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The Dragon Age Keep (No Save Game Importing)


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#4951
Kantr

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Rather than juggling between two threads, how about you repost your OP from the other thread into this one, I link to that one in the OP?  I can probably trim down the OP to be just a link to the thread just to help out on maintenance?

The current Start of this thread is fine (not that everyone reads it). People might be less inclined to follow a link though



#4952
BobZilla84

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You know my only real concern with the Keep is this 5 World States stuff mainly because after watching GamerMds video on the keep she said creating your World States can take some time and I think having to delete one that you spent time creating to make another is a bad design choice.

 

I think the Max Number of World States should be 10 not 5 because alot of people that have played these games non stop and have finished complete Playthroughs for every Origin will have a rough time having to constantly create,delete and create again and that is really going to suck A**.


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#4953
Jorina Leto

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You know my only real concern with the Keep is this 5 World States stuff mainly because after watching GamerMds video on the keep she said creating your World States can take some time and I think having to delete one that you spent time creating to make another is a bad design choice.
 
I think the Max Number of World States should be 10 not 5 because alot of people that have played these games non stop and have finished complete Playthroughs for every Origin will have a rough time having to constantly create,delete and create again and that is really going to suck A**.


You are not supposed to play the SP more than five times. You are supposed to play MP and buy Platinum.
Of course they could also sell more slots.

#4954
Kidd

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I think the Max Number of World States should be 10 not 5 because alot of people that have played these games non stop and have finished complete Playthroughs for every Origin will have a rough time having to constantly create,delete and create again and that is really going to suck A**.

This is also true in reverse. Meaning that sure, there's many who have over 5 playthroughs (I'd wager the amount of players is somewhere in the thousands). But that's also a very small percentage of the player base.

If we assume 3 million players will use the Keep, the vast majority of those 3 million will only create one(1) world-state. That means 3 million world-states total aside from the part of the hardcore player base who replay the game a lot. The thousands of players who would benefit from having more than 5 world-states are probably such a minority that there will barely be a noticeable blip in the usage statistics or space used for the Keep if we were allowed more than 5 states.

Yes, I'm aware of my bias in finding an explanation like that. It's no secret that I would like more slots ;) But I still think it's a sound reasoning?
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#4955
Sanunes

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This is also true in reverse. Meaning that sure, there's many who have over 5 playthroughs (I'd wager the amount of players is somewhere in the thousands). But that's also a very small percentage of the player base.

If we assume 3 million players will use the Keep, the vast majority of those 3 million will only create one(1) world-state. That means 3 million world-states total aside from the part of the hardcore player base who replay the game a lot. The thousands of players who would benefit from having more than 5 world-states are probably such a minority that there will barely be a noticeable blip in the usage statistics or space used for the Keep if we were allowed more than 5 states.

Yes, I'm aware of my bias in finding an explanation like that. It's no secret that I would like more slots ;) But I still think it's a sound reasoning?

 

The problem with that kind of guesswork is what happens if everyone that buys Dragon Age: Inquisition decides to max out their slots in The Keep? Right now my belief is that they are over estimating how many people will be using The Keep and how many characters each person will create and then modify once the game goes live.  That seems to be the attitude I have been getting from all aspects of Dragon Age: Inquisition and I rather they under promise what they can do instead of over promise and we encounter major issues.

 

I remember when World of Warcraft first launched and all the server issues because Blizzard sold in a few days what they were expecting to sell over a full year so they had major service interruptions for at least the first month before the game was stable enough to cope to the flux of users and the only way to fix it was to add more servers and get more bandwidth to the game and that took time.  So if it means not encounters a similar issue because I am limited to five characters for the first couple of months I am fine with that because I rather have less characters with The Keep then not being able to use it at all.


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#4956
Jawzzus

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That's probably also going to be looked at when they do the grand open stress testing before the game.  If the majority of people create the max states and then delete and recreate, maybe they will put more in before the game.  I don't know if thats what they are doing, this is just speculation



#4957
Neverwinter_Knight77

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I'm a little confused. They claim that there is no character creator in the Keep, so how are they going to handle a custom Hawke? I suppose they could slap a random full-face helmet on there. I think the Helm of the Champion is open-faced.

