that has been available in both previous Dragon Age sequels which would be reasonable to expect in the next game. At this point, they've already chosen to make that feature an online one, but I would hope BioWare thinks it's worth including an alternate method to transfer world state data into an offline system because there are people who like to play their games this way.
Online is here to stay and offline mode is going the way of the dodo, it is best to get used to it.
This has not been the case so far with videogames in general, at least on consoles. Two out of three new-gen consoles can be played completely offline, and I know that at least one of them has made it possible to transfer updates to the console without ever going online. So many games come out with ultimate editions that have all of their DLC on the disc, and some games that were previously online-only are even getting released on disc now. Judging by the reactions from gamers when games or consoles have announced always-on requirements, it's not only a few, so I don't imagine that offline mode is going anywhere.
#2668
Posté 22 mai 2014 - 10:40
In some ways this is no different than patching updates. And while yes, ultimate editions come with dlc, you still have to register the dlc to get it to work, which means connecting at least once.
#2669
Posté 22 mai 2014 - 11:19
There has also been an online component to Dragon Age since the beginning, and it might be better to say that off line mode is becoming less relevant. To keep the game updated you're going to have to have some access to the net. The idea I have heard was world states could be saved on flash drives and imported to the game. This was a while ago, of course, but the fact of the matter is the Keep gives Bioware much more flexibility by removing the import system from the client and makng it separate, especially considering new plot flags that may popup from dlc down the line (Witch Hunt is used as an example in the interview I saw).
In some ways this is no different than patching updates. And while yes, ultimate editions come with dlc, you still have to register the dlc to get it to work, which means connecting at least once.
Do you play on console or PC? Because the ultimate editions on consoles don't require an online connection to work. I have DAO's, and it's all downloaded directly from the second disc. In the case where they don't release one, then my game doesn't update and stays the way it has been since the day I bought it. Not sure why that should cause an issue for them. If I don't have the DLC, those plot flags just won't activate.
And yeah, I'd like to see the flash drive idea work out.
#2670
Posté 22 mai 2014 - 11:28
Do you play on console or PC? Because the ultimate editions on consoles don't require an online connection to work. I have DAO's, and it's all downloaded directly from the second disc. In the case where they don't release one, then my game doesn't update and stays the way it has been since the day I bought it. Not sure why that should cause an issue for them. If I don't have the DLC, those plot flags just won't activate.
And yeah, I'd like to see the flash drive idea work out.
Your right about the ultimate editions that come on disc. As for the dlcs that are purchased separate on consoles it depends on the game me3 used to check dlcs each time you started the game. It doesn't anymore thanks to the latest patch.
I also hope the usb flash drive thing will work out for those that are offline on their consoles. Lets hope that bioware decides to do it.
- The Sarendoctrinator aime ceci
#2671
Posté 23 mai 2014 - 12:22
Right, It's not exactly what I meant. Sites like this one have me automatically logged in when I visit them, that's obvious. I just meant that there is a button that says: "log in with your Origin account" and when I click on it, there's no option to manually log in with whatever account I wish. It goes straight to logging me in with the account that I'm logged in at the Origin site. I'm using Chrome, which is a fairly popular browser.
But thanks for the reply, cookie-cleaning should solve the issue. And since the site isn't open yet, it doesn't really matter, I just thought that when it releases, you could add the option to manually sign in.
Let me know if that worked. The full site will have a logout function which clear this and allow you to login with another account. Currently you just can't get to that as it accessible within the site itself, and it is not 'live' publicly yet ![]()
I think it's the latter one.
You make choices on the Keep, the choices are "saved" to EA's servers, and then you can download them to your console when you're starting a new game.
(I don't think it's an automatic thing, either - you'd probably need to select between Keep world-states every time you made a new game, I don't think they've talked about storing multiple world-states offline on the console,)
Yep, exactly
I feel like there is only so much QA that can be done with the Keep from the web end only... there's still the chance things might not synch up correctly in the game, right?
But I guess the nice thing about the Keep is it will be easier to apply fixes/changes to a website than to patch the game files
Yes exactly. Patching the game clients was by far the biggest hurdle to fixing plot flag issues in previous games
It could take months between addressing a single issue and having that live for download. With Keep being on a server, we can fix a plot flag rule/issue and it is immediately available for everyone on any platform.
Uplay on consoles is a completely different beast actually. It isn't an intrusive application like on PCs, it is essentially just a webpage (just like keep is going to be). I was suggesting that the only way that the keep could be easily transferred to consoles was to have it in similar form to what Ubisoft does which, if you read my post, is opening a webpage from within the game using the console's browser. I never suggested creating a uplay like application, you would be doing the exact same thing as you would on your PC as it stands now except on a console.
This is a screen I took off child of light's uplay on my ps4. http://t.co/lWdS7TZuzW All it is is a webpage, even uses the same control scheme as my ps4s browser.
I'd have to look closer at how Uplay works so I can't comment on whether it is similar or not - but Keep being a web page you can absolutely log into it from the native console browser (or any other browser, like your phone, tablet or pc), setup a world state, jump back to DAI, start a new game & choose to import from Keep, and the result is there.
Hope that helps.
- Gustave Flowbert aime ceci
#2672
Posté 23 mai 2014 - 12:34
Will this keep be downloadable from the main Dragon age site or Origin?
#2673
Posté 23 mai 2014 - 12:44
Will this keep be downloadable from the main Dragon age site or Origin?
The Keep itself is a web site, you don't have to download it. As for the world state it creates so far all we know is that the game downloads the file when you start a new game. We have asked for a download ability of the world state to a flash drive so people can use it with offline consoles, but they haven't said weither they are going to do it or not. Hopefully they will.
#2674
Posté 23 mai 2014 - 01:34
I have finally come to the conclusion after my 38th play through of Dragon Age: Origins & Dragon Age 2 that I'm really looking forward to the Keep, I think I have most of my play throughs memorized by now.
I use dial-up to connect to the internet, ever try to play WoW with Dial-up it's not even bearable when people are around, but Comcast and AT&T say that my area won't see upgrades for at least 10 more years. Best we can get is Satellite for $200 a month or high Speed Dial-up yep it's 2014.
#2675
Posté 23 mai 2014 - 03:41
*snip*I'd have to look closer at how Uplay works so I can't comment on whether it is similar or not - but Keep being a web page you can absolutely log into it from the native console browser (or any other browser, like your phone, tablet or pc), setup a world state, jump back to DAI, start a new game & choose to import from Keep, and the result is there.
Hope that helps.
First: Any answer helps ![]()
Secondly: My Uplay comparison was just for integration into the DAI game window b/c of the unfortunately unrealistic idea of 4 separate offline apps on consoles. All it is a website (with something on the back-end to track unique achievements and push the reward unlocks). The important part with regards to the Keep was that you could have a button on DAI main menu to open up the Keep which just opened a browser window. That way there isn't the disconnect with having to think about (or even know about) the Keep to go to it first then open up the game, it would be right there in the game's menu. Kind of hides the fact that its a webpage, not that that is necessarily needed just thought it was a cool way to integrate with consoles.
Thx for the replies btw.
...also keep on backspacing out of my reply windows for some reason...had to type this three times arrrrrg
- Bellanaris88 aime ceci





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