Aller au contenu

Photo

The Dragon Age Keep (No Save Game Importing)


7827 réponses à ce sujet

#1276
Angrywolves

Angrywolves
  • Members
  • 4 644 messages
Those of us who have consoles need an explanation of how we can carry over saves or import saves, more of an explanation than one we've gotten thus far.
We also need to know how a beta will be run for the 4 different consoles and when the console owners can sign up for it.

#1277
In Exile

In Exile
  • Members
  • 28 738 messages

clone wars wrote...
that good point but let me ask you this if you put 100+ h in to  previous games to make the choices on how the quests both main and  side quests are  finish and then something like this come up and make all that time go down like  zombie 


I would be really exicted that I don't have to invest another 100+ hrs just to see how three choices I didn't make yet turn out differently. 

#1278
Zatche

Zatche
  • Members
  • 1 222 messages

ArcherTactlenecks wrote...

This "Dragon Age Keep" thing is supposed to address the issue of importing saves on to next-gen platforms right? I mean, I don't think importing a save from 360 to another system works.

Also, when they say you can recreate your choices from the previous games in Keep, do they mean ALL the important choices - even the DLCs?. Because I have the Origins ultimate edition for the 360 as well as Legacy, Exiled Prince, and Mark of the Assassin for DA2. That's a lot of choices to cover. How would the system even "know" if you bought the DLCs?

Lastly, is there any difference between importing directly and using the keep?
(Aside from the "potential incidents due to importing bugs" reason and the "can't import save to next-gen" reason.)


It's addressing a number of issues, including the switching systems and previous import bugs. There will be back-end logic to ensure the world state you create is "valid," that there are no inconsistencies (You killed Zevran and DAO, but he is alive in DA2).

The Dragon Age Keep will not care whether you purchased the DLC/Expansions. Actually, it won't care whether you owned the vanilla game either. It's available to everyone.

From what we've heard, there will be no importing directly. They are looking into seeing if they can create a way for us to import into the Keep, so you don't have to start from scatch. The Keep will then do its consistency checks, and you could tweak it. This would be helpful for those who forgot what choices they made in game.

Modifié par Zatche, 29 novembre 2013 - 11:46 .


#1279
Zatche

Zatche
  • Members
  • 1 222 messages

clone wars wrote...

HiroVoid wrote...

clone wars wrote...

Xiltas wrote...

I believe that the old importing system will be completely removed for DA:I, since the old system was too buggy. Something that they're trying to eradicate with the Keep.


if bioware is go to  removed   the old importing system   completely then a lot of fans who have put a lot of time in to the games are go to be ****** off

Well, I would think most people who played the previous games did so because they were enjoying it.

that good point but let me ask you this if you put 100+ h in to  previous games to make the choices on how the quests both main and  side quests are  finish and then something like this come up and make all that time go down like  zombie 


I did put 100+ hours into previous games, and "something like this" did come up. Some people will start fresh and make their decisions in minutes rather than hours. This has no bearing on me. I don't feel my time is wasted. On the contrary, the people who start fresh missed out.

Edit: Also, what InExile said. I plan on creating multiple World States. And this will be helpful for those who lost their save files, too.

Modifié par Zatche, 30 novembre 2013 - 12:35 .


#1280
Sparketh

Sparketh
  • Members
  • 39 messages

Angrywolves wrote...

Those of us who have consoles need an explanation of how we can carry over saves or import saves, more of an explanation than one we've gotten thus far.
We also need to know how a beta will be run for the 4 different consoles and when the console owners can sign up for it.

Consdering the amount of information that can be imported into BSN, I wouldn't be surprised if it doesn't all boild down to a similar synch-up system.

The games themselves might need some sort of Keep update to allow manual upload or similar, but the proof of concept already exists.

#1281
clone wars

clone wars
  • Members
  • 916 messages

Zatche wrote...

clone wars wrote...

HiroVoid wrote...

clone wars wrote...

Xiltas wrote...

I believe that the old importing system will be completely removed for DA:I, since the old system was too buggy. Something that they're trying to eradicate with the Keep.


if bioware is go to  removed   the old importing system   completely then a lot of fans who have put a lot of time in to the games are go to be ****** off

Well, I would think most people who played the previous games did so because they were enjoying it.

that good point but let me ask you this if you put 100+ h in to  previous games to make the choices on how the quests both main and  side quests are  finish and then something like this come up and make all that time go down like  zombie 


I did put 100+ hours into previous games, and "something like this" did come up. Some people will start fresh and make their decisions in minutes rather than hours. This has no bearing on me. I don't feel my time is wasted. On the contrary, the people who start fresh missed out.

