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The Dragon Age Keep (No Save Game Importing)


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#4401
Warden_of_all

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So will these 5 file saves that we create be stored into the keep and we just take one of them out when we start a new game or can they be inputted into the game and we won't have to go back to the keep if we wish to stick with just these 5 file saves and just have to be online when we click "New Game" and just choose from the list of the five?

Hope my question was clear.  :)

From what Allan said you will choose one state on the Keep as your current state. The game will then allow the Default state or the state you choose from the Keep to be imported. If you want to use a different state that you have on the Keep, you will have  to go back to the Keep to select it as your current state. Then you can use that one when you start a new game.



#4402
BlueFlame527

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From what Allan said you will choose one state on the Keep as your current state. The game will then allow the Default state or the state you choose from the Keep to be imported. If you want to use a different state that you have on the Keep, you will have  to go back to the Keep to select it as your current state. Then you can use that one when you start a new game.

Thanks for the clarification. Just read his post and got kind of confused.  :)



#4403
Warden_of_all

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Thanks for the clarification. Just read his post and got kind of confused.  :)

Yeah, I know what you mean. I still don't understand why it has to be that way, since the Keep fixes all the Flags that the save games from previous games had. I mean it wasn't the game itself that screwed up the import it was the saves that were screwed up. So if the info on the Keep is correct it should work if you have two world states to choose from or six.



#4404
Gold Dragon

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5 states, 5 wardens.  Not a problem.

 

As I have 4 female wardens and 1 male, and only 1 Hawke, period,

 

Having to choose Which one online online wasn't much of a surprise, but can get to be a hassle.



#4405
Thandal N'Lyman

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5 is the arbitrary number for now - we have to start with something.  From that we can estimate storage size vs how many people we expect to use Keep etc. So final number could still change.  Also, bear in mind that once you've imported the world state into DAI you could technically free up that slot again on Keep.  

 

Lastly, to customize a world state you always need to go into the Keep and do that there (after which you set it to be ready for import into DAI) - however, if you just want to import a world state that you previously set to be ready for import, then you just stay in-game and import on new game start, without having to go back to Keep.

 

Hope that helps,

F.

 

So help me here, Fernando...

 

I create "Keep World-States" Alpha, Beta, Gamma, Delta, and Epsilon.

 

I designate Gamma for Import, then:

 

Start DA:I, import Gamma, and play Game One.

Play to some point and save Game One.

Exit DA:I

 

Go back to the Keep and designate Delta for Import.

Start DA:I, import Delta, and play Game Two.

Play to some point and save Game Two.

Exit DA:I

 

Now, when I re-start DA:I, I get to choose whether to "Resume" Game Two, or to "Switch Characters" and load Game One, right?  Right?!?

 

Rinse-Repeat for my other Keep World-States, then create five more in the Keep to reflect five more playthroughs of DAO-DAA-GoA-WH-DA2.

 

(You think I jest?  Au contraire!)



#4406
Warden_of_all

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So help me here, Fernando...

 

I create "Keep World-States" Alpha, Beta, Gamma, Delta, and Epsilon.

 

I designate Gamma for Import, then:

 

Start DA:I, import Gamma, and play Game One.

Play to some point and save Game One.

Exit DA:I

 

Go back to the Keep and designate Delta for import.

Start DA:I, import Delta, and play Game Two.

Play to some point and save Game Two.

Exit DA:I

 

Now, when I re-start DA:I, I get to choose whether to "Resume" Game Two, or to load Game One, right?  Right?!?

 

Rinse-Repeat for my other Keep World-States, then create five more in the Keep to reflect five more playthroughs of DAO-DAA-GoA-WH-DA2.

 

(You think I jest?  Au contraire!)

That is exactly what they are saying. lets just hope that there isn't a save game limit.


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#4407
pdusen

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Then why have a default one? It can still cause the same thing.

 

Because if there's a bug selecting a state in the keep, all they need to do is update the keep to fix it.

 

If there's a bug selecting a state in the game itself, the game needs to be patched, which means they need to go through a big, expensive, time-consuming patching and certification process just to get the import working.

 

That's why it's important to do as much of it in the keep, and not in the game, as possible.



#4408
Allan Schumacher

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Then why have a default one? It can still cause the same thing.


No. It means that the game will always ask the same thing. The game just says to the Keep "give me the thing." It doesnt really care what it is. The Keep site is what determines what "the thing" is. So we could suddenly allow a billion states and we won't have to make sure "does the game properly support this." It only ever asks for the thing.


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#4409
MrMrPendragon

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That is exactly what they are saying. lets just hope that there isn't a save game limit.

 

I doubt there'd be a save game limit. Once you import AND save, the save file would have already read and accounted for the choices you imported. So even though you import a different world state, the save file with the previous world state should still be there, allowing you to have two separate save files each having a different world state.

 

I'm not sure about that. I just based this on the fact that you can keep multiple saves that are drastically different from each other choice-wise in the previous games. This one shouldn't be any different.



#4410
Bellanaris88

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Ok. I have another question.

 

In the FAQ it's again confirmed that the Keep will upload my progress, if I'm online. That's great, but my question is: Will this be stored seperately or will my saves use one of those 5 world state slots?



#4411
Fettolini

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Ok. I have another question.

 

In the FAQ it's again confirmed that the Keep will upload my progress, if I'm online. That's great, but my question is: Will this be stored seperately or will my saves use one of those 5 world state slots?

Or, to ask it in a different way, is DA:I info a part of DA:O/DA2 "world state"?