#4958
AshenEndymion

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I'm a little confused. They claim that there is no character creator in the Keep, so how are they going to handle a custom Hawke? I suppose they could slap a random full-face helmet on there. I think the Helm of the Champion is open-faced.

 

The Keep won't handle a custom Hawke, beyond maybe allowing you to say "I had a custom Hawke"...

 

If a PC from one of the prior DA games appears in Inquisition, there will be a CC, in Inquisition, for you to adjust their appearance.  When? Where? No information on that is available...



#4959
AbsolutGrndZer0

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The thing is, I care a lot about the choices I made in the first two games. All of my playthroughs have been completionist, and I want my choices (even the little ones) to matter in DAI. I definitely won't be skipping some 'minor' Keep questions/choices just because I don't remember them. I can probably remember most, if not all, of the 'major' decisions, but the thing is, I never realized until now just how packed full of content the first two games are, so much so that it's impossible (at least for me) to recall every single story or plot twist. On top of that, there's all the expansion/DLC content, companion-related quests, etc. to contend with, too.

 

In fact, I almost find it a little hard to believe that all the choices referenced in those Keep screenshots are actually going to matter, are actually going to have repercussions, in DAI (and think of how much more we aren't privy to yet!). I guess I'll be forced to do a lot of cross-referencing and Wikiing to fully utilize the Keep, although that does seem like it'll be a lot of hassle, and the ability to import saves would save us a lot of inconvenience.

 

Yes, but they had so many bugs with how games imported from DAO even to DAO:A, that then got imported to GoA, then to WH, then to DA2... bugs compounded upon bugs that were never fixed so this way, while it may be an inconvenience, this way you can correct and even change all choices.  Like for example, one of the biggest bugs that annoyed players to no end was if you romanced Morrigan, well it didn't matter because when she left the party at the end of the game (even amicably) it canceled your romance with her.  Which, it wasn't supposed to do.  So, the "workaround" was to save the "Golden Mirror" plot gift and after the end game when you are in the "You can do DLC but nothing else" time in camp, give it to her.  This would reactivate the romance flags, you then save.  BUT, if you did not know this was broken in this way, so you didn't fix it or you already gave her the mirror, then you find out after playing through Awakening and Golems that in Witch Hunt you broke up with Morrigan... but no you say you didn't break up with her.. yeah you did... it's a bug. 


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#4960
AbsolutGrndZer0

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The Keep won't handle a custom Hawke, beyond maybe allowing you to say "I had a custom Hawke"...

 

If a PC from one of the prior DA games appears in Inquisition, there will be a CC, in Inquisition, for you to adjust their appearance.  When? Where? No information on that is available...

 

 

I'm sure they aren't going to be like "I had a custom Hawke" then just completely half-*** it.  I'm sure that when you import the keep state, at some time before the Warden and Hawke shows up, it will allow you to design them.  I'd imagine it will be at the same time that you make your Inquisitor, then it will be like "Okay, time to design your Warden" then "Great, now for Hawke"

 

Do I know this will be the case? No, I do not, however as I said, if they put the "I had a custom Hawke" option in the Keep, then there by simple logistics must be a reason for that option to exist.

 

Remember, DAI was supposed to be out in October, but then they delayed it until November because they needed more time to polish everything.



#4961
Bellanaris88

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Here is the little update of the OP.

 

I tried to collect all the information on the Keep there is for now. I hope this helps people to answer their questions.

 

 

What is the Dragon Age Keep?

Within the Dragon Age Keep, you’ll be able to customize a Dragon Age historical world state to your exact specifications drawn from Dragon Age: Origins and Dragon Age II story decisions. These include hero attributes, companion details, quest results, and more. Customize as much or as little as you wish. Then you'll be able to import your saved world state into Dragon Age Inquisition at the start of a new game. For new players, the Keep will serve as a great way to understand the people, places, and events that shaped the world leading up to DAI.

 

Will the Keep be available in other languages than english?

The Keep will be available in every language the game itself will be, too. (english, german, frensh, portuguese brazilian, spanish, italian, japanese, polish and russian)

 

What choices will be reflected?

We don't know much about that yet, but it will definetly be a lot of choices. Cameron Lee said, there will be 300+ choices in the Keep.

It will contain all choices from Dragon Age: Origins, Dragon Age: Awaikening, Dragon Age 2 and all DLCs, no matter if you have bought and/or played them.

