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The Dragon Age Keep (No Save Game Importing)


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#3701
Arvaarad

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Whenever people mention minor details being flagged by an import, and then mention that they can't remember all the decisions they made, I get confused. If it was so minor that even YOU can't remember it, how would you know if it was missing or not so you could care? ;)


It's not that I'd specifically know that I messed up a minor choice... it's the knowledge that I likely mis-checked some minor choices that would plague me.

My protagonists sometimes had minds of their own, and made decisions almost without my input. Sometimes, in the moment, they acted "against" their prevailing character. Sometimes it's hard for me to remember which choice they made, but I feel like they wouldn't really be the same person if I put a lot of wrong choices into the Keep. Especially for minor choices that provide a lot of nuance to the warden's and Hawke's personality. Plus, there's the possibility, Maker forbid, that I misremember the choice when working through the Keep, then remember correctly when the "wrong" consequence happens in the game.

Of course, I'd be ok with overriding conflicts (e.g. if the Zevran resurrection bug had occurred in my canon... it wouldn't, though, because Zevran is my best bud), but I wouldn't want to make an avoidable import mistake.

However, I understand that resolving conflicts is probably why starting with an uploaded import is so hard (along with the complexity of save states making it difficult to judge a legitimate save from one riddled with mods or stack overflow exploits). But a sentimental part of me hopes that it's technically possible, if not at release, in some later iteration of the Keep. :)

#3702
Heimdall

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What system do you play on? I don't think it's been said one way or another if we can save multiple world states at once. You could create a second profile on your system. Once the first person launches and loads the game on their profile the second person can change the state and launch it up under their profile using the same origin account.

I don't think its been said either, but they did say that communication with the Keep would only be necessary at the start of the game presumably the game supports multiple simultaneous playthroughs.  So I don't think it would be a problem.


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#3703
aaarcher86

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I don't think its been said either, but they did say that communication with the Keep would only be necessary at the start of the game presumably the game supports multiple simultaneous playthroughs.  So I don't think it would be a problem.


Yeah, it'll definitely be possible in some capacity. I can't remember which game I just played that only allowed for one game at a time on a single profile, but that's how we got around it.

#3704
Sanunes

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I apologize if this has been asked but I did a bit of searching and didn't see this anywhere.

 

Question, my wife and I have always played under a single Origins account because, well who cares up to now. It would be easier to not dink about with that scenario. I know we can set the world state but can we set multiple states fot the world (i.e. have different "saves") or we can each play our own "version" of Thedas or else do we set the one states and run the game and it will import those decisions and then we go set the other person's world state, load the game import and that character's world is set.  I hope either of those works and the game isn't constantly phoning home to the Keep to get my answer so we have to create one world and leave it set until we finish a playthrough.

 

I wish I could remember where I heard it, but I almost 100% sure they said you can have multiple world states.  Now that might mean you have different ones stored in The Keep and you would have to download a new one for when you are about to start a new game, but it might also mean that you can have multiple on the same platform.



#3705
Sanunes

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Wow... did not know that those were the decisions that were flagged in transferring from Origins to  DA2.  0o

 

Kinda makes any argument of the keep not representing their saves as well as a direct import look pretty dumb.  o0

 

 

Also, according to that list, it looks like more than just the Zevran flag was bugged.  Nathaniel's one will mark him as dead if he wasn't in your party at the end of Awakening, and it says about 5 of the codex entries don't save properly.

 

It is a valid concern, I think the big difference with Dragon Age versus Mass Effect is that you have a different character so its harder to try and find a way to incorporate the smaller choices for with Mass Effect it makes sense that people remembered "This is my favorite store on the Citadel" comes back to haunt Shepard in Mass Effect 3, but if you weren't playing Shepard I don't think it would have the same impact.

 

In one of the older YouTube videos that is linked in this thread they were talking about how the direct save imports work and its a mess for they have to make sure multiple variables are properly flagged and try and find their location for importing to the next game. I think that is probably part of the problem between Dragon Age: Origins and Dragon Age 2 as well for they might not have planned to ever importing from one game to the next, its just because people liked it so much with Mass Effect they tried to continue it inside of Dragon Age as well.



#3706
Lucky Thirteen

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My protagonists sometimes had minds of their own, and made decisions almost without my input. Sometimes, in the moment, they acted "against" their prevailing character. Sometimes it's hard for me to remember which choice they made, but I feel like they wouldn't really be the same person if I put a lot of wrong choices into the Keep. Especially for minor choices that provide a lot of nuance to the warden's and Hawke's personality. 
 

 

As someone who writes a lot, I have to say, if this worries you this much you must pick up writing because RPG video games are never going to satisfy you. Just do it as a hobby, fanfiction, anything. I had to learn that the hard way after ME3 and the removal of the middle option, leading to my Shepard either being extremely bitchy or extremely gagging, pathetically good.

