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The Dragon Age Keep (No Save Game Importing)


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#601
Zjarcal

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Funny how me and a friend always said they should just do this and now bam, it's exactly what they did.

Glad to know I won't have to worry about something like the Witch Hunt import issue again... :pinched:

Modifié par Zjarcal, 30 août 2013 - 01:53 .


#602
TCBC_Freak

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Zjarcal wrote...

Funny how me and a friend always said they should just do this and now bam, it's exactly what they did.

Glad to know I won't have to worry about something like the Witch Hunt import issue again... {smilie}


I swear it was like this with my friends too, and not just the keep, but with the "non-open" open world (we had that idea) and the armor mods having the "iconic look" for party members but still be customizable. We started to think Bioware must have bugged our Whataburger (that's our hangout and talk about games and junk place), lol

#603
clone wars

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earl of the north wrote...

Clone Wars,I managed to sign up using Chrome, Explorer just shows the main page with no sign up information for me. With Chrome the sign up button is there with no problems.

chrome? 

#604
Ihatebadgames

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And now for good or ill the NSA will know my Wardens, Hawkes and other game lives. The net started out so great.

#605
DarthLaxian

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OLDIRTYBARON wrote...

The link only mentions Origins and Dragon Age 2. Not Awakening, Golems, Witch Hunt, MotA, or Legacy.

Hrm.


as i understand it, that is like this comic for Mass Effect that let's you set - some (at least for Mass Effect, meaning a real savegame was/is still superior) - important flags, yes?

then i would love for them to make us able to really set all flags that import this time (ME was badly done, because it only took the really important ones and left minor ones, even if they added things to your play-through)

as for the DLC:

yes, i would want to be able to set those flags, too (and have important things happening in those carry over...hell Witch-Hunt and Awakenings are important at least)

greetings LAX

#606
Renmiri1

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Ihatebadgames wrote...

And now for good or ill the NSA will know my Wardens, Hawkes and other game lives. The net started out so great.


Funny you should mention that

Posted Image

#607
Northern Sun

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I like this system. I wonder if there will be a way to publicly display the stories here on the forum, by giving a link to a orderly list or something.

#608
clone wars

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I sign up for the beta

#609
Andraste_Reborn

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My preference would be to have the Keep store as much detail as possible, so the information will be there if the writers ever decide they want it. If they wanted Jowan to turn up in a side quest in Dragon Age 7: The Revenge of Schmooples, the game could check the player's data from way back in DAO and find out what happened to him.

While I've already got six Wardens and Hawkes and am working on my seventh, I think I'm going to use this to make an import where my non-existent protagonists took all those evil decisions that always seemed like too much trouble. I've never killed Wynne and Leliana at the Sacred Ashes, or had Alistair executed at the Landsmeet, or let Meredith kill Bethany ...

Modifié par Andrastee, 30 août 2013 - 06:11 .


#610
NRieh

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Ecmoose wrote...

Nrieh wrote...

Are the DLCs in it?

I suppose, they could restrict DLC choices for those who did not buy and play DLCs ( you log with your EAOrigin account anyway, and DLCs are account-bound). That sounds fair to me.

.


That would certainly suck for all the people who bought the games on Xbox live or whatever and don't have registration codes to bind the game to their account.


I suppose they have some ways to validate their DLCs, aren't they? It does not need to be 'type your serial number'. Service is designed for all the flatforms, Keep is supposed to feed those very different consoles with the proper import info. I don't see how validating the content should be a problem.

At this point people shouldn't be required to buy the older games. Forcing them to do so kind of makes the Keep redundant for new players anyway. The point is that you can jump into the world as you want it to be, without having to rn through old content again.

People should not be required to buy older games to start playing from DAI? Sure thing. They will get their default presets, same as with DA2 world state presets. They won't miss anything, because they have nothing to loose or miss. They never experienced the content they may care about. Unless, as I already mentioned, not playing previous (both main and optional) content heavily affects the PT and mission outcomes, like it was with ME3.

