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The Dragon Age Keep (No Save Game Importing)


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#1526
Naesaki

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ElitePinecone wrote...

KiddDaBeauty wrote...

ElitePinecone wrote...

And Fernando Melo (who leads the Keep team) already pointed out that legally they're not allowed to crack open save files to extract the delicious flesh inside. For whatever reason - I think it might have to do with Sony/Microsoft actually owning the save data - even if you could get it to Bioware, they can't do anything with it.

I think the gamer owns the save data itself, but the encryption with which the data is saved is Sony/Microsoft property. BioWare only have the right to sign (write) and read these files as part of the saving and loading functions from within the game's executable code. They can't modify the files in any other way, since that is not within their license.

At least, that's how I think the legalese works.

Yeah, that makes sense.

Regardless of how it works though, it does prevent them from (as far as we know) doing anything with Xbox/PS3 save files even if players were able to send them.

I think PC would probably be okay, but in the same video Melo does say that not everybody would know how to find, identify and send their save files - even if Bioware went to the effort of making a solution just for PC players.

(And it might not even be worth the effort to make such a solution only for the tech-savvy segment of PC players, when the Keep already allows every player on every platform to create and modify world-states.)



Considering what the Keep is going to offer, I don't think any of us should have any worries :happy:, really can't wait for it though, got a few different world states I want to set up :lol:

#1527
MKDAWUSS

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So... do we delete our save files or no?

#1528
TheInquisitor

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MKDAWUSS wrote...

So... do we delete our save files or no?


Until they give official word on it, I'd keep them.

#1529
King Cousland

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TristanHawke wrote...

MKDAWUSS wrote...

So... do we delete our save files or no?


Until they give official word on it, I'd keep them.


They have given word. You don't need them. 

Modifié par King Cousland, 31 janvier 2014 - 10:46 .


#1530
HiroVoid

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You might be able to import your save into the keep to go ahead and set a lot of the variables without going through the trouble yourself to do each individually.

#1531
The Sarendoctrinator

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Has there been any news about setting up world states for offline consoles? 

#1532
TheInquisitor

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King Cousland wrote...

TristanHawke wrote...

MKDAWUSS wrote...

So... do we delete our save files or no?


Until they give official word on it, I'd keep them.


They have given word. You don't need them. 


Yeah you don't need them to make your own world state, but nowhere have they confirmed that we can't import our saves to the keep.

#1533
Wothen

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King Cousland wrote...

TristanHawke wrote...

MKDAWUSS wrote...

So... do we delete our save files or no?


Until they give official word on it, I'd keep them.


They have given word. You don't need them. 


That is sad
All that hard work for nothing

#1534
Chriagon

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It's been a long time since I played DAO resp. DA2 and I'd like to stick with the decisions I made back then for whatever reasons, but I doubt I can remember much of it.

So I hope there will also be an option to unearth the relevant informations from my old save files somehow.

#1535
Sparketh

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ElitePinecone wrote...

And Fernando Melo (who leads the Keep team) already pointed out that legally they're not allowed to crack open save files to extract the delicious flesh inside. For whatever reason - I think it might have to do with Sony/Microsoft actually owning the save data - even if you could get it to Bioware, they can't do anything with it. I'm sure if it were that easy to import saves via some kind of cloud, that's what they would've planned to do a long time ago. The Keep is essentially the best compromise we're going to get.


Clearly, they don't need to upload the save itself to upload information about the save.

If you have your game set to upload information about it, you'll see that information is already being uploaded.

I play on a PS3 and from this screen, can do the following
1) click on 'My Games'->'Dragon Age Origins - PS3' (yours may not say PS3)
2) Select the Warden you would like to see.
3) Click 'Story'
4) Bask in your Warden's journal :happy:

Note, this only works if you have the feature turned on on your console.

Now there is less information about Hawke than there is about the Warden. Hawke only brings over the stats, equipment, and powers. I'm unable to find any details about the DAII's story itself on BSN.

#1536
Shaftell

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I wonder if we can create face models of our warden and hawke on the Keep? Now that would be very exciting!

#1537
Vlk3

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Shaftell wrote...

I wonder if we can create face models of our warden and hawke on the Keep? Now that would be very exciting!


We can't.  :(

I still hope though, that it would be possible in-game.

#1538
BinaryHelix101

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Wothen wrote...

That is sad
All that hard work for nothing



You consider video games "hard work"?

#1539
ElitePinecone

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Sparketh wrote...

Clearly, they don't need to upload the save itself to upload information about the save.

I imagine in that case they had a specific method to upload certain data to Origin accounts and have that reflected on the BSN. We don't know how it works, but if it were that easy to import save information into the Keep, don't you think they'd have done it already? 

That doesn't imply that everything that will be in the Keep was recorded by that method, nor that they'd have legal permission to do anything else with it. 

Besides, going back and arranging for that data to be imported into the Keep would probably require patching Origins again for three different platforms - which, when they've got the Keep, just seems like a waste of time and effort.

#1540
Enad

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So to be clear, has there been any sort of conformation or hint that we will be able to import existing saves into the Keep?

