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The Dragon Age Keep (No Save Game Importing)


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#4551
AbsolutGrndZer0

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Still a sad panda here too. :(

 

I have Xbox One and I can reassure you guys then whenever I have downloaded something from the online store on my name, the game was also available to my boyfriend when he logged in as well. So I'm sure DLCs will be the same way. :)

 

Just to give everyone that might not know the full 411 on how Xbox Marketplace authorization works (at least as I understand it)... Your console has the licenses for your account saved and ANY account on that Xbox can use the purchases.  However,  your licenses can only be on one Xbox at at time (unless you keep the old Xbox offline, but as soon as ANY account is logged into Xbox Live, it will deauthorize it), and you can only migrate your licenses once a year.   So, if you play your account from another Xbox where your licenses are not stored, then you can only play your purchases while logged into Xbox Live, and other accounts on the unlicensed Xbox cannot play your purchases unless you are able to have more than one account logged in (like fighting games that let each player have their own accounts)



#4552
Kenny Da Finn

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Just to give everyone that might not know the full 411 on how Xbox Marketplace authorization works (at least as I understand it)... Your console has the licenses for your account saved and ANY account on that Xbox can use the purchases.  However,  your licenses can only be on one Xbox at at time (unless you keep the old Xbox offline, but as soon as ANY account is logged into Xbox Live, it will deauthorize it), and you can only migrate your licenses once a year.   So, if you play your account from another Xbox where your licenses are not stored, then you can only play your purchases while logged into Xbox Live, and other accounts on the unlicensed Xbox cannot play your purchases unless you are able to have more than one account logged in (like fighting games that let each player have their own accounts)

 

This is correct but could be a little bit confusing for some so I'm just going to simplify it a bit for both the Xbox One and 360 as they have slight differences.

 

Xbox 360

All licenses for digital content are linked to your gamertag. This means as long as you purchased the content you will be able to play it on your account across any console.

The console that you purchase the content on also has a licence for that content. This means that anyone else's account can also use that content even if they don't own it themselves.

What you can't do is download content on another console through your account and let someone else play it while you are not signed in.

As mentioned by AbsolutGrndZer0, there is a way to transfer console licences from one console to another but there are limitations on this.

 

Xbox One

The Xbox One is very close to the same system.

All content you purchased is linked to your gamertag and can be played on any console as long as you are signed in.

The difference is that you can now set a "Home" console. This is a easy way to transfer all licences from one console to another and can be set from the Xbox One. Unlike the 360 which needs to be done through Xbox.com.

The "Home" console will also share gold with anyone else who is logged into that console.

The amount of times you can change your home console is limited as well.

 

A bonus of the Xbox One system is that if you have someone you want to share stuff with you can set your "Home" on their console and they can set theirs on yours. This means you both get full access to each others purchased content.
I currently share gold to my younger brother by using this method.


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#4553
Darth Death

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I don't think anyone should take not being accepted as an insult to their status as a fan. Even at this point they've only accepted single-digit percentages of all the people who applied, probably less than 10%.

I hate it when devs treat betas as special privileges to their customers. The more people testing DA Keep, the better.



#4554
QueenPurpleScrap

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 I finished my DA2 playthrough. As promised here is my spreadsheet: World-state choices on Mediafire. I know it has some stuff that's unnecessary since for DA2 I used more of the quest list and approval dialog and in DAO I used more codex entries and slideshow information. Rather than pare out the stuff I am pretty sure isn't going to be in the Keep I left it in since some people said they couldn't remember everything and it might help. It'll be interesting to see how close I am to the Keep, which will certainly have a better presentation. 



#4555
Sanunes

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I hate it when devs treat betas as special privileges to their customers. The more people testing DA Keep, the better.

 

Not if it is in an incomplete state there has been enough MMO betas where people judge the final product based on what they see in the beta and with The Keep its probably still being refined.


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#4556
Sanunes

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 I finished my DA2 playthrough. As promised here is my spreadsheet: World-state choices on Mediafire. I know it has some stuff that's unnecessary since for DA2 I used more of the quest list and approval dialog and in DAO I used more codex entries and slideshow information. Rather than pare out the stuff I am pretty sure isn't going to be in the Keep I left it in since some people said they couldn't remember everything and it might help. It'll be interesting to see how close I am to the Keep, which will certainly have a better presentation. 

