No.
What they can do is use the character portraits from those old cloud saves to help you identify your individual Wardens. (And Hawkes? I guess? The PAX videos only showed Wardens that I can recall.) But there's no actual import: you don't have the appearance in a way that will make sense for all systems and be transferable to Frostbite. You just have the portrait image file. (You might remember using the Origins portrait image files to bypass the "no custom avatar" rule on the Old BSN.)
It's not clear whether the save files also transfer plot flags from the games into your new Keep unified world states or if they just provide a starting point for creating the world states. I think it's probably the latter.
Oh, I was wondering about that. I too assumed that the portraits meant that BW had managed to perform some pretty amazing tech wizardry to make it possible to import Hawkes (and possibly the Warden's) appearance(s) to DA:I.
Which again leaves me wondering how BW can "give us a chance to change [Hawke's] look" (per Mike Laidlaw's tweet) when the Keep apparently doesn't have a character creator (as per that one tweet which I can't seem to find atm, plus I have seen nothing which would suggest otherwise in the video / other information I've seen so far). So... pre-made Hawkes/Wardens to choose from?
But damn, that Tapestry looks gorgeous! And having Varic narate the tales of the Warden and Hawke is just... perfection. Can't wait to try this out!
EDIT And once again reading the FAQ before posting would've been smart... so, re-creating my Hawke's ingame in DA:I? Yes, double yes and thank you! I will gladly take this over default!Hawke and premade!Hawke, despite the extra work!





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