People who don't buy older games have no idea what Landsmeet is or what's the difference between Harrowmont and Behlen, or who Goldanna, Jowan or Bartrand are. If they are truly interested in DA universe - they will buy the game instead of filling the poll on some site. Even if that is going to be a voiced, beautiful and well-written poll. Imagine, you started to watch some TV-series during season 3. Would reading brief content of the previous two seasons ( with all names, locations and actions) do much good? Could it possibly be compared with watching the missed part?

Also, the way you put it - it's like playing first two games in order to get most of the 3rd one is sort of punishment, which is obviously not true. I may understand (with some efforts) why someone who played both games 10 times in a raw, and lost the saves during some digital accident, wants to recreate true state of his world(worlds). But first-time players? I can't see why would they even bother.


Not to mention, that I still consider it unfair, especially if they involve DLC options for all the users. A lot of players payed for DAA and DLCs much more, than for games themselves. There must be some difference for them.

Modifié par Nrieh, 30 août 2013 - 08:03 .


#611
AllThatJazz

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Nrieh wrote...

Ecmoose wrote...

Nrieh wrote...

Are the DLCs in it?

I suppose, they could restrict DLC choices for those who did not buy and play DLCs ( you log with your EAOrigin account anyway, and DLCs are account-bound). That sounds fair to me.

.


That would certainly suck for all the people who bought the games on Xbox live or whatever and don't have registration codes to bind the game to their account.


I suppose they have some ways to validate their DLCs, aren't they? It does not need to be 'type your serial number'. Service is designed for all the flatforms, Keep is supposed to feed those very different consoles with the proper import info. I don't see how validating the content should be a problem.

At this point people shouldn't be required to buy the older games. Forcing them to do so kind of makes the Keep redundant for new players anyway. The point is that you can jump into the world as you want it to be, without having to rn through old content again.

People should not be required to buy older games to start playing from DAI? Sure thing. They will get their default presets, same as with DA2 world state presets. They won't miss anything, because they have nothing to loose or miss. They never experienced the content they may care about. Unless, as I already mentioned, not playing previous (both main and optional) content heavily affects the PT and mission outcomes, like it was with ME3.

People who don't buy older games have no idea what Landsmeet is or what's the difference between Harrowmont and Behlen, or who Goldanna, Jowan or Bartrand are. If they are truly interested in DA universe - they will buy the game instead of filling the poll on some site. Even if that is going to be a voiced, beautiful and well-written poll. Imagine, you started to watch some TV-series during season 3. Would reading brief content of the previous two seasons ( with all names, locations and actions) do much good? Could it possibly be compared with watching the missed part?

Also, the way you put it - it's like playing first two games in order to get most of the 3rd one is sort of punishment, which is obviously not true. I may understand (with some efforts) why someone who played both games 10 times in a raw, and lost the saves during some digital accident, wants to recreate true state of his world(worlds). But first-time players? I can't see why would they even bother.


Not to mention, that I still consider it unfair, especially if they involve DLC options for all the users. A lot of players payed for DAA and DLCs much more, than for games themselves. There must be some difference for them.


There is a difference. The people who have bought that content have actually played that content, rather than just ticked a box that allows them to see the consequences. And frankly, I'd imagine that most players who haven't invested time into DA, haven't played previous games etc, would be far more likely to just go with the default options anyway.

Personally, I don't have as much time for gaming these days. I have two kids, a home to look after, a job, plenty of responsibilities to family and friends. My backlog of games is growing ever larger, even without throwing the next gen of consoles into the mix pretty soon. I've played both DA:O and DA2 and all dlc for both games several times over. I simply do not have the time to keep doing it every time I want to see the results of a slightly different decision. The Keep sounds brilliant for me because it allows me to see the consequences of decisions I never made. And why shouldn't I be able to see them without spending hundreds of hours going through the games again and again? I have, after all, invested as much money in game content as the most hardcore of fans, even if my gaming time has been more limited.

