Well look on the bright side, if you can't remember what choices you made, you won't notice if you get any of them wrong!
Oh I'm sure I'll know cause I'll surely have this nagging feeling something's not right.
Well look on the bright side, if you can't remember what choices you made, you won't notice if you get any of them wrong!
Good evening.
Because many People wondering about multiple World States or Save States on the PC or Console it self (and as there is only one Explanation on a Twitch Stream from Mike Laidlaw yet), i try a simple explanation here. And it is very very simple. Well you need a Internet Connection of course.
To have different and multiple World Plot States from the Keep in DA:I, you have to:
1.) Login to the Keep
2.) Export World State 1 to DA:Inquisition.
3.) Start a New Game and select that World State.
4.) At the next possible Point, make a Manual Save.
5.) Voila World State 1 Imported saved for later use.
6.) You can now Play the Game or exit to the Game Main Screen, if you want to Import more Custom World States.
To Import another Custom World State:
7.) Export World State 2 to DA:Inquisition.
8.) Start a New Game and select that World State.
9.) At the next possible Point, make a Manual Save. Now You have World State Number 2 successfully saved for later use.
10.) Again: You can play the Game or repeat the above Steps to Import another World Plot State.
A small Q+A:
Question: If I Import World State 2, do I lose World State 1?
Answer: No. Not officially stated by the Devs but to repeat my self: It would absolutely make no sense. Or Mike Laidlaw would not have mention the possibility, to have multiple World Plots saved on our End.
Question: Will this only work on PC?[*]
Answer: I am not a Console Player. But I am sure it will work on Consoles too. Would make no sense to limit it to PC only
Question: Can I backup the Savegames with the different World States?[*]
Answer: On PC: Yes. I am sure we can. The Frostbite Engine creates Standard Savegame Files within the User Folder.
We dont know the exact Path Settings yet. But the Savegames should be somewhere under
<UserName>\MyDocuments\blablabla or <UserName>\SavedGames\blablabla. Not sure what Variant is used by the Frostbite Engine.
On Consoles: I have no Idea if there is a way to Access the Savegames and back them up. Eventually there is a Description somewhere on the Internet. Sorry.
Question: How many World States can I Import and Save on my PC or Console at the same time?[*]
Answer: The exact Number is not known yet. I personally think at least 2-5 or 2-10 on PC. If it is somehow limited at all.
Question: Do you violate the NDA?
Answer: NO. I do not.
All Infos are officially available from the Keep and / or the DA:I Team itself. Be a Twitch Stream or a Twiiter Mention.
[*] = This Info will be updated with the Correct Information as soon we get them officially.
And now: Here is the Link to the Twitch Stream from September 29, where Mike said, we can have multiple World States. Look at: Minute: 22 Second: 33
http://www.twitch.tv...are/b/573285688
This post will be updated as soon we get the rest of the Infos. Will latest be at the Release Date.
Have a good one.
Oliver
Yep, essentially - and if you need more than the world state slots we provide, you can overwrite any WS if needed. For example, once World State 1 is in DAI, you can change WS1 again on the Keep to be a different history and start yet another new game in DAI and import that new WS1 into that. So you are actually just limited by whatever DAI save file limit there is per platform (which I don't know off-hand, but in previous games I think this was up to 99 on console, and unlimited/hdd space on PC).
If you import WS2, you do not lose WS1 in DAI - unless you specifically choose to overwrite the DAI save file.
Other than any usual platform specifics around handling save/load, there are no differences between what you can do in DAI when it comes to importing Keep WS. That also includes how these save files are typically physically stored on the local system, and can therefore be copied & backed up if needed.
Someone mentioned needing to be offline around xmas - and ya, you can totally start as many new games as you want (up to platform limit) each with a different world state before then. Just remember to make a note of which save is which ![]()
Is the keep getting wiped before release?
Should I make my game imports, or wait until it's really done.
There's no plans to wipe, so what is there should be what you can use with DAI. That could change, as things are in a beta after all, but so far we've been fortunate in how its been built that we have not needed to, even as we expand the story choices available thanks to the beta feedback - so i'm not expecting that it would change at this point.
So, could I simply create characters in DA:O and DA2, save after the little opening intro and have them sync to the Keep - and not actually play the characters through the storyline (as I'd have to recreate the playthroughs on the Keep anyway)?
Yep. The DAO stand alone character creator was a good example of that, but also firing up the previous game just to do chargen & then save should also work. In the case of CC, since that is also using the same Origin account as the previous games, DAI and Keep - you actually could use the DAO PC CC to create a hero appearance, and use that in Keep after it syncs - even if you only played DAO on console (or never) for example.
Again, the only thing we bring over from DAO & DA2 is 1) the hero avatar image & name - as a way to help you identify a particular hero you might want, but with no bearing in DAI itself for example. And 2) that hero's story related attributes, specifically gender, class, race (and origin story) which can adjust story choices in Keep.
If you are not concerned (or for whatever reason unable) getting your DAO/DA2 hero in Keep, you can easily use one of the defaults provided - there is one provided for every gender, class, race, (origin story) combo - and you would be getting the exact same experience as someone who imported.
