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The Dragon Age Keep (No Save Game Importing)


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#2751
Finnn62

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I was hoping I'd never see that Morrigan again...

Anyway I sort of don't understand people who thinks we'll have access to CC for Hawke/Warden.

We'd have to create 3 characters for Inquisition , that's never going to happen IMHO.

 

Besides with new engine , we'll all end up with characters looking different.

All they have to do is put helmets on Hawke/Warden and problem solved!

Ah, but what kind of helmets? 



#2752
Fast Jimmy

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Ah, but what kind of helmets?


Goofy Mage hats, of course.
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#2753
aaarcher86

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One of Bioware's Online Team members at one of the PAXs said it had audiovisual elements, I think. 

 

It's certainly not just a grey website with plain text and drop down menus. I imagine they're planning on showing key story moments in a more interactive and involved way. 

 

Yeah, I remember.  It sounds like they're putting a lot of effort into making the Keep in depth and interesting!  Even if it's something along the lines of the ME3 ending slides and a voice over I think it would turn out really great.   I'm looking forward to it!



#2754
Warden_of_all

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I was hoping I'd never see that Morrigan again...

Anyway I sort of don't understand people who thinks we'll have access to CC for Hawke/Warden.

We'd have to create 3 characters for Inquisition , that's never going to happen IMHO.

 

Besides with new engine , we'll all end up with characters looking different.

All they have to do is put helmets on Hawke/Warden and problem solved!

The external cc won't actually be for the inquisitor just the warden and hawke. So I don't see what the problem would be if it is just to add the appearence to the keep. As for the new engine yes they will look diferent, but you will be able to make them look the way you want. As for helmets I don't think that will work especially if they are mages. Most mages don't wear helmets, and mage hats or hoods don't cover the face.


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#2755
Devtek

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The external cc won't actually be for the inquisitor just the warden and hawke. So I don't see what the problem would be if it is just to add the appearence to the keep. As for the new engine yes they will look diferent, but you will be able to make them look the way you want. As for helmets I don't think that will work especially if they are mages. Most mages don't wear helmets, and mage hats or hoods don't cover the face.

 

How about "inquisition" masks, all secret society like? Or Orlais masks lol :P



#2756
Jaison1986

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Well, better have an CC to make their appearances and ruin the suspense, then adding them themselve and have the players rage of how these wardens and Hawke resemble nothing of our characters and go around poiting fingers.



#2757
Warden_of_all

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Well, better have an CC to make their appearances and ruin the suspense, then adding them themselve and have the players rage of how these wardens and Hawke resemble nothing of our characters and go around poiting fingers.

I don't think it ruins the suspense. By putting it in the keep it can be used in any of the new games. There is no guaranty that it will be used in inquisition. It could be used in DA4 or 5, maybe even DA10. We won't know, until it is used.


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#2758
UltimateGohanSS

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I don't think it ruins the suspense. By putting it in the keep it can be used in any of the new games. There is no guaranty that it will be used in inquisition. It could be used in DA4 or 5, maybe even DA10. We won't know, until it is used.

DA10 lol :D



#2759
Thandal N'Lyman

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Smart money says there'll be references to both Hawke and the Warden, but if there's an "appearance" it'll be from the back, say... walking away after interacting with an NPC.

 

Quizzi:  Who was that, Varric?

Varric:  Oh, that was Hawke.  It was great to catch-up with [her/him].

Quizzi:  I've always wanted to meet the Champion of Kirkwall!

Varric:   I'll see what I can do, but no promises.  [S/He] wants to keep out of sight since... you know.... [s/he] helped [save/slaughter] the mages in Kirkwall.


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#2760
Warden_of_all

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Smart money says there'll be references to both Hawke and the Warden, but if there's an "appearance" it'll be from the back, say... walking away after interacting with an NPC.

 

Quizzi:  Who was that, Varric?

Varric:  Oh, that was Hawke.  It was great to catch-up with [her/him].

Quizzi:  I've always wanted to meet the Champion of Kirkwall!

Varric:   I'll see what I can do, but no promises.  [S/He] wants to keep out of sight since... you know.... [s/he] helped [save/slaughter] the mages in Kirkwall.

Most likely references, especially if they don't setup a way to recreate them in some fashion.



#2761
Suledin

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Most likely references, especially if they don't setup a way to recreate them in some fashion.

They could use faces from the trailers. So don't be surprised if you see a default Hawke. 



#2762
Warden_of_all

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They could use faces from the trailers. So don't be surprised if you see a default Hawke. 

 

David already said they would not just use a default Hawke or Warden.

