GW2 has a fun leveling system? I suppose if you happen to have stores of the level up books it's fun...
Structured PvP has been slowly dying for months, and Anet has already destroyed the WvW community. Most of the actual good WvW guilds have already left the game, and newer guilds are starting to get into strategies that were meta a year ago. Tier 1 servers are usually mega-zerg X map which is rarely fun (killing them used to be).
Wildstar has been out for about three months now and they already did a massive server merger. It kind of screams "This game is dying! Stay Away"!
GW2 will undoubtedly still be around in a couple years, but I don't even know what the play base will be like by then.
Well, good thing I quit that game. Way to continue to ruin it Anet...
Nah, leveling in GW2 is fine cause you can do whatever the heck you wanna do and it will level you up. Grinding is an option, but not required unlike in so many other MMOs. I do hate how Anet made unlocking your traits cost gold. Either that or you are forced to do random quests spread out over the PvE maps. I don't really wanna do either, but I have no choice if I want to max out a new character.
What you say about the WvW community isn't true. I've been keeping up with the meta since launch and I've played on multiple servers. I've been keeping a close eye on the community too. I've been playing on a tier 1 server since a year now (Tarnished Coast). Well really, we're tier 1.5 because we lack the numbers to be truly tier 1, but where we lack numbers we have skill. Some good commanders who I used to know from the European servers now transfered to Tarnished Coast as well (Godspeed Kirito and Micro Johnson among others). They are really good and currently teaching me how to be a better commander myself. We have been busting those Blackgate and Jade Quarry zergs quite hard lately. It's actually kinda fun to outwit BG and JQ and show them that their strength in numbers doesn't always mean victory for them.
Structured PvP has been doing fine and while some veterans left sPvP because of the changes, a lot of new guilds and people started doing sPvP because of the new changes.
Wildstar won't die, but it probably won't stay in the top 3 MMOs either. I feel WoW and GW2 will stay at the top and ESO despite being a P.O.S. will probably get 3rd place, maybe SWTOR will get 3rd place, but not Wildstar. Doesn't mean it's a bad game though. I like the PvE content in Wildstar a lot. Worth a montly sub though? No, I don't think so, which is why I stopped playing Wildstar and went back to GW2. Still, I can highly recommend everyone to try out the game at least once.
I don't care how Anet is going to change the personal story, but I gotta say that for a company who claims they want to make their game accessible and new-player-friendly, they surely are working really hard to make their game less accessible and less new-player-friendly with every new patch of theirs, which really makes me frown and wonder what the hell Anet is doing. First the f*cked up the leveling system and made maxing out a character more of a pain, now they're f*cking up the personal story as well? And how exactly is this supposed to be new-player-friendly? I don't get it.