It seems silly to not allow this for PC users, who will most likely still have their saves. I understand it may be harder to do for people who are buying new consoles but I don't see what's stopping them from allowing PC users to go down the traditional route, even if that means importing into the Keep instead of the game itself.

#1541
Ultim Asari

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Enad wrote...

So to be clear, has there been any sort of conformation or hint that we will be able to import existing saves into the Keep?

It seems silly to not allow this for PC users, who will most likely still have their saves. I understand it may be harder to do for people who are buying new consoles but I don't see what's stopping them from allowing PC users to go down the traditional route, even if that means importing into the Keep instead of the game itself.


Probably not, the purpose of the keep is to be able to recreate these saves in apparently fun ways. You get to fine tune everything you want to happen in thedas up until now through the keep.

#1542
Enad

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Ultim Asari wrote...

Enad wrote...

So to be clear, has there been any sort of conformation or hint that we will be able to import existing saves into the Keep?

It seems silly to not allow this for PC users, who will most likely still have their saves. I understand it may be harder to do for people who are buying new consoles but I don't see what's stopping them from allowing PC users to go down the traditional route, even if that means importing into the Keep instead of the game itself.


Probably not, the purpose of the keep is to be able to recreate these saves in apparently fun ways. You get to fine tune everything you want to happen in thedas up until now through the keep.


I realize that but I hope they still keep the option open for PC Gamers. Nothing against console users but this is just something that would make sense to give to us PC players. I have nothing against the Keep, I will use it, I would even like to use it with exisiting saves maybe. I would import my saves and use the keep to fix any bugs that occured with the imports over the past 2 games.

Beyond that, not actually importing your save file and instead recreating it just feels like...it's not really your character. It's like you're just making something to be just like them. I know it would be exactly the same outcome but it just feels different.

Really hoping they give PC players the option to import into the keep. I would prefer to not have to remember every single detail and decision each of my 6+ characters made.

#1543
ElitePinecone

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Reading between the lines of what the Keep team have been saying, it sounds to me like perhaps they think it just isn't worth it to make another tool solely so PC users can import their saves. Which is fair enough, if the cost of doing so is too high, or if it would draw developers away from other projects.

For one thing, not every PC player would use it (or even know how to use it), particularly if you'd have to go and actually find the save files on your computer. They'd need to make some sort of tool or utility so that you can upload the file to the Keep, and that would require more testing, development, etc.

If the online development team are already busy trying to develop the Keep and process the results of its beta tests, perhaps they just don't have the time or the effort to develop a custom solution for PC players.

#1544
Pallando

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ElitePinecone wrote...

Reading between the lines of what the Keep team have been saying, it sounds to me like perhaps they think it just isn't worth it to make another tool solely so PC users can import their saves. Which is fair enough, if the cost of doing so is too high, or if it would draw developers away from other projects.

For one thing, not every PC player would use it (or even know how to use it), particularly if you'd have to go and actually find the save files on your computer. They'd need to make some sort of tool or utility so that you can upload the file to the Keep, and that would require more testing, development, etc.

If the online development team are already busy trying to develop the Keep and process the results of its beta tests, perhaps they just don't have the time or the effort to develop a custom solution for PC players.


Still... Maybe they could open their API just a little bit.

Like at least 5 functions: one function to establish a secure connection, one function to list the choices (set and unset), two functions to set and get the values of these choices and one function to list conflicting choices.

That way, fans could try to make tools to import/adjust previous saves by themselves.
But it may be too much to ask.

Also, it's sad that the data for our warden's face (as well as Hawke's) may be missing. They probably won't appear at all, but a small trace of the physical appearance of our previous PCs would have been fun (like a statue or a painting).

Modifié par Pallando, 03 février 2014 - 05:42 .


#1545
ElitePinecone

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I think it's impossible to import the face data from Origins/DA2 into Inquisition anyway, so that was always going to be something that just wouldn't work.

Though given that they would've surely known that when the Warden and Hawke were mentioned as important/mysterious characters in DA2's epilogue, there must be some role for them to play going forward.

#1546
Clockwork_Wings

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Any word on when this is being released? Or something?

#1547
Sparketh

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ElitePinecone wrote...

Sparketh wrote...

Clearly, they don't need to upload the save itself to upload information about the save.

I imagine in that case they had a specific method to upload certain data to Origin accounts and have that reflected on the BSN. We don't know how it works, but if it were that easy to import save information into the Keep, don't you think they'd have done it already? 

That doesn't imply that everything that will be in the Keep was recorded by that method, nor that they'd have legal permission to do anything else with it. 

Besides, going back and arranging for that data to be imported into the Keep would probably require patching Origins again for three different platforms - which, when they've got the Keep, just seems like a waste of time and effort.



I don't know for certain why they aren't doing it, but my guesses are below. I'm not going to assume that they have our best interests in mind nor am I going to assume they're trying to screw us over in any way.

1) They don't want to spend the time/money because it likely won't be the deciding factor for enough customers. Since this is not something people like to hear, the inaccessibility of the save is a great excuse to not try.

2) The person who wrote that code is gone and either did not document anything or documented it poorly. If this is the case, tapping the existing feature is still possible by taking the data they already have, but any flaws in it will carry over. The game might suffer from the time/money investment necessary.

