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[Random Fun] What is Your (Personal) Greatest Hope for DA:I?


190 réponses à ce sujet

#151
ReallyRue

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That I can play several different races/classes/sexes and have them feel unique.

Particularly, I'd like to really get into what it's like for my character to be an elven mage, rather than getting a few issues from the mage basket and a few issues from the elf basket and not combing the two. I don't mind that though. I'd just be delighted to play through as an elven mage and have it feel completely different from a dwarven rogue or human warrior.

#152
Jaulen

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Replayability.

That even years after the game releases, and I'm on my 40th playthrough, that I can make some different decision and have a new line of dialogue or something that I hadn't runinto before.

Also that if I do/say something that is totally against/for something a companion stands for....that they react rather than just stand there and do nothing.

#153
llawsford

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Toolset. And badass voices for Inquisitors of both genders :D

#154
lady_v23

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..I'm just laying low and (impatiently ) waiting for the game to come out.

I trust bioware. I loved DA :o and awakening, liked DA2 and I'm sure I'll adore DA:I

#155
Hrungr

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Prior to the latest round of reveals, my only real disappointment was the lack of multiple races. That would have easily been #1 on my wish list. But lo and behold... we now have multiple races!

I guess next on that list would have to be - a Toolset, but from what I'm hearing around here, that seems... unlikely.
(To say the least.)

I *expect* great voice acting, interesting cast, solid storyline and re-playability so they're not really "wishes".

What I would like to see though is attention to the little details - towns that look like people live in them. Homes that are more than half-empty shells. Everything felt so barren in the last game - I want to wander through dense forests, wade through reed-chocked swamps, ride though sweeping grasslands...

Modifié par Hrungr, 31 août 2013 - 03:48 .


#156
Lenimph

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To be honest at this point?

Better writing then Saints Row IV

Good luck to the writing staff.

#157
Zjarcal

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Lenimph wrote...

To be honest at this point?

Better writing then Saints Row IV

Good luck to the writing staff.


QFT

#158
Mr.House

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Lenimph wrote...

To be honest at this point?

Better writing then Saints Row IV

Good luck to the writing staff.

Is that possible?

#159
Lenimph

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Mr.House wrote...

Is that possible?

 

I don't know, since this is the DA team I would say maybe? 

I see potential in some of the writing staff....
But then again it's kinda sad when the parody does a whole romance in almost just one line better then majority of Bioware's serious ones.

#160
Mr.House

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Lenimph wrote...

Mr.House wrote...

Is that possible?

 

I don't know, since this is the DA team I would say maybe? 

I see potential in some of the writing staff....
But then again it's kinda sad when the parody does a whole romance in almost just one line better then majority of Bioware's serious ones.

"You want me to ravage you"

#161
David7204

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Wow, we sure have some real mature people here, don't we? 

Modifié par David7204, 31 août 2013 - 04:45 .


#162
Zjarcal

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Mr.House wrote...

Lenimph wrote...

Mr.House wrote...

Is that possible?

 

I don't know, since this is the DA team I would say maybe? 

I see potential in some of the writing staff....
But then again it's kinda sad when the parody does a whole romance in almost just one line better then majority of Bioware's serious ones.

"You want me to ravage you"


Fixed :innocent:

#163
Renmiri1

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Jaulen wrote...

Replayability.

That even years after the game releases, and I'm on my 40th playthrough, that I can make some different decision and have a new line of dialogue or something that I hadn't runinto before.

Also that if I do/say something that is totally against/for something a companion stands for....that they react rather than just stand there and do nothing.


You say that and you make the money guys on EA cry bitter tears about the 39 games they didn't sell you while you were playing the same game 40 times. Without - gasp - giving them any more money. The horror!!!!  :P

Modifié par Renmiri1, 31 août 2013 - 05:06 .


#164
Mr.House

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David7204 wrote...

Wow, we sure have some real mature people here, don't we? 


I see no immaturity, I do see fun though.

#165
Lenimph

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David7204 wrote...

