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Dragon Age Keep (save transfers) - ME4 implications


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#51
Iakus

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Mcfly616 wrote...

Seriously Iakus, stop making assumptions and putting words in my mouth. You know exactly what I'm talking about. Regardless if I like the endings or not, Bioware will only carry on with what they created. I hate MEHEM? Umm no, I simply stated a fact: its nothing more than a fan-made mod. I also stated that MEHEMers don't make up anything close to a large amount of the fanbase. Are there a lot of people that like it? Sure. But not when it comes to everybody that plays Mass Effect. Period. Bioware has no obligation to it whatsoever. They encouraged speculations in regards to the actual endings.

That's like me saying: oh I had a Skyrim Mod that had an all out war between good and evil for the sake of the land. If Bethesda doesn't respect my ending Mod then they're disrespecting me by shoving the actual ending to Skyrim down my throat.....


Umm yeah.....things don't work that way. You know this.


Hey, you're the one who keeps specifically calling out MEHEM like it's the only thing I'm talking about.  Heck, you even did it again in that last post.  Every time I've brought it up it has been in conjunction with other "fan fixes", headcanons, and such.  I'm not just talking about "MEHEMers" I'm talking about everyone who has problems with  the endings, which is still a healthy chunk of the base, whether you care to admit it or not. 

Re: Speculations:  You realize that if a direct sequel is made that follows these endings much of the "speculations" are going to go right out the window, right?  All these theories encouraged by Bioware to help make these endings palatable are going to be reduced to so much AU fanfiction.  Yeah, that would go over well /sarcasm

ME3"Sure, IT is a valid interpretation of the events you witnessed!"
ME4:  "No, wait, it all really happenned exacttly as you saw it"

"Nope, sorry, EDI was not repaired after the blast wave, She died and it's all your fault.  I don't care what you speculated."

Re:  Skyrim:  Skyrim didn't receive an unprecedented amount of backlash for an absolutely horrific ending (actually from what I could tell, Skyrim didn't have much of a story at all) No, Bioware isn't obligated to respect people's personal endings.  But if they want to rebuild their reputation as actually listening to their audience, it would be a Really Really Good Idea if they did.  Or at least made more than a halfhearted attempt at it.

And even if the endings were universally acclaimed, the endings themselves effectively shattered the Mass Effect galaxy.  To assume that galactic society continued virtually unchanged in all three outcomes aside from minor dialogue changeswould in effect trivialize the ending choice anyway

#52
Mcfly616

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iakus wrote...

Mcfly616 wrote...

Seriously Iakus, stop making assumptions and putting words in my mouth. You know exactly what I'm talking about. Regardless if I like the endings or not, Bioware will only carry on with what they created. I hate MEHEM? Umm no, I simply stated a fact: its nothing more than a fan-made mod. I also stated that MEHEMers don't make up anything close to a large amount of the fanbase. Are there a lot of people that like it? Sure. But not when it comes to everybody that plays Mass Effect. Period. Bioware has no obligation to it whatsoever. They encouraged speculations in regards to the actual endings.

That's like me saying: oh I had a Skyrim Mod that had an all out war between good and evil for the sake of the land. If Bethesda doesn't respect my ending Mod then they're disrespecting me by shoving the actual ending to Skyrim down my throat.....


Umm yeah.....things don't work that way. You know this.


Hey, you're the one who keeps specifically calling out MEHEM like it's the only thing I'm talking about.  Heck, you even did it again in that last post.  Every time I've brought it up it has been in conjunction with other "fan fixes", headcanons, and such.  I'm not just talking about "MEHEMers" I'm talking about everyone who has problems with  the endings, which is still a healthy chunk of the base, whether you care to admit it or not. 

Re: Speculations:  You realize that if a direct sequel is made that follows these endings much of the "speculations" are going to go right out the window, right?  All these theories encouraged by Bioware to help make these endings palatable are going to be reduced to so much AU fanfiction.  Yeah, that would go over well /sarcasm

ME3"Sure, IT is a valid interpretation of the events you witnessed!"
ME4:  "No, wait, it all really happenned exacttly as you saw it"

"Nope, sorry, EDI was not repaired after the blast wave, She died and it's all your fault.  I don't care what you speculated."

Re:  Skyrim:  Skyrim didn't receive an unprecedented amount of backlash for an absolutely horrific ending (actually from what I could tell, Skyrim didn't have much of a story at all) No, Bioware isn't obligated to respect people's personal endings.  But if they want to rebuild their reputation as actually listening to their audience, it would be a Really Really Good Idea if they did.  Or at least made more than a halfhearted attempt at it.

And even if the endings were universally acclaimed, the endings themselves effectively shattered the Mass Effect galaxy.  To assume that galactic society continued virtually unchanged in all three outcomes aside from minor dialogue changeswould in effect trivialize the ending choice anyway

one can only speculate on the future until it arrives. Truth will be told when the time comes. This goes for real life and in story development within series. Some people might think the Krogan might rebel again after the genophage cure. Others may think that they'll be peaceful and maybe return to the Citadel. And that's the point. Speculate all you want. The answers will come. Just like anything with the passing of time.


