NO import...NO export...It's a questionnaire in the end. All these empty words... Maybe in the end you should reveal this VITAL info before PREODER?
Uh, they did? The Keep was announced almost a year ago, it isn't their fault you didn't keep up.
NO import...NO export...It's a questionnaire in the end. All these empty words... Maybe in the end you should reveal this VITAL info before PREODER?
Uh, they did? The Keep was announced almost a year ago, it isn't their fault you didn't keep up.
http://blog.bioware....ragon-age-keep/
I mean I read this and it was enough for me. Sorry for not spending every minute of my life on bioware.social
Dear friends... Do I really need to explain how your own game experience differs from Questionnaire?
In the end all these choices we made in DA1-2...it was all for nothing.
Dear friends... Do I really need to explain how your own game experience differs from Questionnaire?In the end all these choices we made in DA1-2...it was all for nothing.
Having used the Gibbed Save Generator to recreate my DAO world states free of bugs for import into DA2, I'd have to say the questionnaire option was far superior to direct import in that case. And now the questionnaire will be official, and come with music and pretty pictures. I'd have to call that a win.
http://blog.bioware....ragon-age-keep/
I mean I read this and it was enough for me. Sorry for not spending every minute of my life on bioware.social
Dear friends... Do I really need to explain how your own game experience differs from Questionnaire?
In the end all these choices we made in DA1-2...it was all for nothing.
But that suggests you play games only for their import potential...
My point is that "Import of your own experience" was a main feature, BioWare sign, selling point....whatever.
Now it's gone...
"But that suggests you play games only for their import potential..." I play games for various reasons. And yeah as long as DA is a game with a nice story which is created through your actions - I find import potential very important.
Guest_john_sheparrd_*
My point is that "Import of your own experience" was a main feature, BioWare sign, selling point....whatever.
Now it's gone...
"But that suggests you play games only for their import potential..." I play games for various reasons. And yeah as long as DA is a game with a nice story which is created through your actions - I find import potential very important.
Dude are you crazy? the dragon age keep is much better than just importing
it will be a basis for future DA games and without any importing issues
that way you will still experience a choice made in DA origins in DA IV or something like that
My point is that "Import of your own experience" was a main feature, BioWare sign, selling point....whatever.
Now it's gone...
"But that suggests you play games only for their import potential..." I play games for various reasons. And yeah as long as DA is a game with a nice story which is created through your actions - I find import potential very important.
They never, ever suggested that you could import saves from Origins or DA2 into the Keep.
Never.
The "import your experience" line refers to what the Keep does - it allows you to recreate a world-state to your liking, and import that into DA:I.
The Keep has a number of advantages over traditional imports, and for technical and legal reasons they simply aren't able to offer save-file imports directly from DAO or DA2 into DA:I.
http://blog.bioware....ragon-age-keep/
I mean I read this and it was enough for me. Sorry for not spending every minute of my life on bioware.social
Dear friends... Do I really need to explain how your own game experience differs from Questionnaire?
In the end all these choices we made in DA1-2...it was all for nothing.
The blog post says nothing about save games being able to be imported. It states they were trying to make it work with no promise that it would work. If that blog post was enough for you with the caveat they would say more about importing saved games in the months to come and you didn't check if anything changed it is your own fault for assuming it would work. And this especially considering it didn't even work at the time of the blog post.
And no, the changes you made in DAO and DA2 weren't all for nothing. Did you only play those games for the decisions or did you play those games because you enjoyed them? You can still make the exact same decisions you made in your playthroughs, so you can still end up with the exact same world state you had with your save games.
Importing your own experience was a main feature of DAO and DA2 but it was bugged. I don't see a reason to continue with the same bugged mess game after game when they can solve all issues at once with just one solution. I am of the believe that now "importing your own experience" works a lot better than before because of not having to worry about losing saved games, save games being lost and not having to worry about migrating to a different platform entirely (from last gen to next gen or to PC or to console).