Wow, we sure have some real mature people here, don't we? 


 
EDI and C.I.D would make a cute couple. 

#166
Mecha Elf

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To be able to spy or at as a bard if you are a rogue! Like missions where you infiltrate nobles homes or swipe documents from important people. Id really like to see an orlasian ball :-) and my character actually wear a dress if she's female or at least get the option to! Lol

#167
Sharn01

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I hope they make a great game, and I hope that it suits my taste in gaming as well so that I can pick it up and enjoy it. I am still leery but some of the announcements have made me much more optimistic about DA:I.

#168
Karach_Blade

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Orian Tabris wrote...

Just to be clear: not once did I say that ALL Americans hate the French. I was referring to those Americans (and whoever else) that hate the French... i.e, specifically those people that hate the French.


Oh I know.:blush: I only stated my prior reply just to let the BSN folks know that there are sane folks here.

:happy: 

#169
grimkillah

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Every achievement of the game can be obtained offline in single player mode without any other app, device or webpages except the game that you have purchased. Give me this and I will be happy.

#170
Clat1

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Hi everybody and first of all tanks Bioware for your amazing games.
Here my greatest hopes for DAI:
-A “world feeling alive”: something ala Baldur’s Gate, where you fell like you can do whatever you want to do (bring with you a thief for open locks or pickpocketing, go visit every home, fight or talk to everybody, try to “take” something or sleep in open spaces without being spotted by guards, walking in a town and listen to the merchant voices in background, or discover that shops are open only in the daytime and so on). I also hope there’ll be the day/night cycle and weather effects.
-Different enemies with different strategies: again Baldur’s Gate comes to my mind (you could kill trolls only using fire or acid; magic golems could be damaged only by non-magical weapons; greater werewolves had a great regeneration skill; some creatures could be damaged only with high-power weapons…). I think this kind of approach is really interesting and tactical, ‘cause you really have to prepare before a fight (wear the right equipment, choose the right weapon, select the right tactic and so on).
-Bosses: I hope to see more interesting bosses in the game, with unique appearances (such as Witherfang, The Queen of the BlackMarsh, the Inferno Golem, Branka, The Ancient Rock Wraith, etc.) suggestive intros (thinking at the brood-mother…) and requiring special strategies to be defeated, also involving the environment.

#171
CARL_DF90

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I wonder if we'll ever see a current-gen or a next gen remake of Balder's Gate. Would be cool but I'd say the chances of it happening run somewhere betweem slim and none. :(

#172
zMataxa

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That after the release
(1) Bioware/EA manage their expectations about distribution goals for this franchise  and keep this a long-lived story driven franchise with romances, kinda like the long lived British TV series "Coronation Street"

and,

(2) that we, the fans, also manage our expectations and NOT hit the "fireworks button" because there is a gameplay feature or big inconsistency we don't like.  Instead we enjoy the immersive story and rich characters (I relished DAO, DA2, ME1,2, and 3 - each for their own unique setups). 

In short,  DAI becomes a symbol for a successful rich deep niche franchise.
Cheers!:wizard:

#173
Maria Caliban

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Lenimph wrote...

To be honest at this point?

Better writing then Saints Row IV

Good luck to the writing staff.

Why do you think the writing was so good?

#174
Cylan Cooper

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This is actually a difficult question.

*ahem*

What I hope is that it's a long game with dozens of hours of content that has a plot whose twists and turns feel natural and fluid, full of awesome moments, tearjearkers, a genuine sense of humor, and heartwarming stuff. That there's reactivity to choices, not just different flavors along the same path like Mass Effect 3 seemed to be at the very end.

I hope that the arling of Amaranthine is a visitible region, along with Denerim. I hope that there's a nice balance of old faces and new friends/enemies.

I also hope there's 'weight' to our choice of race and class, along with specialization.

#175
Deflagratio

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A bit of a generalization here.


That it will capture the feeling of Dragon Age: Origins with a substantial exploration mechanic that didn't really exist in DA:O.