In fact, you could use a default hero with same attributes (ie. female, elf, mage), and at some point in future (you replayed DAO, or used the CC, or synching fixed an outlier that previously prevented your hero synching) change that to your actual hero (also F.E.M.) and the story would stay exactly as is and you would lose nothing.
Hope that helps
F.
Yep, essentially - and if you need more than the world state slots we provide, you can overwrite any WS if needed. For example, once World State 1 is in DAI, you can change WS1 again on the Keep to be a different history and start yet another new game in DAI and import that new WS1 into that. So you are actually just limited by whatever DAI save file limit there is per platform (which I don't know off-hand, but in previous games I think this was up to 99 on console, and unlimited/hdd space on PC).
If you import WS2, you do not lose WS1 in DAI - unless you specifically choose to overwrite the DAI save file.
Other than any usual platform specifics around handling save/load, there are no differences between what you can do in DAI when it comes to importing Keep WS. That also includes how these save files are typically physically stored on the local system, and can therefore be copied & backed up if needed.
Someone mentioned needing to be offline around xmas - and ya, you can totally start as many new games as you want (up to platform limit) each with a different world state before then. Just remember to make a note of which save is which
There's no plans to wipe, so what is there should be what you can use with DAI. That could change, as things are in a beta after all, but so far we've been fortunate in how its been built that we have not needed to, even as we expand the story choices available thanks to the beta feedback - so i'm not expecting that it would change at this point.
Yep. The DAO stand alone character creator was a good example of that, but also firing up the previous game just to do chargen & then save should also work. In the case of CC, since that is also using the same Origin account as the previous games, DAI and Keep - you actually could use the DAO PC CC to create a hero appearance, and use that in Keep after it syncs - even if you only played DAO on console (or never) for example.
Again, the only thing we bring over from DAO & DA2 is 1) the hero avatar image & name - as a way to help you identify a particular hero you might want, but with no bearing in DAI itself for example. And 2) that hero's story related attributes, specifically gender, class, race (and origin story) which can adjust story choices in Keep.
If you are not concerned (or for whatever reason unable) getting your DAO/DA2 hero in Keep, you can easily use one of the defaults provided - there is one provided for every gender, class, race, (origin story) combo - and you would be getting the exact same experience as someone who imported.
In fact, you could use a default hero with same attributes (ie. female, elf, mage), and at some point in future (you replayed DAO, or used the CC, or synching fixed an outlier that previously prevented your hero synching) change that to your actual hero (also F.E.M.) and the story would stay exactly as is and you would lose nothing.
Hope that helps
F.
Bioware contacted me & told me they did Tests Speeds with Dial Up connections & said Keep would not SYNC.
So there you go you people saying Dial Up works on KEEP - WRONG IT DOESNT.
So to contradict both your statements we have renata giving the final answer on the matter at 18.05 in this video.
Hint, the final answer is yes you can use it, it will just be ..very slow.
When is it available to non-beta people?
When is it available to non-beta people?
The #1 thing I have learned from the Beta so far is that I actually have *two* ea/origin accounts! Apparently when I installed ME3 on my XBOX I didn't realize origin was the same as my old ea account, so I created a new one. It's actually a good thing, because now I won't be sitting there wondering why my world state won't load the first time I try to play Inquisition (my old account is the one linked to my PSN iD, and I signed up for the Keep with my new account).
Hi.
I just got a friends and family code and logged in to the Keep beta. I was wondering if there were a forum/thread to talk about it for those who are in the beta?
Hi.
I just got a friends and family code and logged in to the Keep beta. I was wondering if there were a forum/thread to talk about it for those who are in the beta?
Yes, there is. PM'ed.
Navoletti there is a beta forum to discuss your issues with the beta and this thread is not the place for it nor is this part of the forum meant for it. Click on the BioWare forum "button" at the top of this page and then select the Dragon Age Keep forum.
I notice that in my social.bioware profile, only my player profile for DA2 shows there. DAO is listed but no player info (even though the game is on my 360 and the option is set to upload data). Is that going to cause a problem, and if so, is there a way to fix?
I notice that in my social.bioware profile, only my player profile for DA2 shows there. DAO is listed but no player info (even though the game is on my 360 and the option is set to upload data). Is that going to cause a problem, and if so, is there a way to fix?
The data on Legacy BSN is....kind of screwy. Right now (and probably in the future) it is not viewable for DAO. So if your data has been uploaded before to BSN then it should be viewable in the Keep. If for whatever reason it never uploaded, then you won't have your characters image and name in the Keep. You could then try forcing an upload to get them (no way to tell if it worked until the Keep hits public beta) or just go with the default name/portraits since it isn't that big of a deal.
The data on Legacy BSN is....kind of screwy. Right now (and probably in the future) it is not viewable for DAO. So if your data has been uploaded before to BSN then it should be viewable in the Keep. If for whatever reason it never uploaded, then you won't have your characters image and name in the Keep. You could then try forcing an upload to get them (no way to tell if it worked until the Keep hits public beta) or just go with the default name/portraits since it isn't that big of a deal.