#4412
Mistress9Nine

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What about deleting the world states? I have 9 playthroughs planned and I want them all with different backstories. After completing the first 5 can I delete them and create 4 new ones? Obviously my number 1 choice would be to get some extra slots (I might even pay a few dollars for 5 extra slots), but I would like to know if anything is planned.



#4413
dutch_gamer

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What about deleting the world states? I have 9 playthroughs planned and I want them all with different backstories. After completing the first 5 can I delete them and create 4 new ones? Obviously my number 1 choice would be to get some extra slots (I might even pay a few dollars for 5 extra slots), but I would like to know if anything is planned.


Don't give EA even more ideas to make some more profit. The willingness to pay extra can eventually result in the entire Keep costing a fee for everyone.

#4414
Bellanaris88

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Or, to ask it in a different way, is DA:I info a part of DA:O/DA2 "world state"?

 

Yeah, that's what I mean. I don't want to lose my DA:I progress, when I delete or alter any of my world states to start a new game.



#4415
tipper111

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Yeah, that's what I mean. I don't want to lose my DA:I progress, when I delete or alter any of my world states to start a new game.


I don't think you do since you only log in once to set the world state you require so after that all the decisions you made are already in ur game . that's how I understand it but I could be wrong

#4416
Heimdall

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I don't think you do since you only log in once to set the world state you require so after that all the decisions you made are already in ur game . that's how I understand it but I could be wrong

The question is how the DAI progress is recorded in the Keep, I believe.



#4417
aaarcher86

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 The game just says to the Keep "give me the thing."

 

sooooo, the Game is essentially a toddler?!  Got it :P


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#4418
aaarcher86

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What about deleting the world states? I have 9 playthroughs planned and I want them all with different backstories. After completing the first 5 can I delete them and create 4 new ones? Obviously my number 1 choice would be to get some extra slots (I might even pay a few dollars for 5 extra slots), but I would like to know if anything is planned.

 

They said you can delete your world states.  So if the number remains 5, you could just delete them and replace them for all of your play throughs.



#4419
ElitePinecone

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Now, when I re-start DA:I, I get to choose whether to "Resume" Game Two, or to "Switch Characters" and load Game One, right?  Right?!?

 

From my understanding:

 

Yes, once you start a new game, the Keep data is "baked" into the normal save game. You switch between save games or characters just like you'd do in Origins or DA2.

 

The Keep only comes into it during character creation.

 

As to the second thing, the five-worldstate limit only applies to the number of states that can be stored on the Keep at any one time.

 

If you had 30 Wardens or Hawkes or whatever, you could conceivably make five of them into Keep states, start five new games with those Keep states, then delete the worldstates from the Keep and make another five. Rinse and repeat. You'd end up with an awful lot of new games sitting in your DA:I system, but it is technically possible to import 30 worldstates through the Keep (in groups of five).

 

Once the Keep data is imported into DA:I and saved into the save game, it doesn't need to be left on the Keep as a worldstate. The decisions are already part of the new DA:I save file.

 

Hope that's clear.



#4420
Bellanaris88

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Yes, that's clear. My concern is just how my DA:I progress is stored in Keep. I assume it will be done the way they did it with DA:O and DAII, that my characters will be uploaded and their progress/story will be saved. I just hope that's seperatly from this 5 world states, so I can save more than 5 Inquisitiors in the Keep.



#4421
Wulfram

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It's a shame we couldn't save the game before character creation, then.



#4422
ElitePinecone

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Yes, that's clear. My concern is just how my DA:I progress is stored in Keep. I assume it will be done the way they did it with DA:O and DAII, that my characters will be uploaded and their progress/story will be saved. I just hope that's seperatly from this 5 world states, so I can save more than 5 Inquisitiors in the Keep.

 

Ah, that's a bit trickier. I guess it depends how Inquisition save files are being uploaded to the Keep, and whether there's a limit there too.



#4423
Heimdall

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Ah, that's a bit trickier. I guess it depends how Inquisition save files are being uploaded to the Keep, and whether there's a limit there too.

I don't think its a matter of uploading files, rather the Keep may have separate "output" files that notes all the plot flag and whatnot for Inquisition. *shrug*



#4424
Thandal N'Lyman

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From my understanding:

 

Yes, once you start a new game, the Keep data is "baked" into the normal save game. You switch between save games or characters just like you'd do in Origins or DA2.

 

The Keep only comes into it during character creation.

 

As to the second thing, the five-worldstate limit only applies to the number of states that can be stored on the Keep at any one time.

 

If you had 30 Wardens or Hawkes or whatever, you could conceivably make five of them into Keep states, start five new games with those Keep states, then delete the worldstates from the Keep and make another five. Rinse and repeat. You'd end up with an awful lot of new games sitting in your DA:I system, but it is technically possible to import 30 worldstates through the Keep (in groups of five).

 

Once the Keep data is imported into DA:I and saved into the save game, it doesn't need to be left on the Keep as a worldstate. The decisions are already part of the new DA:I save file.

 

Hope that's clear.

 

Right.  All that is my understanding as well.  I just want Fernando (or some BioWare Staff member) to confirm it as correct.

 

As for having "an awful lot of new games sitting on your DA:I system... I certainly expect so!

 

I have dozens of characters in my DAO collection, some of which have many hundreds of saves.

My "\Characters" folder is several GBs, and growing.

 

Maybe the more important question is not; "How many World-States can one have on the Keep?", but "How many individual DA:I character/game progress records (saves)?"



#4425
aaarcher86

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I would also love some clarification on how the uploaded progress is saved and stored in the Keep and/or if the uploaded progress gets removed if you delete the Keep file.