If you leave some choices uncecked, they will be filled with a default decision. That goes for DLCs aswell, everthing has happend, one way or another.

 

Will there be traditional Save-Game-Import?

No!

 

Why not?

There were many bug issues from DA:O to DA2. This is the easiest way to do it. Furthermore the Keep gives people, who are switching platforms or people who lost their saves the opportunity to re-build their world states. And it also give people new to the franchise the opportunity to create a world state and learn about the lore of Thedas.

 

What's the Default-World-State?

A female Dalish Elf Warden, who made the Ultimate Sacrifice, Alistair is King of Fereldan. And a Mage Hawke, who sided with the Mages.

 

Will I be able to import my world state to the Keep and customice it?

You can't import your save game, but if you had your previouse heroes uploaded to the BSN, the Keep will pull them over. And then you can alter it, if you want to.

 

Will there be a CC to re-create my Warden and/or Hawke?

No! (Not in the Keep. Should your Heroes from previous Games show up, you will have the opportunity to change their looks, but that will happen in-game!)

 

How can I access the Keep?

The Keep is a website. You should  be able to access the Keep with any browser, even on a cell phone or tablet. You just have to log into your Origin Account and then you can save your world states.

 

How many World States can I store in the Keep?

As of now you can store up to 5 World States. One of them you export. That's the one DA:I will load, if you chose to import.

 

How can I import my world state from the Keep into the game?

When you start a new game in Dragon Age: Inquisition, you can log into your Origin Account and choose to import your active World State.

 

Is there an offline solution?

No. As of now, there is no option to downloade any file and import it via USB. You have to be online to import your world state, then you can go offline.

This is not possible, because Bioware cannot creat Xbox or PlayStation save files. Microsoft and Sony won't allow that!

 

When will the Keep launch?

No release date yet. Approximately a month before DA:I.

 

 

Also see the Blog Post.

 

 

Here is a little FAQ by Fernando Melo and here is another FAQ in the 'News and Announcements' section.

 

Fernando Melo, on 25 Jun 2014 - 11:53 PM, said:snapback.png

All done with this wave of invites - hopefully that got to some of you.  Better luck on next one to the rest.

 

Also, just to help with some common questions/conversations, in no particular order:

 

- DA Keep will launch before DAI.  Sometimes we will figuratively say 'month' or 'months' but at the end of the day, there is no exact date yet.  We have our target obviously which is in that timeframe, but the real date will be determined as we get closer to that target.  It will depend on many things including how our beta testing is going, and how/when in the DAI communications plan is the right time to talk about it, and ultimately how soon before DAI to open the doors to all.  Believe me, once we have a date locked we will definitely make that known.

 

- DA Keep is alive and well.  We've been letting in beta users since late Dec.  Purposefully, the numbers were very small to begin with.  That helped us ensure even bare basics like beta login and feedback mechanisms (critical for a successful beta) were all in place and working as intended.  The lower numbers also meant it was easier to collect more qualitative/verbose feedback on features, and react early enough to that.  As we get closer to launch, we can now let in more and more users with each wave.  Ultimately, as we get ready to open doors to all, we'll shift more into load testing where we will be letting in the largest waves of users.  

 

- Why do I still not have an invite?  I wish it was possible to just let everyone in, as it is awesome to see so many of you genuinely interested in participating.  But a few logistical reasons: 1) We don't select by date applied - so applying on day 1 does not guarantee you're first in.  2) Depending on what they are looking to test on any given wave, the team will select applicants that match that criteria (that could everything from level of experience with previous games, to what you wrote in your app).  3) From that group, the team then randomly picks out a rough target number of users for the wave.  Again, depends on what they want to test, and accounts for enough % of folks that may not respond in time. 4) Odds.  Even as we're adding more beta users and increasing the size of each wave, we continue to get more beta applications - so I would guesstimate that we are probably around 3-5% ratio of beta users to applicants.  This will continue to get better over time as we add more and more users, but that is a big factor in why so many have not yet received an invite - reality is that the majority have not, sadly.  Not yet anyway.  ;)

 

- DA Keep does not use any files whatsoever.  There's no import (although we are still continuing to look at this, the priority remains with getting the rest in place and solid), and there is no file based export.  That means you don't copy any files around, or use a USB or anything like that.  You login to DAI, opt to sync from Keep and DAI grabs the data it needs, and you're done (you can actually logoff/disconnect at that point if you want, and can play rest of DAI with no further Keep logins needed until you want to start another game and import a new world in).