 

Thanks for sharing, have you thought of using Google Docs to share the document as well and just make sure that it is set to read only? That way anyone can edit and keep their changes.



#4557
QueenPurpleScrap

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Thanks for sharing, have you thought of using Google Docs to share the document as well and just make sure that it is set to read only? That way anyone can edit and keep their changes.

 

I'm not much of a Google person, so I don't think I'll go that route right now. Appreciate the thought.



#4558
ElitePinecone

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I hate it when devs treat betas as special privileges to their customers. The more people testing DA Keep, the better.

 

Eventually, sure, but right now if it's a small team working on it they probably want to keep the feedback at a manageable level. An ultra small beta group means they can be super-specific about which kinds of people are involved, what sort of responses they're getting, and what needs to be polished or improved before launch.

 

(Giving tens of thousands of people access at this point, when they're still ages from launch, doesn't really seem like the best idea to me.)

 

It's also pretty remarkable that there have been literally no leaks from the Keep yet, and I'm sure part of the reason for that is they've kept the group so small.  


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#4559
Fiery Phoenix

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They are supposed to release a public beta for the Keep sometime before launch, right?



#4560
ElitePinecone

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I believe the plan was to stress-test it before launch with a significant number of users, to check if their server infrastructure and whatever is up to the task of handling thousands of people using it simultaneously. 

 

Not sure when that would be, or how many people it would involve, though. 



#4561
Kantr

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Based on the release date of October, they said sometime in September. Now they have been given more time it's likely to be an open beta sometime in October



#4562
Jawzzus

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Before the game is all they've really said for sure, they usually say probably about a month or so, but they aren't sure.  It could be a month, it could be a week before the game.



#4563
Darth Death

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It's also pretty remarkable that there have been literally no leaks from the Keep yet, and I'm sure part of the reason for that is they've kept the group so small.  

That & blood magic, no doubt. My curiosity will have to wait, apparently.  


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#4564
OfficerDonNZ

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The beta testers would likely have to sign an NDA as well. That said there's at least two videos about done by two of the testers with their thoughts on the Keep. They haven't said anything detailed because they can't but it's informative all the same. They're linked somewhere in this thread from memory.



#4565
fchopin

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I am not sure if some asked this already so forgive me if it has been asked before.

Will Bioware create a script or whatever is needed so we can use to find out options we have made from our old saves in a text file?
I like to play DAI with save options i made in the past but cannot remember them so this would be useful as we could get the info and then enter the correct options for the Keep.

#4566
Thandal N'Lyman

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The release date for the Keep has repeatedly been given as "About a month before the game".

At that point, it won't be a "beta", it'll be The Keep, ver. 1.0.

With the release of DA:I moved to Nov, that puts the Keep's release around the first week of Oct. So any large-scale testing will have to be wrapped-up by early-to-mid-Sep.


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#4567
Finnn62

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I'm still waiting for this :( hope it comes out soon



#4568
clone wars

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Pick me bioware please

#4569
SofaJockey

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Pick me bioware please

 

Ha, you made me think of this...

 


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#4570
Zarord

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Ha, you made me think of this...

 

 

I'd go with this https://www.youtube....h?v=UqVhKWYJLR4



#4571
aaarcher86

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I'm still waiting for this :( hope it comes out soon

 

Probably not until October sometime. 



#4572
Guest_TheDarkKnightReturns_*

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No Keep, no new videos, no news. What's a vigilante to do?


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#4573
Amy326

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No Keep, no new videos, no news. What's a vigilante to do?

Raid Bioware and Robin Hood every copy you can find of the game?



#4574
aaarcher86

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No Keep, no new videos, no news. What's a vigilante to do?

 

I think your Avatar shows the answer to that...



#4575
Guest_TheDarkKnightReturns_*

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Raid Bioware and Robin Hood every copy you can find of the game?

 

Unless there's criminal activity going down in Edmonton there's no reason for me to go there. Besides, got my hands full with Gotham.  ;)


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