 

For Inquisition, I think they need to not bother touching Hawke or Warden as much as possible. Having a new character every game allows Bioware more creative leeway with minimal anger from their fans. I'm willing to bet The Keep will not touch anything like minor, nuance character details such as individual personality traits or appearance. It'll just look at the major events, and there will just be a minor, neutral mention by someone regarding the two previous heroes in the game. They really shouldn't have even done this whole, oooo they both mysteriously disappeared, instead of just leaving the two characters up to fan interpretation. I've got the feeling they have really shot themselves in the foot with that.



#3707
coldwetn0se

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Being able to have multiple PC's saved on your console or PC of choice, has always been possible in the Dragon Age games. I suspect that will continue to be true. (I am one of those people who makes multiple characters to play, often at the same time.)

Games like Dragon's Dogma, for example, only allow for one character save at a time. So making multiple console profiles, is one way to get around only being able to play one PC at a time. DA has never been set up like this. I don't expect they will change that.

#3708
tmp7704

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Why would I include a decision that has no impact on the keep checklist? It doesn't make sense.

Simple, if cynical, answer would be -- to create impression that (a lot) more of your old choices have impact on the new game, and thus please those who played the older games and are under a belief that their decisions should have world-altering consequences.

#3709
Devtek

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Simple, if cynical, answer would be -- to create impression that (a lot) more of your old choices have impact on the new game, and thus please those who played the older games and are under a belief that their decisions should have world-altering consequences.


I like to believe that they are there "just in case" Bioware ever wanted to use them at some future date. Like if there is some giant crazy scenario where the Warden, Hawke and the Inquisitor ever have an adventure together (which they probably won't). Even if most of the choices have no direct impact on the upcoming game I think it's kind of neat that we will be able to have "our history" chronicled in some way that isn't hidden in the DoNotDelete folder of my third external hard drive.
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#3710
Andraste_Reborn

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It's a lot better to put plenty of decisions in now just in case they want to use them later than it is to have to go back when one of the writers decides they want to put in an optional a side quest involving Zerlinda's kid in three games time.

 

Also, the more choices there are, the less obvious it is which ones will have an impact on Inquisition. I actually hope there are plenty of things in there that do nothing; that way I won't feel spoiled about which ones are actually important.


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#3711
Gregolian

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I really hope this gets released to the public soon.



#3712
Heimdall

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It's a lot better to put plenty of decisions in now just in case they want to use them later than it is to have to go back when one of the writers decides they want to put in an optional a side quest involving Zerlinda's kid in three games time.

 

Also, the more choices there are, the less obvious it is which ones will have an impact on Inquisition. I actually hope there are plenty of things in there that do nothing; that way I won't feel spoiled about which ones are actually important.

With 300+?  I'd say the chances of guessing which ones will feature prominently are pretty minimal.



#3713
Wulfram

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I feel the choices I made when I was "in character" with that play-through are likely to be more interesting than the ones I'd recreate if I had to remember them many years later, with various other playthroughs in between.

 

For example, the fact that my canon Shepard let Tali get exiled would have been lost if I hadn't been able to import.


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#3714
Jawzzus

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oops



#3715
Kantr

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More invite times.

Fernando Melo ‏@DiscoBabaloo 8m

 

Another round of #dragonagekeep invites is on its way!


I'm so excited for getting into the keep beta that I set up this rule in my inbox.

Matches: from:(onlinecommunity@bioware.com)
Do this: Star it, Never send it to Spam, Mark it as important
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#3716
King Cousland

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Nothing...

 

tumblr_mnt6wnw49M1rx891yo2_500.gif


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#3717
Caja

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^ LOL. That sums up my feelings pretty well. Nothing here either. *sigh*

 

Gosh, how many people applied for the beta test anyway? 



#3718
Fernando Melo

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That wraps up the invites for today, but we'll have more very soon.


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#3719
Kantr

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I hope mine just turns up while I'm sleeping ready for me in the morning. Ah well. More very soon is what I like to hear.



#3720
KC_Prototype

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Well....Still waiting.



#3721
Heimdall

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Despair...

#3722
movieguyabw

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That wraps up the invites for today, but we'll have more very soon.

 

Like "in a few hours" soon??  *hopeful gaze*  :)     lol

 

 

Probably going to check again in like half an hour, because I heard sometimes it takes a while to get the email, but highly doubt I got in.  :\      Oh well, I'll just patiently wait here, until the next announcement.  Really, the wait isn't excruciating or anything...  Really, it isn't, I swear.  :unsure:



#3723
SketchPanic

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Also, be sure to check your spam! Last thing you would want to do is find out you made it when it's too late because it was in a junk folder! D:



#3724
ArtemisMoons

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Let us, all of the sad pandas, join together and wallow in tears and sadness until the next wave of beta invites roll out. And then we'll do it again then. xD


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#3725
aaarcher86

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Worth posting here from Twitter thread:

 
User
This has probably been asked before, but can we have multiple world-states saved on The Keep or can we only have one?
 
Mark Darrah ‏@BioMarkDarrah
You can have more than 1. One will be set as your "active" state