Honestly, my only concerns about the Keep are that it needs to be very comprehensive - much deeper than Genesis - otherwise it will seem very unsatisfactory to those of us who have played all the games; and that
there should be a relatively easy way to transfer Keep data from an online source to a largely offline platform, not to mention a way of maintaining Keep data when the servers are shut down :)

#612
Little Princess Peach

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I'm somewhat confused about this keep thing, so from what I understand we might not be able to use our save data from other games but we will be able to choose things like we did in DA:2 if we did not import any data?, correct me if I'm wrong.

#613
HolyAvenger

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This is a fantastic idea. I applied for the beta, of course.

#614
Heimdall

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Tharja wrote...

I'm somewhat confused about this keep thing, so from what I understand we might not be able to use our save data from other games but we will be able to choose things like we did in DA:2 if we did not import any data?, correct me if I'm wrong.

Its more in depth than that.  Basically, you'll evidently be able to manually set the plot decision flags for a playthrough of DA:O, DAII, and associated DLC.  Creating a custom built world state without the need to play through those games.

Its not like the DAII defaults, where you could select from several pre-created world states.

#615
ShaggyWolf

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Will this let us redefine our Hawke and Warden's physical apperance for DAI's engine as well?

Also, I would suspect that such a tool could allow us to cement our character's names for in-game text references, like the codex. For example, DA2 codex entries that reference the Warden simply refer to him as 'the Warden.' With this tool, couldn't I basically tell the game that my Warden's name is Valadras, so that if a codex entry were to reference him it would call him Valadras instead of 'the Warden'?

#616
w0lfam0da1s

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DragonRacer wrote...

This is exciting news and a wonderful solution (well, for those with Internet access on their consoles, which I know isn't everybody but seems to be growing more common each console generation).

I was wondering if they were going to implement some sort of system where you could go online and sync your profile to upload the info to BioWare, but this is even cooler because now I can (in theory) create multiple background stories to import without necessarily having to go back and play through the older games repeatedly. Which I do enjoy, but don't always have the time to try every type of outcome I'd like to. This is a quick, easy solution to that as well.

Crossing my fingers that I get to try the beta. Would love to provide helpful feedback. Posted Image


First for the green underlined part.
Glad someone said that. I let my younger kids that are almost teens play with some guidelines and restrictions. They don't have access to the internet on their consoles now. They will when they get older. My daughter just now is allowed to play games that need access to play.

As for the rest .... great points you made.
I don't mind playing to much the old game. However getting DAO from my daughter now is... not so easy. She's enjoying the new freedom of being able to play that game. So many times she's watch me play up to some spots where she wasn't allowed to watch.

But it would be nice to be able to make the choices you didn't make without having to replay the game.

-------------------

On another note...
I haven't read all the responses to this .. so

My questions are ...  what about the ones who.. mod their story?(PC players)
Like making Morrigan in love with a female Warden?
How will that effect them .. or that back story?
What if the mod storyline is the ones left from the save games?
Just thinking how transferring save files that are moded like the example given will be affected or even able to transfer or recreated.

#617
snackrat

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If this is online, I would like the idea of being able to make multiple saves in the Keep at once, and then download them to your computer as, like, a *.dkp file or something. It would only be usful to DAI, but it means that you could plan for multiple playthroughs, wouldn't require a connection at the time, and people could even (maybe? Unless preventing piracy I guess) swap around their *.dkp files to play each others' games, sort of like the masseffectsaves crew do for... Mass Effect saves, heh.

#618
Ieldra

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@Nrieh:
Sure, we all want special treatment because we've played the older games, compared to those plebejan newbies who can't be bothered to slog through 100 hours of 2-5-year-old games, but honestly, that's a privilege I'm willing to forego for the added utility of the Keep.