Yeah, you are right. They never said... and they never stated...They have never said you could import save games. All they have said they were trying to make it work. They have also never stated you could export the game. It is not their fault you didn't do enough research on the Keep before preordering the game. And it is not as if they forced you to preorder this early either.
They never, ever suggested that you could import saves from Origins or DA2 into the Keep.
Never.
The "import your experience" line refers to what the Keep does - it allows you to recreate a world-state to your liking, and import that into DA:I.
The Keep has a number of advantages over traditional imports, and for technical and legal reasons they simply aren't able to offer save-file imports directly from DAO or DA2 into DA:I.
I thought I remembered Darrah or Laidlaw or somebody at least mention in the past that they were looking into the possibility of being able to do some sort of import from Origins or DA2 to Inquisition, at least on PC. No guarantee or anything of the sort but that it was (at the time) something they were still looking into.
It would be nice if at least from here on out, assuming there are more DA games post Inquisition, if you would be able to import your world state from Inquisition to whatever may come next, without having to do the Keep questionnaire or whatever form it takes. Make it so you can hit some "import" button and then review what the game has imported to check for accuracy and tweak as appropriate, instead of having to start from scratch.
There's been a lot of vague "we're looking into this and it might be possible down the line" sort of statements, but nowhere has anyone suggested that this was what the Keep can do, or will do.
When Fernando has talked about it directly a few times, there seemed to be pretty big technical and legal challenges standing in the way of exporting DAO or DA2 saves to the Keep - so I expect the undertone of all of those vague statements is to not get our hopes up.
But I think they've been clear enough that DA:I currently doesn't have a way to import old save files, and that's been the consistent message since they announced the Keep.
I'm someone for whom the worldstate import is the main selling point of the Dragon Age franchise, and I'm content with setting up my worldstate without a direct import.Dear friends... Do I really need to explain how your own game experience differs from Questionnaire?
In the end all these choices we made in DA1-2...it was all for nothing.
But I think they've been clear enough that DA:I currently doesn't have a way to import old save files, and that's been the consistent message since they announced the Keep.
I thought I remembered Darrah or Laidlaw or somebody at least mention in the past that they were looking into the possibility of being able to do some sort of import from Origins or DA2 to Inquisition, at least on PC. No guarantee or anything of the sort but that it was (at the time) something they were still looking into.
It would be nice if at least from here on out, assuming there are more DA games post Inquisition, if you would be able to import your world state from Inquisition to whatever may come next, without having to do the Keep questionnaire or whatever form it takes. Make it so you can hit some "import" button and then review what the game has imported to check for accuracy and tweak as appropriate, instead of having to start from scratch.
Dragon age Inquisition will (if your online) update the Keep for later games. They have said this many times now. The only catch is you have to be logged in to your origin account while you are playing. The Keep also allows you to share your story with others. It's sort of like what they did with the other 2 games, but more comprehensive.
I really just don't get the argument that playing previous games now means nothing. It means you know the world, the decisions, the options.... The Keep doesn't invalidate previous plays simply because a computer system isn't saying 'you did this' for you. Use the Keep. Make the same choices you made before and see how they turn out. If you go back for a second game, make different choices now, instead of having to play 80+ hours to achieve that world state.
I loved using Gibbed to get different ME outcomes and world states. I'd never have an ME3 playthrough with Ashley without it (no judgement).
Kaiden all the way! Good for you! ![]()
A browser based solution makes perfect sense to me.
In the past, save-based mechanisms have been hit and miss.
The illusion that everything you did in a play through is captured, is just that, an illusion, if the flags were not set to be captured, it's not captured.
I suspect even answering 300 questions will be mile quicker than a re-play through, aside of the technical issues.
And we should have fun playing around with the Keep ahead of game release, so no pressure.
They never, ever suggested that you could import saves from Origins or DA2 into the Keep.
Never.