 

- "Lots"™ of choices.  Mark mentioned in an interview that there are over 300 so far, which is accurate, and we continue to add more at the request of the beta users so far.  Obviously (I think), not everything will be reflected in DAI.  The purpose of Keep is to capture your world as faithfully as we can for future use.  Before we launch we'll reveal more info on Keep, and as part of that I'd like to get you a better idea of what you can expect.  

 

 

(semi-legaleeze) Make a note of the time and date of this post - this info is correct as of 'right now'.  Plans do change though, and we may need to revise those statements over time, but for now that is where we are at. (/semi-legaleeze)  :whistle:

 

And here some Videos with information

 

Video Interview by Gamermd83 with Fernando Melo

 

Keep 101 by Lady Insanity

 

DAK Info and Details

 

A Keeper Talks with Gamermd83

 

 

First official reveal of Dragon Age Keep! (August 29th 2014)

 

youtu.be/3rNDZ0Ih3v0 

 

 

And here is my summary of the important informations:

 

- The Keep will synchronise with the BSN, so everthing you had uploaded there (unlocked items, Achievements and your Wardens and Hawkes) will be pulled over to the Keep. There you can choose one of your heroes, if you wish to and start with their uploaded decisions. You can still alter them, if you wish to.

 

- If you start the Keep again and you have unlockled new Achievements, they will be updated.

(Note: I don't know if this will happen from the games directly or through BSN. Personally I hope, it's the first, since many (me included) have issues with that. Our progress is not uploaded)

 

- There are also pre-made Heroes you can choose from, so you don't have to start from scratch.

 

- You can view your story in a wonderful video narrated by Brian Bloom (Varric). You can edit your choices during the sequence and it will be reflected.

 

- Should you make decisions that are incompatible the "Auto-solver" will warn you and force you to correct that. (i.e. if you select 'Stens Sword was recovered' and then say 'Sten was not recruited' you have to change one of them.

 

- The Keep is a work in progress, so for now there are 200 choices actually imported into DAI, but that can still increase.


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#4962
Chrys

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I wonder if they're beta testing in all those languages... Maybe I should have picked my native language in my beta application  :P



#4963
Fedi.St

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something tells me that the release delay has its roots in the keep.



#4964
Bellanaris88

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I wonder if they're beta testing in all those languages... Maybe I should have picked my native language in my beta application  :P

 

I thought the same thing. Hopfully the don't need people with specific languages and I won't get picked because my country doesn't match the language :o

 

 

something tells me that the release delay has its roots in the keep.

 

They said it's not and at first it wasn't clear if the keep will get delayed at all. The announced that a week later or so. And why not? It benefits all, because it can only get better ;)



#4965
Chrys

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I thought the same thing. Hopfully the don't need people with specific languages and I won't get picked because my country doesn't match the language :o

 

Did we choose country too? I don't remember. But I don't think that would be a problem. Now if they needed more people in specific languages or fully bilingual people, I wish they said so.



#4966
Bellanaris88

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Did we choose country too? I don't remember. But I don't think that would be a problem. Now if they needed more people in specific languages or fully bilingual people, I wish they said so.

 

Yes that was definitely a choice. I remember struggeling, because I play always in english and I wanted the keep to be in english for me, but I wasn't sure if it's ok, that country and language don't match :rolleyes:



#4967
aaarcher86

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The amount if time it will take to get through 5 playthroughs will be huge. Afterwards, I doubt anyone will have much of an issue taking 30 minutes to create a fresh world state.

#4968
Hobbes

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Hey DA Keep people, I just wanted to ask a question/clarify something.

I heard someone say that when you import a world state from the DA Keep into DAI it will update that world state within the keep to include your DAI choices etc as you play.  Is that true/has this been confirmed or is that just somebody making something up?

 

Just curious as that brings up other questions.



#4969
aaarcher86

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Hey DA Keep people, I just wanted to ask a question/clarify something.[/size]
I heard someone say that when you import a world state from the DA Keep into DAI it will update that world state within the keep to include your DAI choices etc as you play.  Is that true/has this been confirmed or is that just somebody making something up?[/size]
[/size]
 
Just curious as that brings up other questions.[/size]


Yes. The Keep will update with your DAI choices as you progress.