Edit: Also, what InExile said. I plan on creating multiple World States. And this will be helpful for those who lost their save files, too.

but if this keep is  the only way to make  World States and you can not use  save import then that  100+ hours you put into previous games will go to  the zombie

Modifié par clone wars, 30 novembre 2013 - 01:37 .


#1282
Wissenschaft

Wissenschaft
  • Members
  • 1 607 messages
I believe we will be able to upload our saved games to this keep so it will auto fill the decisions we made. So its still not going to be a waste to keep your save game around.

Modifié par Wissenschaft, 30 novembre 2013 - 11:54 .


#1283
Xiltas

Xiltas
  • Members
  • 389 messages

Wissenschaft wrote...

I believe we can upload our saved games to this keep so it will auto fill out that decisions we made. So its still not going to be a waste to keep your save game around.


We were already informed that they're looking into it, uploading our savestates directly into the keep that is, but so far we haven't been promised anything. As it is at the moment, the Keep will let us build new savestates that we can use across all platforms.

#1284
Feryx

Feryx
  • Members
  • 68 messages
When does the decision on who is in the keep beta test group?

#1285
Xiltas

Xiltas
  • Members
  • 389 messages

Dragon_Rose wrote...

When does the decision on who is in the keep beta test group?


Uh... do you mean when the first group of beta testers is informed? I guess shortly before the start, which should be early next year.

#1286
Feryx

Feryx
  • Members
  • 68 messages

Xiltas wrote...

Dragon_Rose wrote...

When does the decision on who is in the keep beta test group?


Uh... do you mean when the first group of beta testers is informed? I guess shortly before the start, which should be early next year.


Thanks

#1287
calvin0

calvin0
  • Members
  • 38 messages
hey bioware, will this stupid keep able to fix my savefile that has been destroyed by your incompetent?

Modifié par calvin0, 03 décembre 2013 - 10:18 .


#1288
Xiltas

Xiltas
  • Members
  • 389 messages

calvin0 wrote...

hey bioware, will this stupid keep able to fix my savefile that has been destroyed by your incompetent?


... That could have been more polite. Also, it won't fix it. It will let you recreate your savefile, with all the possible decisions.

#1289
FireAndBlood

FireAndBlood
  • Members
  • 452 messages

calvin0 wrote...

hey bioware, will this stupid keep able to fix my savefile that has been destroyed by your incompetent?

How did BioWare destroy your save file?:blink:

#1290
ElvaliaRavenHart

ElvaliaRavenHart
  • Members
  • 1 625 messages

Neverwinter_Knight77 wrote...

I hope that we could import our save and then nitpick with the Keep.  You see, my Dwarven Noble died in  Dragon Age: Origins.  Unfortunately, the game doesn't allow you to import your decisions to Awakening and play as the Orlesian warden, so my dwarf noble gets cheated out of the Awakening and Witch Hunt decisions.



I was of the understanding that once your warden died in Origins, then the Orlesian Warden inherits your decisions and carries them forward into Awakenings and the other DLC. 

#1291
ElvaliaRavenHart

ElvaliaRavenHart
  • Members
  • 1 625 messages

FireAndBlood wrote...

calvin0 wrote...

hey bioware, will this stupid keep able to fix my savefile that has been destroyed by your incompetent?

How did BioWare destroy your save file?:blink:


Wasn't this due to the new patch and the old version of witch hunt not accurately reading the files correctly? 

#1292
Jonathan Seagull

Jonathan Seagull
  • Members
  • 418 messages

ElvaliaRavenHart wrote...

Neverwinter_Knight77 wrote...

I hope that we could import our save and then nitpick with the Keep.  You see, my Dwarven Noble died in  Dragon Age: Origins.  Unfortunately, the game doesn't allow you to import your decisions to Awakening and play as the Orlesian warden, so my dwarf noble gets cheated out of the Awakening and Witch Hunt decisions.



I was of the understanding that once your warden died in Origins, then the Orlesian Warden inherits your decisions and carries them forward into Awakenings and the other DLC. 