 

Quote from PaxEast 2012

--------------------------------------------------

Q: Hypothetically, of course, in the hypothetical Dragon Age III, let's say we have a hypothetical cameo from say, the Hero of Ferelden. Hypothetically, would he or she be voice acted, or would he or she just show up and just kind of be there --

A David: Oh, you mean the Warden?

Q: Yes, the Warden.

A David: If the Warden showed up, would the Warden be voice acted? [David and Mike look at each other, laughs from audience] OK, if, if, if we... IF, if we put your Warden in the game we would have to take into account the fact that technology has changed, the look of the game has changed, we have voiced characters -- there are no silent characters in the game. I think ideally, we would want to throw that to you as a choice, how you would like that presented. [Looks at Mike] Is that fair?

A Mike: I think so, yeah. I think the under current of what Dave's saying is that we all kind of go whoo [exhale], is, to be quite frank, we'd have to do that so right. Because, again, it's your character, and that really is something that we'd want to put as much of that agency ON YOU, to own -- you know, how they would look and/or sound even -- as we could. And I think that would be the only way to make that character do a cameo. And the really the question is: is the cameo worth the potential disconnect? I don't know. I think it would really depend on the overall story.

A David: We'd wanna do it right, or not at all.

A Mike: Yeah. That'd be basically it.

----------------------------------------------------------

So there you are. It would be our choice. So the only way they would include them in a future title is to create a CC and let us Recreate our Warden and Hawke. That way it is our choice to how they would look and sound. Otherwise they won't do it.



#2763
Jawzzus

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That's two years ago though, things change, just like I think around that time they were saying it'd be Human only, then changed their minds.



#2764
nightscrawl

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Besides with new engine , we'll all end up with characters looking different.
All they have to do is put helmets on Hawke/Warden and problem solved!

 

IMO it's not so much about looking exactly the same -- especially for PC players who used mods -- but about being able to make the appearance choices yourself. And while the helmet thing might be fine for you, it solves nothing for me. I think that method, which I've seen mentioned numerous times before on these forums, is lame.

 

That said, I don't think a CC is likely either.


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#2765
ElitePinecone

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Smart money says there'll be references to both Hawke and the Warden, but if there's an "appearance" it'll be from the back, say... walking away after interacting with an NPC.
 
Quizzi:  Who was that, Varric?
Varric:  Oh, that was Hawke.  It was great to catch-up with [her/him].
Quizzi:  I've always wanted to meet the Champion of Kirkwall!
Varric:   I'll see what I can do, but no promises.  [S/He] wants to keep out of sight since... you know.... [s/he] helped [save/slaughter] the mages in Kirkwall.


Yeah, I thought they might do it this way too.

It's certainly a heck of a lot easier.

#2766
Suledin

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David already said they would not just use a default Hawke or Warden.

 

Quote from PaxEast 2012

--------------------------------------------------

Q: Hypothetically, of course, in the hypothetical Dragon Age III, let's say we have a hypothetical cameo from say, the Hero of Ferelden. Hypothetically, would he or she be voice acted, or would he or she just show up and just kind of be there --

A David: Oh, you mean the Warden?

Q: Yes, the Warden.

A David: If the Warden showed up, would the Warden be voice acted? [David and Mike look at each other, laughs from audience] OK, if, if, if we... IF, if we put your Warden in the game we would have to take into account the fact that technology has changed, the look of the game has changed, we have voiced characters -- there are no silent characters in the game. I think ideally, we would want to throw that to you as a choice, how you would like that presented. [Looks at Mike] Is that fair?

A Mike: I think so, yeah. I think the under current of what Dave's saying is that we all kind of go whoo [exhale], is, to be quite frank, we'd have to do that so right. Because, again, it's your character, and that really is something that we'd want to put as much of that agency ON YOU, to own -- you know, how they would look and/or sound even -- as we could. And I think that would be the only way to make that character do a cameo. And the really the question is: is the cameo worth the potential disconnect? I don't know. I think it would really depend on the overall story.

A David: We'd wanna do it right, or not at all.

A Mike: Yeah. That'd be basically it.

----------------------------------------------------------

So there you are. It would be our choice. So the only way they would include them in a future title is to create a CC and let us Recreate our Warden and Hawke. That way it is our choice to how they would look and sound. Otherwise they won't do it.

I wouldn't be so sure about that. They said many things in the past and it turned out to be something different. Like playable races and nothing is certain until the game ships. 



#2767
nightscrawl

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That's two years ago though, things change, just like I think around that time they were saying it'd be Human only, then changed their minds.

 
They didn't "change their minds". The inclusion of the races was a direct result of getting more development time.
 
 

I don't think it ruins the suspense. By putting it in the keep it can be used in any of the new games. There is no guaranty that it will be used in inquisition. It could be used in DA4 or 5, maybe even DA10. We won't know, until it is used.