Also, as I see it, if people don't play DAO, having its impressive world reduced to a set of world states, that's their loss, they'll never see one of the best games Bioware ever made. And....perhaps seeing those world-states in the Keep motivates more people to try and play the older games.  

#619
Little Princess Peach

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Lord Aesir wrote...

Tharja wrote...

I'm somewhat confused about this keep thing, so from what I understand we might not be able to use our save data from other games but we will be able to choose things like we did in DA:2 if we did not import any data?, correct me if I'm wrong.

Its more in depth than that.  Basically, you'll evidently be able to manually set the plot decision flags for a playthrough of DA:O, DAII, and associated DLC.  Creating a custom built world state without the need to play through those games.

Its not like the DAII defaults, where you could select from several pre-created world states.

Now I get it thank you for explaining it to me ^^'

#620
NRieh

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Sure, we all want special treatment because we've played the older games, compared to those plebejan newbies who can't be bothered to slog through 100 hours of 2-5-year-old games

No need to put words into my mouth, please! I never told anything about 'plebean newbies', I'm fine with the idea that some people may start with DAI, if they wish to, that's ok. I was not talking about 'some newbie got the content without spending 70 hours on a game', it was that they will (likely) get some content that is directly tied to previous payed content. E.g. some "aftereffects" of Awakening, Which Hunt or Legacy.

E.g. - I had to get Awakening to play Nathaniel's quest and to hear how Anders references about those events change. Some might have 'earned' same content via hacking DA2 save and changing several strings. Some people 'unlocked' Javik, added Zaeed or Kasumi or resurrected characters via ME3 gibbed. To me it feels same, it's having an option you were never supposed to have without editing. That's not about 'and what if I changed that on my last PT?..'. That's 'why spending more points, if I can simply pretend I spent them by picking that tick?'.

IMO, available customization options should be restricted depending on actually having the content. It does not mean, that new players should stick to single preset, they could possibly be allowed to change something too, but not too deep.

Another problem with Keep and 'newbies' - I can't imagine how can this process ( I mean 'populating' the world) be spoiler-free. If they never, let's say, played DAO - what good could it be for them to know from those 'polls', about possible Loghain outcomes, or about Alistair, or Morrigan's plans? I'm not even speaking about DA2, which is...full of surprizes, you know. So, if you ask me - restricting some content for those who did not play, in fact does them a huge favor. Even if some things will be hinted in DAI directly, it's not same as looking at the all possible options.

Hopefully, BW thought about that, when they created this system.

#621
w0lfam0da1s

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Ieldra2 wrote...

@Nrieh:
Sure, we all want special treatment because we've played the older games, compared to those plebejan newbies who can't be bothered to slog through 100 hours of 2-5-year-old games, but honestly, that's a privilege I'm willing to forego for the added utility of the Keep.

Also, as I see it, if people don't play DAO, having its impressive world reduced to a set of world states, that's their loss, they'll never see one of the best games Bioware ever made. And....perhaps seeing those world-states in the Keep motivates more people to try and play the older games.  



Just the underlined part.

Maybe it's not that they can't be bothered to play them. Maybe they don't have them or lets go to the new players who wasn't old enough to play at the time.

It's not always a matter of being bothered to play the game. Sometimes the factor of money to afford the games or consoles come into play along with maybe parents didn't allow them to play it.

So just think about times when you wanted something but couldn't get it because of reasons prevented you from doing so.

Just a little side note for you to think about.

#622
w0lfam0da1s

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Nrieh wrote...


Sure, we all want special treatment because we've played the older games, compared to those plebejan newbies who can't be bothered to slog through 100 hours of 2-5-year-old games

No need to put words into my mouth, please! I never told anything about 'plebean newbies', I'm fine with the idea that some people may start with DAI, if they wish to, that's ok. I was not talking about 'some newbie got the content without spending 70 hours on a game', it was that they will (likely) get some content that is directly tied to previous payed content. E.g. some "aftereffects" of Awakening, Which Hunt or Legacy.