3) It has not occurred to them that there are ways to get the data without the saves. Sometimes large groups of people forget about something as small as data uploaded to BSN. You'd be amazed how often people attempt to derive data they already have.

This isn't the first time we've seen something like this either from BioWare. If you recall, it was stated that there was no way to carry over Oghren's approval rating to Awakenings. It was a number in a save file that they were already gathering data from. In fact, they even accidentally carried over the penalty for multiple gifts so that Origins gifts hampered your ability to get approval from Oghren. Really, if it was a value in the save you imported, it could have been pulled like any other value. It's just part of a dataset.

The reality is that if you have access to some of the data, you have access to all of it. The only thing you have to worry about is properly tweaking what you have to produce the desired results. This often means doing things like building conversion tables, finding the variables, etc... In the software development world, "We can't" often just means, "we won't". For the keep, they'd just have to create a conversion table to match the BSN data to Keep flags and then put rules in place.

The nice thing about working with data is that there's no magic to it. If you have the data, you have it. Anyone who tells you otherwise, doesn't understand the data or is lying.

Edit: The above sounds a bit critical on a reread. I recognize that there are numberous reasons why business decisions are made and that we, the fans/customers, aren't always privvy to them because it isn't always good business.

I would also like to point out that in the interview where he mentions not being able to access the save, he does say that they really want to bring in the values and, if memory serves, that they are still looking into it.

It should still be noted that while building a conversion table is relatively simple*, that it is likely to be extremely tedious and potentially time consuming. It would also require uploading multiple saves since the DAII upload data likely does not carry everything forward.

*Anyone with as little as a spreadsheet program, an exhaustive list of journal entries, and an understanding of the Keep's flags could build it.

Modifié par Sparketh, 04 février 2014 - 12:08 .


#1548
Flurdt Vash

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So cant wait :)

#1549
Enad

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Sparketh wrote...

ElitePinecone wrote...

Sparketh wrote...

Clearly, they don't need to upload the save itself to upload information about the save.

I imagine in that case they had a specific method to upload certain data to Origin accounts and have that reflected on the BSN. We don't know how it works, but if it were that easy to import save information into the Keep, don't you think they'd have done it already? 

That doesn't imply that everything that will be in the Keep was recorded by that method, nor that they'd have legal permission to do anything else with it. 

Besides, going back and arranging for that data to be imported into the Keep would probably require patching Origins again for three different platforms - which, when they've got the Keep, just seems like a waste of time and effort.



I don't know for certain why they aren't doing it, but my guesses are below. I'm not going to assume that they have our best interests in mind nor am I going to assume they're trying to screw us over in any way.

1) They don't want to spend the time/money because it likely won't be the deciding factor for enough customers. Since this is not something people like to hear, the inaccessibility of the save is a great excuse to not try.

2) The person who wrote that code is gone and either did not document anything or documented it poorly. If this is the case, tapping the existing feature is still possible by taking the data they already have, but any flaws in it will carry over. The game might suffer from the time/money investment necessary.

3) It has not occurred to them that there are ways to get the data without the saves. Sometimes large groups of people forget about something as small as data uploaded to BSN. You'd be amazed how often people attempt to derive data they already have.

This isn't the first time we've seen something like this either from BioWare. If you recall, it was stated that there was no way to carry over Oghren's approval rating to Awakenings. It was a number in a save file that they were already gathering data from. In fact, they even accidentally carried over the penalty for multiple gifts so that Origins gifts hampered your ability to get approval from Oghren. Really, if it was a value in the save you imported, it could have been pulled like any other value. It's just part of a dataset.

The reality is that if you have access to some of the data, you have access to all of it. The only thing you have to worry about is properly tweaking what you have to produce the desired results. This often means doing things like building conversion tables, finding the variables, etc... In the software development world, "We can't" often just means, "we won't". For the keep, they'd just have to create a conversion table to match the BSN data to Keep flags and then put rules in place.

The nice thing about working with data is that there's no magic to it. If you have the data, you have it. Anyone who tells you otherwise, doesn't understand the data or is lying.

Edit: The above sounds a bit critical on a reread. I recognize that there are numberous reasons why business decisions are made and that we, the fans/customers, aren't always privvy to them because it isn't always good business.

I would also like to point out that in the interview where he mentions not being able to access the save, he does say that they really want to bring in the values and, if memory serves, that they are still looking into it.

It should still be noted that while building a conversion table is relatively simple*, that it is likely to be extremely tedious and potentially time consuming. It would also require uploading multiple saves since the DAII upload data likely does not carry everything forward.

*Anyone with as little as a spreadsheet program, an exhaustive list of journal entries, and an understanding of the Keep's flags could build it.



Then I have to ask, why not just do it exactly the same way they did DA2 for PC Gamers? Let us bypass the Keep if we already have our saves. Just let us start a new game and have the option to import your save file from DA2(which would already have your DAO choices imported into it). 

I don't understand why they would remove this option.

#1550
Gregolian

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I really just want to find out when the BETA is done because I would like to have some news on how it works/pics of it in action or something.