 
They can't put a CC in the Keep. It's a web application, not a browser game. Also, who knows what engine they will use for DA4, 5, etc, or how the aesthetic of the game will change by then. The Keep is being designed for longevity, to use across multiple games. Anything they design along that route would be for DAI only and be beyond the intended scope and purpose of the Keep.

 

 

[edit]

The reason I posted that quote from PAX East 2012 is not as "proof" of anything. It was simply an example of their thinking on the issue, and how that influenced me as a player. Now, just because they think and feel a certain way about the issue doesn't mean that it will translate that way into the final game, and I understand that. There are many more development aspects to consider other than how the devs feel about something.


Modifié par nightscrawl, 29 mai 2014 - 08:21 .


#2768
AlanC9

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I don't think it ruins the suspense. By putting it in the keep it can be used in any of the new games. There is no guaranty that it will be used in inquisition. It could be used in DA4 or 5, maybe even DA10. We won't know, until it is used.

 

Again, would people really be happy about re-creating the Warden and Hawke only to have them not appear in DAI at all?



#2769
AlanC9

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I was hoping I'd never see that Morrigan again...

 

I never have. Where's that from, anyway?



#2770
nightscrawl

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I never have. Where's that from, anyway?

 

That is the .mor of her that is in the DA2 files, for potential use in DA2. She was not in the game but her face is still able to be accessed.



#2771
Warden_of_all

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They didn't "change their minds". The inclusion of the races was a direct result of getting more development time.
 
 

 
They can't put a CC in the Keep. It's a web application, not a browser game. Also, who knows what engine they will use for DA4, 5, etc, or how the aesthetic of the game will change by then. The Keep is being designed for longevity, to use across multiple games. Anything they design along that route would be for DAI only and be beyond the intended scope and purpose of the Keep.

 

 

[edit]

The reason I posted that quote from PAX East 2012 is not as "proof" of anything. It was simply an example of their thinking on the issue, and how that influenced me as a player. Now, just because they think and feel a certain way about the issue doesn't mean that it will translate that way into the final game, and I understand that. There are many more development aspects to consider other than how the devs feel about something.

I never said it was part of the keep. It shouldn't be part of the keep. The cc would be like the one they made for origins, only instead of creating a character for the game it would recreate the Warden and Hawke, the way we want them to look. As long as they use a code system that will work for the game that they will use it for, weither it be inquisition or DA4,5 or whatever it should be able to be stored in the keep, as a code. That way if they decide to have us meet them it can be done. David said, If they decide to do it, it would be our choice on how it would be done, because they are our characters. I think this would be the best way to accomplish this. They can decide weither or not to use it. I just feel it is something they can think about since so many people would love to meet their Warden/Hawke in a new game. It's a lot better than seeing a default hawke or warden that has no meaning for use fans of the game, and putting a helmet or hood on the character may be easier, but I find that to be cop out, and just as bad as being the default version of them. If they have the means then use them.


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#2772
Warden_of_all

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Again, would people really be happy about re-creating the Warden and Hawke only to have them not appear in DAI at all?

If it meant that we would see them again at some point, why not?


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#2773
AlanC9

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If it meant that we would see them again at some point, why not?

 

If it meant that, right. That's exactly why Bio's not going to do this unless the characters will appear in DAI.  They won't commit to anything for a game they haven't even started writing yet.

 

Anyway, you really think that anyone besides you would be happy to design their Warden and never see him in DAI, because that would  mean he might show up in a game in 2017 or 2018? (And would probably need to be re-designed for that game anyway)



#2774
Warden_of_all

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If it meant that, right. That's exactly why Bio's not going to do this unless the characters will appear in DAI.  They won't commit to anything for a game they haven't even started writing yet.

 

Anyway, including a CC in the Keep is conceptually impossible, as many have pointed out.

 

Anyway, you really think that anyone besides you would be happy to design their Warden and never see him in DAI, because that would  mean he might show up in a game in 2017 or 2018? (And would probably need to be re-designed for that game anyway)

 

Again who said it would be part of the Keep. Let me be clear. It is not part of the Keep. It will be a program that you can download to a pc. Just like the one for Origins. The code it generates would be entered into the Keep. Just like any of the other stuff that is entered.

 

As far as them not being in DA:I it really doesn't matter if they are or not. It gives them an option. Even if that can't put them in Inquisition, they can in a later game. They know we want to see them again. It gives them a tool that can be used later, and you never know, the fact that we want to see them again may persuade them to include them in DA4 or DA5. This just makes it easier.

 

If they set it up right they won't have to. Most likely The new game will still be using the Frostbyte 3 engine so it should still work.



#2775
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