E.g. - I had to get Awakening to play Nathaniel's quest and to hear how Anders references about those events change. Some might have 'earned' same content via hacking DA2 save and changing several strings. Some people 'unlocked' Javik, added Zaeed or Kasumi or resurrected characters via ME3 gibbed. To me it feels same, it's having an option you were never supposed to have without editing. That's not about 'and what if I changed that on my last PT?..'. That's 'why spending more points, if I can simply pretend I spent them by picking that tick?'.

IMO, available customization options should be restricted depending on actually having the content. It does not mean, that new players should stick to single preset, they could possibly be allowed to change something too, but not too deep.

Another problem with Keep and 'newbies' - I can't imagine how can this process ( I mean 'populating' the world) be spoiler-free. If they never, let's say, played DAO - what good could it be for them to know from those 'polls', about possible Loghain outcomes, or about Alistair, or Morrigan's plans? I'm not even speaking about DA2, which is...full of surprizes, you know. So, if you ask me - restricting some content for those who did not play, in fact does them a huge favor. Even if some things will be hinted in DAI directly, it's not same as looking at the all possible options.

Hopefully, BW thought about that, when they created this system.


However not all players are able to hack there system to get stuff.  Or lest use Mass Effect as an example...
Not everyone was able to play the first game when it hit stores.

So when the second game came out .. not all players had the same options to choose from and a lot of what they was able to choose from didn't make a big impact in the story or give the same depth of the story.  Them player had to wait till the end basically to get the first game. 

Also ... you know there is this little thing called YouTube .. it's not like they will never know what happens. 
I found out a lot about Mass Effect one by watching YouTube and seeing what I missed out on.. It helped me decided things in the second one coz  at the time I was one of the people who didn't get to play the first game due to the fact it wasn't made for playstation at the time. 

So... yeah just because we don't or didn't play doesn't really make it to where we can't know what happened.
 

#623
NRieh

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Also ... you know there is this little thing called YouTube .. it's not like they will never know what happens.

And there is also this little thing called DAWiki, so what? Person, that does not need any sort of spoilers is unlikely to search 'DA romances' on YT. Fresh user that occasionally logged into Keep and saw the options is something different. One can't unsee it back.

It's not always a matter of being bothered to play the game. Sometimes the factor of money to afford the games or consoles come into play along with maybe parents didn't allow them to play it.

The latter part of statement seems strange while talking about 18+ game, but whatever. The reason why someone did not play the game is not important. It can be easily fixed by simply...playing the game.

#624
Reznore57

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I think it's a good thing that player who haven't played old games , in theory , will have access to everything DAI has to offer.

New player will pay for DAI like all of us , they should be able to have the same experience and not some part missing because they didn't pay for the old game.
That's just common sense I mean ....
Do customers really want to encourage anything related to locked content?

#625
w0lfam0da1s

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Nrieh wrote...


Also ... you know there is this little thing called YouTube .. it's not like they will never know what happens.

And there is also this little thing called DAWiki, so what? Person, that does not need any sort of spoilers is unlikely to search 'DA romances' on YT. Fresh user that occasionally logged into Keep and saw the options is something different. One can't unsee it back.


It's not always a matter of being bothered to play the game. Sometimes the factor of money to afford the games or consoles come into play along with maybe parents didn't allow them to play it.

The latter part of statement seems strange while talking about 18+ game, but whatever. The reason why someone did not play the game is not important. It can be easily fixed by simply...playing the game.


Like myself who reads the Wiki or watches YT for more then the romance. Or even watched the movies or read the books. We all don't need to play the game to know what happens.

As for someone like my nephew who isn't 18 yet but will be when the new game comes out. Will have the new console. So .. with that said not all have the ability to play the older games. Its getting harder to even find them anymore.

So like I said it's not always about not wanting to. Its a matter of being able to.