Ok thanks. I haven't really been following the whole "keep" thing much, but now that the game is getting closer to launch I thought I would see what's up with it. I know I'm not going to be able to remember all the things I did 5 years ago anyway, no matter how many hints I'm given. My memory just isn't that great.
Ok thanks. I haven't really been following the whole "keep" thing much, but now that the game is getting closer to launch I thought I would see what's up with it. I know I'm not going to be able to remember all the things I did 5 years ago anyway, no matter how many hints I'm given. My memory just isn't that great.
Well even if you successfully upload them, you are going to have to try as the Keep does not import decisions. However as I have said many times before (maybe I should make it my signature), if you can't remember what decision you made, then it really doesn't matter if you get it wrong.
Discuss anything related to the Beta in the Beta forums and not in this thread.
Any word yet when the keep is being released as we' re less than a week from start of November and barely 4 weeks from the game's release, and we were told the keep would be released about a month before the game to give us plenty of time to set our world states. I apologise if this has been answered but I'm on my phone and I can't really search on it.
In last weekend's Twitch stream for Keep I believe they said the 29th, so last week of November. You don't need a month to create your world state, just an hour or two if you need to research your decisions.
Yep, essentially - and if you need more than the world state slots we provide, you can overwrite any WS if needed. For example, once World State 1 is in DAI, you can change WS1 again on the Keep to be a different history and start yet another new game in DAI and import that new WS1 into that. So you are actually just limited by whatever DAI save file limit there is per platform (which I don't know off-hand, but in previous games I think this was up to 99 on console, and unlimited/hdd space on PC).
If you import WS2, you do not lose WS1 in DAI - unless you specifically choose to overwrite the DAI save file.
Other than any usual platform specifics around handling save/load, there are no differences between what you can do in DAI when it comes to importing Keep WS. That also includes how these save files are typically physically stored on the local system, and can therefore be copied & backed up if needed.
Someone mentioned needing to be offline around xmas - and ya, you can totally start as many new games as you want (up to platform limit) each with a different world state before then. Just remember to make a note of which save is which
There's no plans to wipe, so what is there should be what you can use with DAI. That could change, as things are in a beta after all, but so far we've been fortunate in how its been built that we have not needed to, even as we expand the story choices available thanks to the beta feedback - so i'm not expecting that it would change at this point.
Yep. The DAO stand alone character creator was a good example of that, but also firing up the previous game just to do chargen & then save should also work. In the case of CC, since that is also using the same Origin account as the previous games, DAI and Keep - you actually could use the DAO PC CC to create a hero appearance, and use that in Keep after it syncs - even if you only played DAO on console (or never) for example.
Again, the only thing we bring over from DAO & DA2 is 1) the hero avatar image & name - as a way to help you identify a particular hero you might want, but with no bearing in DAI itself for example. And 2) that hero's story related attributes, specifically gender, class, race (and origin story) which can adjust story choices in Keep.
If you are not concerned (or for whatever reason unable) getting your DAO/DA2 hero in Keep, you can easily use one of the defaults provided - there is one provided for every gender, class, race, (origin story) combo - and you would be getting the exact same experience as someone who imported.
In fact, you could use a default hero with same attributes (ie. female, elf, mage), and at some point in future (you replayed DAO, or used the CC, or synching fixed an outlier that previously prevented your hero synching) change that to your actual hero (also F.E.M.) and the story would stay exactly as is and you would lose nothing.
Hope that helps
F.
Hi Fernando,
Could you clear something up I'm sure I've just not read correctly?
If we have lost/corrupted/failed to sync our DA:O/DAII saves to the Keep and use a default starting point for Keep, can we then edit it to the same extent we would an imported state? I.e. will someone who hasn't got a DA:O or DAII save in the Keep still have the options for say Awakening or Legacy?
Many thanks.
Any word yet when the keep is being released as we' re less than a week from start of November and barely 4 weeks from the game's release, and we were told the keep would be released about a month before the game to give us plenty of time to set our world states. I apologise if this has been answered but I'm on my phone and I can't really search on it.
On Wednesday the 29th of October 2014, Dragon Age Keep enters open beta, so it will be available to all then.
Hi Fernando,
Could you clear something up I'm sure I've just not read correctly?
If we have lost/corrupted/failed to sync our DA:O/DAII saves to the Keep and use a default starting point for Keep, can we then edit it to the same extent we would an imported state? I.e. will someone who hasn't got a DA:O or DAII save in the Keep still have the options for say Awakening or Legacy?
Many thanks.
Everyone can edit every single thing in the Keep, this includes all DLC no matter if you bought it or not.
Smashing,
Cheers dutch_gamer.
Well even if you successfully upload them, you are going to have to try as the Keep does not import decisions. However as I have said many times before (maybe I should make it my signature), if you can't remember what decision you made, then it really doesn't matter if you get it wrong.
>.> It matters to me. I just know I'm going to get that nagging feeling that something isn't right and it's going to continue to bother me.
Well there's time yet to play through everything again before Inquisition launches ![]()