The Sarendoctrinator wrote...
I guess you could call it a combination of philosophical and practical. Most things that I've connected the internet to have ended up broken beyond repair or just very messed up, and I don't want any problems with my game consoles. I've also played videogames for many years before ever using the internet, so it's not something I want or need in my games. It shouldn't be a requirement to use an important feature of a singleplayer game which, until DAI, was always done offline. I don't object to the idea of entering the Warden and Hawke's decisions manually, just the fact that making it online-only will exclude players who used to be able to use this feature, which leaves them only the default world state that may not reflect their choices at all.ElitePinecone wrote...
Couldn't you tether your console wirelessly to whatever device you're using though?
Unless it's more a philosophical objection to connecting your console to the internet, or something, I guess.
But that's just me. I've read comments from others in this thread who don't have internet access at home to use it with their consoles even if they wanted to.
What I want to emphasize here is that with the game going cross generation for consoles, there wouldn't be an easy to use existing savegames from DA:O or DAII for DA:I. Making it a browser based utility that all consoles can log onto to retrieve all relevant data is already one of the easiest ways to import savegames.
It's not like they just want to force the Keep on anyone, it's because they want to minimize the hazzle for all parties involved.
Some people will bite into the sour grape, that's unavoidable with the structural changes coming with the console generation change for every cross-system game. And besides, we know very little about the final functionality of it.





Guest_Aotearas_*
Retour en haut