And when you say "actually listening to their audience"....who do you mean exactly? You? Because all I ever see is those saying "if the next game isn't a sequel" or if it doesnt take place after ME3, "then I'm not playing it". And "prequel? I'll pass". And contrary to popular belief, I don't think they ever stopped listening to their audience. As evidenced by countless things within their DLC's over the past year. You may not have received what you asked for. Nor I.....but many people did.

Modifié par Mcfly616, 31 août 2013 - 05:37 .


#53
dreamgazer

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All this grumpy speculation and implying over something that doesn't even have a title or lead writer yet.

Snickers for everybody.

#54
rashie

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Mcfly616 wrote...

rashie wrote...

Mcfly616 wrote...

iakus wrote...

point being: forcing people to accept one of the endings for a sequel is just going to p*ss off folks.

well, if they end up doing a Genesis for the next game, where you let the game know what ME3 ending you chose, then you wouldn't be forcing people to accept "one" of the endings. Bioware would literally be letting you choose your ending out of the 3.

Its not that easy as just letting people pick it in a genesis comic, all 3 endings have vastly different impacts upon the future of the galaxy, i.e if control is chosen the reapers helps rebuilding to serve as the protectorers of the galaxy afterwards and is not really a good point to go off from if you want closure with them since they are present everywhere but with Shepard being the new catalyst mastermind keeping them in check.

Synthesis involved pretty much every single organic being half machine half organic while destroy lacks the enhancements to npcs and characters that would bring in terms of combat and intelligence, They would have impacts beyond some dialogue changing or certain npc's being switched out with others or not being there at all which makes crafting a coherent storyline far harder. 

It would be far easier for Bioware to just retcon the existence of 3 out of the 4 options and just go from there if they want to distance themselves from the original trilogy and let shepard rest in peace.

They have painted themselves into a corner with the endings players are being given to pick between if they planned to do a sequel without simply ignoring story elements ( would not be the first time though )



Meh. "You" don't think its a good starting point. "You" think they painted themselves into a corner. Opinions....

Its completely possible to tell a story that works within all three settings provided by the choices. Especially being a next gen game.

Indeed its possible to tell a story within all three settings that work fine but the problem arrives when you try to combine them as not every player will be going by the same ending and these have implications going beyond dialogue changing and npc's switching place assuming they do not straight out ignore story elements defining each one, which is really no better then a retcon of it.

Its a massive burden upon the devs that's not really needed if they want a fresh start within the same universe.

#55
Mcfly616

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rashie wrote...

Indeed its possible to tell a story within all three settings that work fine but the problem arrives when you try to combine them as not every player will be going by the same ending and these have implications going beyond dialogue changing and npc's switching place assuming they do not straight out ignore story elements defining each one, which is really no better then a retcon of it.

Its a massive burden upon the devs that's not really needed if they want a fresh start within the same universe.


the last thing I would want is for them to create a game taking place after ME3, and then combining all the endings and just saying: "Shepard stopped the Reapers. The end". No thanks. I also dont want them to choose a Canon.

If we can import our ending choice into the next game, and experience a setting based on that choice, I'm all for it. 3 different settings to experience. 3 separate ways to see a game. Seems like it'd be a major selling point. I can see a lot of replay value in that feature alone.


However, if they can't do that....I just want them to do an Alternate Universe. Completely fresh and clean slate. No Shepard, no Reapers, None of the Shepard Trilogy cast.


But I'd be alright with a standalone story in the current MEU taking place in the 30 years between the First Contact War and the Shepard Trilogy. Just so long as there's no Normandy crew making appearances in it.

Modifié par Mcfly616, 31 août 2013 - 09:53 .


#56
Linkenski

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Those news really don't bring any implications as to what we're gonna get for ME4, that would be reaching if you get it just from that article.

I personally hope that whatever ME4 is gonna be, it'll be a fresh start for Mass Effect somehow. I really don't think they should even bother making a save-transfer because it proved to be very complicated for them to incorporate it into ME3 to the point where they decided to ignore some of the most important choices. I really think they should just forget past Mass Effect choices.

#57
AlanC9

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Mcfly616 wrote..

the last thing I would want is for them to create a game taking place after ME3, and then combining all the endings and just saying: "Shepard stopped the Reapers. The end". No thanks. I also dont want them to choose a Canon.

If we can import our ending choice into the next game, and experience a setting based on that choice, I'm all for it. 3 different settings to experience. 3 separate ways to see a game. Seems like it'd be a major selling point. I can see a lot of replay value in that feature alone.


However, if they can't do that....I just want them to do an Alternate Universe. Completely fresh and clean slate. No Shepard, no Reapers, None of the Shepard Trilogy cast.


Your best solution strikes me as inherently unworkable. The difference between Destroy and Control could maybe be handwaved away, but I don't see how Synthesis works.

And your second-best solution is pretty close to a dealbreaker for me.

Of course, this proves nothing except that some people really are going to lose here, and we already knew that.