The "import your experience" line refers to what the Keep does - it allows you to recreate a world-state to your liking, and import that into DA:I.
The Keep has a number of advantages over traditional imports, and for technical and legal reasons they simply aren't able to offer save-file imports directly from DAO or DA2 into DA:I.
Yeah, but it would be better to import your saves from DAO/DA2 into the Keep and then edit them as you see fit and go from there. I mean how are we supposed to remember all 300 choices for 16 playthroughs?
Yeah, but it would be better to import your saves from DAO/DA2 into the Keep and then edit them as you see fit and go from there. I mean how are we supposed to remember all 300 choices for 16 playthroughs?
Yeah, but it would be better to import your saves from DAO/DA2 into the Keep and then edit them as you see fit and go from there. I mean how are we supposed to remember all 300 choices for 16 playthroughs?
They did say that there would be a description of the situation that requires a choice. Like if you couldn't remember who Dagna was, but then it could say something like: A dwarf wanted to study at the circle of magi, did you 1) talk to the first enchanter about the possibility or 2) tell her father to keep her from going. The Keep is supposed to be for people who have played and people who haven't played before, so small bits of context are expected.
Yeah, but it would be better to import your saves from DAO/DA2 into the Keep and then edit them as you see fit and go from there. I mean how are we supposed to remember all 300 choices for 16 playthroughs?
If you can't remember the choices then they must not mean very much to you can they? If you can't remember them then it doesn't matter anyways, you won't know how your previous games have effected what happens in DAI. Just make 16 different worldstates using the Keep.
Devtek has it absolutely right, if you don't remember it, or you don't care, you don't need to track it.
It would matter to me if Bella and Lloyd in Redcliffe tavern were alive/dead.
I would not be troubled if Baizyl Harrowmont's love life was exposed in Orzammar or not.
And one would suppose that the only flags that will be pursued in the Keep (unless BioWare are playing double-bluff)
are those that have a possible in-game outcome.
Why ask about Dagna if she does not appear or is referenced in dialogue.
BioWare will also have decided upon a default canon world state - for those who do not pick - and that will itself be interesting.
Devtek has it absolutely right, if you don't remember it, or you don't care, you don't need to track it.
It would matter to me if Bella and Lloyd in Redcliffe tavern were alive/dead.
I would not be troubled if Baizyl Harrowmont's love life was exposed in Orzammar or not.
And one would suppose that the only flags that will be pursued in the Keep (unless BioWare are playing double-bluff)
are those that have a possible in-game outcome.
Why ask about Dagna if she does not appear or is referenced in dialogue.
BioWare will also have decided upon a default canon world state - for those who do not pick - and that will itself be interesting.
They've also said that if in later games a choice becomes pertinent then it would be added to the Keep. Therefore allowing for the choice to be used.
I'm fine with the Keep idea. I never played through Awakenings because even though I picked the import of mine that fit best with its chosen canon, it still annoyed me enough that I got upset and quit fairly early in. The Keep will apparently give me a chance to not only make the major decisions I missed out on by not having played it, but it will free me from having to play through DA2 another three times to keep up with some of my other Warden saves.
Additionally, I like the idea that I can vary the worlds I play in by being free to make choices I just can't necessarily bring myself to make while actually playing a character. It's one thing to set up a world with a ruthless Warden or Hawke and quite another to actually play one when you're invested in the character.
I still find the idea of the Keep being an exclusive cloud application to be a terrible idea.
As with everything online - optional is fantastic - exclusive is terrible.
I don't care if it comes 6 months after release - but boy do I hope a patch or addition brings the function of the keep to an offline localised level allowing future save games builds without requiring an internet connection.
You have a point with that. I would say The Keep is part of the price we are paying to have a game that won't need a persistent online connection to be played.
Hopefully, you can set your beginning world state with it, start a game and come back to it later, and if things ever come right down to it, they will allow the client to be made available so that it can be used without a Cloud.