#4970
riverbanks

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I still maintain that there should be a minimum of six world states, to match the six origins of DAO. We're just *one* short. Eight, ten, twelve world states is way overkill, we just need at least one for each origin. "Delete one and overwrite" is not a solution for what is a simple logical premise - six origins, six world states. I shouldn't have to delete my entire mage Warden-based world (which will have taken some time to build, between consulting the wiki, codex entries etc) because now I ran out of slots for my Dalish Warden-based one. What if I want to start over or replay the playthrough that carried from my mage Warden, do I now have to delete my human noble Warden and rebuild the whole mage playthrough all over again because, again, I'm one slot short?

Delete and overwrite is a reasonable solution for people who really did have eight, ten, twelve Wardens and have the energy to do eight, ten, twelve DA:I playthroughs, sure, but leaving us just one measly slot short of matching DAO's origins is just so counter-intuitive.
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#4971
Kantr

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Hey DA Keep people, I just wanted to ask a question/clarify something.

 

I heard someone say that when you import a world state from the DA Keep into DAI it will update that world state within the keep to include your DAI choices etc as you play.  Is that true/has this been confirmed or is that just somebody making something up?

 

 

 

Just curious as that brings up other questions.

 

It doesnt mean though that you can use it to transfer a save



#4972
Bellanaris88

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Hey DA Keep people, I just wanted to ask a question/clarify something.

 

I heard someone say that when you import a world state from the DA Keep into DAI it will update that world state within the keep to include your DAI choices etc as you play.  Is that true/has this been confirmed or is that just somebody making something up?

 

 

 

Just curious as that brings up other questions.

 

 

DAI will upload progress to the Keep when you're online. But it's not clear how it will be stored. Should it update the world state directly, deleting that world state would also delete your progress. So we still hope it will be stored seperately, but Bioware hasn't clarified that yet. Probably because it's still work in progress.



#4973
Guest_john_sheparrd_*

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it seems that the Keep will finally be shown at PAX Prime

I'm really excited!



#4974
AshenEndymion

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I still maintain that there should be a minimum of six world states, to match the six origins of DAO. We're just *one* short. Eight, ten, twelve world states is way overkill, we just need at least one for each origin. "Delete one and overwrite" is not a solution for what is a simple logical premise - six origins, six world states. I shouldn't have to delete my entire mage Warden-based world (which will have taken some time to build, between consulting the wiki, codex entries etc) because now I ran out of slots for my Dalish Warden-based one. What if I want to start over or replay the playthrough that carried from my mage Warden, do I now have to delete my human noble Warden and rebuild the whole mage playthrough all over again because, again, I'm one slot short?

Delete and overwrite is a reasonable solution for people who really did have eight, ten, twelve Wardens and have the energy to do eight, ten, twelve DA:I playthroughs, sure, but leaving us just one measly slot short of matching DAO's origins is just so counter-intuitive.

 

The amount of people who played, and completed, six games in DAO(using different origins or even the same one) is not that large.  Not in comparison to the number of people who just played through the game once.  And the people who are going to play, and complete, Inquisition 5 different times is probably not going to be much larger than the number who did so with DAO.

 

It's an inconvenience, but unless you're willing to donate the money to Bioware for everyone to get a sixth slot, then you're just going to have to suck it up, and pick a DAO playthrough that is "less important" than the others.



#4975
Bellanaris88

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The amount of people who played, and completed, six games in DAO(using different origins or even the same one) is not that large.  Not in comparison to the number of people who just played through the game once.  And the people who are going to play, and complete, Inquisition 5 different times is probably not going to be much larger than the number who did so with DAO.

 

It's an inconvenience, but unless you're willing to donate the money to Bioware for everyone to get a sixth slot, then you're just going to have to suck it up, and pick a DAO playthrough that is "less important" than the others.

 

But that's exactly the reason why it shouldn't be a problem to provide more slots. People who will use more than one slot for DAI aren't many. And most of those new to the francise will probably use non of their slots, so there should be plenty of unused storage.

 

They know we want more slots and they already said, that it may change in the future. So I guess that, there will be 5 slots and when the game is out for half a year or so they can predict how much more is possible. And I doubt any of us will be through 5 playthroughs in less than 6 month.


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