Not thus far. Unfortunately, the only way to play as an Orlesian Warden was to accept the default world state (Alistair is king, etc.).  So it was either "import Warden + decisions" or "import nothing."  Those who wanted their ultimate sacrifice Warden's choices to be reflected needed to essentially "handwave" the character's death/life.  Having said that, in my experience (having done exactly that), DA2 did actually recognize that my Warden had done the sacrifice, but still acknowledged the choices I made in Awakening + DLC.

Even so, it was certainly a less than ideal situation and introduced a definite disconnect.  I didn't want to lose all my Origins choices, so I played my "dead" Warden and just had to sort of ignore that aspect of it.  But in reality, I guess it has to be that the Orlesian Warden really did the other stuff.  Except I never played as the Orlesian Warden.  And so on.  So if the Keep has a way to effectively deal with that whole situation, that would be great, because I'd really love to actually play that Orlesian dude.

#1293
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages
^

Yeah, the entire "Awakening/Ultimate Sacrifice" non-logic was mind-blowingly wrong. On the face of it, it would have made more sense for the Orlesian Warden to have been designed for players who did the US, but such players were never able to use the OW. And who would want to have none of their choices from Origins respected and play as a totally different character, especially when the imported choices involve the Warden living?

It's always boggled me that they never patched that out. I'm not even sure if there are any mods to correct that.
  • ThedosianExpat aime ceci

#1294
Lebanese Dude

Lebanese Dude
  • Members
  • 5 545 messages

Fast Jimmy wrote...

^

Yeah, the entire "Awakening/Ultimate Sacrifice" non-logic was mind-blowingly wrong. On the face of it, it would have made more sense for the Orlesian Warden to have been designed for players who did the US, but such players were never able to use the OW. And who would want to have none of their choices from Origins respected and play as a totally different character, especially when the imported choices involve the Warden living?

It's always boggled me that they never patched that out. I'm not even sure if there are any mods to correct that.


Same thoughts exactly.

I had never done the ultimate sacrifice except on my very first canon playthrough before Awakening came out.

When I did end up doing it on my female dalish elf, I expected to be able to play the Orlesian Warden on import.

Apparently not...

Made no sense and still doesn't.

#1295
FenrirBlackDragon

FenrirBlackDragon
  • Members
  • 364 messages
^Agreed. And this is another reason why I think the keep is a great idea. It allows you to step over that in a sense, at least for DAI. Doesn't really help for previous installments, but I hope this will be a way to remedy it for DAI and future games.

#1296
Clockwork_Wings

Clockwork_Wings
  • Members
  • 2 074 messages
I'm kind of wondering about that. Since the keep is supposed to correct certain...problems the import system had, will we be able to make a warden-commander totally different from the Ultimate Sacrifice warden? If we can use the Keep to decide what Hawke and the Warden look like, will we be able to do the same for an Orlesian warden-commander, and have the warden and warden-commander make completely different decisions from one another?

Modifié par Clockwork_Wings, 04 décembre 2013 - 10:01 .


#1297
MKDAWUSS

MKDAWUSS
  • Members
  • 3 416 messages

Xiltas wrote...

calvin0 wrote...

hey bioware, will this stupid keep able to fix my savefile that has been destroyed by your incompetent?


... That could have been more polite. Also, it won't fix it. It will let you recreate your savefile, with all the possible decisions.


Which means I better have a good memory...

#1298
Taveira

Taveira
  • Members
  • 38 messages
Any news about the release date of the Keep?

#1299
Xiltas

Xiltas
  • Members
  • 389 messages
2014. And the beta testing should begin early 2014. Nothing new yet.

#1300
Sparketh

Sparketh
  • Members
  • 39 messages

Clockwork_Wings wrote...

I'm kind of wondering about that. Since the keep is supposed to correct certain...problems the import system had, will we be able to make a warden-commander totally different from the Ultimate Sacrifice warden? If we can use the Keep to decide what Hawke and the Warden look like, will we be able to do the same for an Orlesian warden-commander, and have the warden and warden-commander make completely different decisions from one another?

I'm totally hoping for this.

Not getting the chance to play the Orlesean stand-in is a bit of a bummer, but being able to create that Orlesean's saga in the keep is a decent second-best.