It's high time I geared up my agent! What (adaptative) gear would you recommend?
Are you buying it from the Cartel Market or getting it from quests and flashpoints?
It's high time I geared up my agent! What (adaptative) gear would you recommend?
Are you buying it from the Cartel Market or getting it from quests and flashpoints?
Are you buying it from the Cartel Market or getting it from quests and flashpoints?
The latter.
You can get it from group quests and flashpoints as well, except drops from flashpoints aren't guaranteed. But yes, cartel market is the fastest and best way to get adaptive gear which you can also make available to all your companions and characters.
Question for those who've played the agent:
You can get it from group quests and flashpoints as well, except drops from flashpoints aren't guaranteed. But yes, cartel market is the fastest and best way to get adaptive gear which you can also make available to all your companions and characters.
Question for those who've played the agent:
Spoiler
So, in the end
So, in the end
Spoiler
Just got 47 with my Vanguard the other day, will probably stop playing him for while after 50 again. Time to move onto Consular or Agent. What's the most reliable way (excluding the regular trade) to get those low level high stat color gems?
Well, I decided to get back into SWTOR myself. For some reason, I can't find the few characters I had before I took off months ago. I read about a character name purge. Does that mean I'll have to contact support to get them back? Sorry if this was already answered.
Has anyone really dug into the crew skills? I find it hard to make the right combo (mean one that is most usefull overall, know that the 'right' 3 combo is given).
At the moment I have three characters leveling different skills to be able to make more things.
Gathered materials can be send over by mail in the game which is nice.
Schematics are presented as mission accomplished rewards and can be obtained by destroying made items at times.
Has anyone tips on how to procede the best way in this?
Well, I decided to get back into SWTOR myself. For some reason, I can't find the few characters I had before I took off months ago. I read about a character name purge. Does that mean I'll have to contact support to get them back? Sorry if this was already answered.
Has anyone really dug into the crew skills? I find it hard to make the right combo (mean one that is most usefull overall, know that the 'right' 3 combo is given).
At the moment I have three characters leveling different skills to be able to make more things.
Gathered materials can be send over by mail in the game which is nice.
Schematics are presented as mission accomplished rewards and can be obtained by destroying made items at times.
Has anyone tips on how to procede the best way in this?
Awesome post Eirene, thank you ![]()
Read it just now and for most part have been doing what you did too at the moment in the game. Three characters are making items and/or gathering. Because I neglected my highest level character on that server am having her go back to previous planets to level her skills.
Created another character and levelling her to send materials by mail to the other ones and vice versa. Which works very well. Being able to keep sending companions as it is possible to send over money too to pay for missions and level faster at low levels because of having money.
Any advice for a Jedi Consular? Should I play a Sage or a Shadow? What are the advantages of each? Is there a build that can resemble the Operative's Concealment+Lethality?
I can't say much about Operative, I suppose sage plays pretty much identical to sorcerer. Got one sorcerer and recently starter Jedi Shadow that is now 34. I think it may be most smoothest leveling experience I've had so far, except maybe for the healer sorcerer.
I am playing him as a tank, still deals quite a bit of damage, can only imagine how hard he hits when he is damage specced. Took me awhile to feel comfortable with the class though, I was doing well with my leveling, but didn't feel like I had the grip on the character as quickly as I had with my previous ones. Love the stealth on Shadow, at least as a tank it is probably the most versatile class I've played. Seems to have the tools to deal with pretty much any situation.
I can't say much about Operative, I suppose sage plays pretty much identical to sorcerer. Got one sorcerer and recently starter Jedi Shadow that is now 34. I think it may be most smoothest leveling experience I've had so far, except maybe for the healer sorcerer.
I am playing him as a tank, still deals quite a bit of damage, can only imagine how hard he hits when he is damage specced. Took me awhile to feel comfortable with the class though, I was doing well with my leveling, but didn't feel like I had the grip on the character as quickly as I had with my previous ones. Love the stealth on Shadow, at least as a tank it is probably the most versatile class I've played. Seems to have the tools to deal with pretty much any situation.
That's what I'm looking for: versatility. With the Operative, the sky's the limit. You can play the role of healer, dps, and even stealth through the grinding bits. Unfortunately, it seems the Consular can't fill all those roles. You can heal and dps as a Sage or stealth and dps as a Shadow but you can't do all three. ![]()
Haven't really missed it, though I play mostly solo. I dislike playing with most people, so I am fine with my companion's heals.
Guest_Caladin_*
Thinking getting back into this, got few max chars at 55 but prob just go for a re-roll tbh, any you guys teamed up on a EU server? having some peeps to chat to can make hell of a difference
Haven't really missed it, though I play mostly solo. I dislike playing with most people, so I am fine with my companion's heals.
I'm finishing Alderan with my agent after a bit of a hiatus, and I got to say (yet again)- I'm loving it. Agent has a lot of themes and undertones that I'm loving. The Alderan themes on honor and such are working in well with my imagined character arc: for all that the Agent is a professional liar, cheat, and deceiver, something about that basic virtue is appealing. I think my Agent is almost happy- while he would justify his actions on the grounds of playing to the audience, that the Alderaan nobles believe in it and that he's just playing along, I think for the first time he's actually tentatively believing that he's almost a good person. He's been having more and more of that lately: a little niggling of hope and optimism, that he can be an idealist in the Empire.
(Well, idealist for the Empire. Which means honoring bargains struck, respecting aliens, offering mercy to inadvertent non-offenders, and trying to do the occasional good deed outside anyone else's notice. The enemies of the Empier would probably disagree.)
It will be an excellent crushing reversal when he's forced to confront his conditioning and personal weakness. The Act 1 climax will destroy this tentatively light side development.
That'd be okay if the Consular's companion healer wasn't Tharan.
Tharan Cedrax is one of the single most obnoxious characters in the entire game, and having to drag him along made leveling painful. If only Treek had been out when I played JC.
Hahah, I actually thought he was one of the most hilarious companions I had encountered in the game so far. Most of the Republic companions had seemed bit plain before I met him, sure he doesn't agree with my decisions, but otherwise he is quite amusing. Don't mind people who are aware of their abilities as long as they truly are capable.
And now I am annoyed- apparently I have been booted out of my Watcher 2 romance due to inadverdantly being ninjamanced by Kailo. Who I'm pretty sure I never picked a flirt line with: maybe it was the 'go to a bar' point?
Ger. Well, there's always head-canon. Fortunately there was going to be a very, very bad breakup (and guilt and misery) after the Act 1 finale, which is next after a trip to Zhorrid.
It's what they've been trying to teach girls all these years, don't get drunk in a secluded place with strangers. It tends to lead to nasty things.
Yeah, some of the romance triggers are difficult to figure out during the course of the conversations.
A lot of female Smuggler players got pissed about ninjamancing Corso, as well. The trigger is similar there - he suggests you two get wasted on the ship IIRC - so, uh, maybe avoid alcohol with all of your opposite-sex companions?
Le sigh. What do I need to do to break it?
If I have to keep doing companion gifts to get her up to the next companion dialogue segment on ship... well, I can do that, it will just be annoying.