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Getting back to SWTOR


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#476
Elhanan

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I've been playing this for about a month now. Made a Rattataki Inquisitor and it's been quite a good way to pass the time. I usually don't go for the squishier classes but I wanted to try something different. I didn't really like the Inquisitors voice at first but it's grown on me.
 
My biggest gripes with this game are it's barebones free-to-play system, even preferred status is only a slight step above, but I suppose you can't expect to get much as you're getting free access to such a massive game. I also really don't like having to cautiously avoid countless trash mobs just to get to a destination.


Generally, I could explore and scout past a lot of mobs using climbing, jumping, and like methods for crossing terrain. And some vehicles are better for this than others. But my RL reflexes are bad enough that I could use the various Med Clinics and transports as shuttles to get around worlds. Have no idea if they track deaths like mine or not, but I should have a hospital named for me somewhere.

:lol:
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#477
The Heretic of Time

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GW2 has a fun leveling system? I suppose if you happen to have stores of the level up books it's fun...
 
Structured PvP has been slowly dying for months, and Anet has already destroyed the WvW community. Most of the actual good WvW guilds have already left the game, and newer guilds are starting to get into strategies that were meta a year ago. Tier 1 servers are usually mega-zerg X map which is rarely fun (killing them used to be). 

 

Wildstar has been out for about three months now and they already did a massive server merger. It kind of screams "This game is dying! Stay Away"!

 

GW2 will undoubtedly still be around in a couple years, but I don't even know what the play base will be like by then.

 

Well, good thing I quit that game. Way to continue to ruin it Anet...

 

 

Nah, leveling in GW2 is fine cause you can do whatever the heck you wanna do and it will level you up. Grinding is an option, but not required unlike in so many other MMOs. I do hate how Anet made unlocking your traits cost gold. Either that or you are forced to do random quests spread out over the PvE maps. I don't really wanna do either, but I have no choice if I want to max out a new character.

 

What you say about the WvW community isn't true. I've been keeping up with the meta since launch and I've played on multiple servers. I've been keeping a close eye on the community too. I've been playing on a tier 1 server since a year now (Tarnished Coast). Well really, we're tier 1.5 because we lack the numbers to be truly tier 1, but where we lack numbers we have skill. Some good commanders who I used to know from the European servers now transfered to Tarnished Coast as well (Godspeed Kirito and Micro Johnson among others). They are really good and currently teaching me how to be a better commander myself. We have been busting those Blackgate and Jade Quarry zergs quite hard lately. It's actually kinda fun to outwit BG and JQ and show them that their strength in numbers doesn't always mean victory for them.

 

Structured PvP has been doing fine and while some veterans left sPvP because of the changes, a lot of new guilds and people started doing sPvP because of the new changes.

 

Wildstar won't die, but it probably won't stay in the top 3 MMOs either. I feel WoW and GW2 will stay at the top and ESO despite being a P.O.S. will probably get 3rd place, maybe SWTOR will get 3rd place, but not Wildstar. Doesn't mean it's a bad game though. I like the PvE content in Wildstar a lot. Worth a montly sub though? No, I don't think so, which is why I stopped playing Wildstar and went back to GW2. Still, I can highly recommend everyone to try out the game at least once.

 

I don't care how Anet is going to change the personal story, but I gotta say that for a company who claims they want to make their game accessible and new-player-friendly, they surely are working really hard to make their game less accessible and less new-player-friendly with every new patch of theirs, which really makes me frown and wonder what the hell Anet is doing. First the f*cked up the leveling system and made maxing out a character more of a pain, now they're f*cking up the personal story as well? And how exactly is this supposed to be new-player-friendly? I don't get it.



#478
Dermain

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Nah, leveling in GW2 is fine cause you can do whatever the heck you wanna do and it will level you up. Grinding is an option, but not required unlike in so many other MMOs. I do hate how Anet made unlocking your traits cost gold. Either that or you are forced to do random quests spread out over the PvE maps. I don't really wanna do either, but I have no choice if I want to max out a new character.

 

I leveled 6 characters to 80 the original way, it was always a grind regardless of whether it was PvE content, WvW (not recommended), or crafting. 

What you say about the WvW community isn't true. I've been keeping up with the meta since launch and I've played on multiple servers. I've been keeping a close eye on the community too. I've been playing on a tier 1 server since a year now (Tarnished Coast). Well really, we're tier 1.5 because we lack the numbers to be truly tier 1, but where we lack numbers we have skill. Some good commanders who I used to know from the European servers now transfered to Tarnished Coast as well (Godspeed Kirito and Micro Johnson among others). They are really good and currently teaching me how to be a better commander myself. We have been busting those Blackgate and Jade Quarry zergs quite hard lately. It's actually kinda fun to outwit BG and JQ and show them that their strength in numbers doesn't always mean victory for them.

 

Look up guilds like Rekz or Agg (preferably Rekz) then get back to me on that. You could also look up NS (Night Shift) but they've been a joke for awhile now. 
 
Yes, you're doing strategies that were perfected months ago by Rekz/Agg/other zerg busting guilds that I don't recall the names of at the moment. Blackgate zergs were always a joke to fight unless they were doing a garrison defense (where it just got annoying). Wouldn't know about JQ, but I expect it's much of the same.
 
Besides, every single server claims to have "skill" when they defeat another server that they perceive has more people than them. Until you can show that you have ~20-25 people fighting an actual zerg of 40-70 and winning I'll remain skeptical of TC's "skill".
 

I don't care how Anet is going to change the personal story, but I gotta say that for a company who claims they want to make their game accessible and new-player-friendly, they surely are working really hard to make their game less accessible and less new-player-friendly with every new patch of theirs, which really makes me frown and wonder what the hell Anet is doing. First the f*cked up the leveling system and made maxing out a character more of a pain, now they're f*cking up the personal story as well? And how exactly is this supposed to be new-player-friendly? I don't get it.

 

 

Welcome to the decision making of Anet. It was like that even back in GW1.



#479
wolfsite

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I will say the community playing TOR right now is great, have seen very few trolls, people enjoy good banter in general and people I have run into have been very helpful, even giving me armour drops that they didn't need but saw was an upgrade from what I had, very positive overall.


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#480
Dermain

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I will say the community playing TOR right now is great, have seen very few trolls, people enjoy good banter in general and people I have run into have been very helpful, even giving me armour drops that they didn't need but saw was an upgrade from what I had, very positive overall.

 

When I played it there were very few actual trolls, but a lot of body size 4 republic troopers.

 

I recall one was actually named Elvis...it was quite amusing. 

 

I imagine that hasn't changed though.



#481
The Heretic of Time

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Besides, every single server claims to have "skill" when they defeat another server that they perceive has more people than them. Until you can show that you have ~20-25 people fighting an actual zerg of 40-70 and winning I'll remain skeptical of TC's "skill".

 

I'd say come back to GW2, join TC and see for yourself. Or maybe next time I WvW I'll record it for you and put it on YouTube. It's good that you're skeptical, but you don't need to be because there is evidence. Everyone who is on TC can see for themselves. We are actually indeed outnumbered (we often get the outnumbered buff too, so there's your evidence right there) and we are often battling zergs twice as big as ours. And yet we're winning the past couple of weeks due to superior tactics. You think the guilds you just mentioned perfected those tactics, but you're wrong. We managed to improve on them and perfect them to an even higher standard. It allows us to bust zergs twice as big as ours. Again, don't take my word for it, join TC and see for yourself.

 

I don't know how long you've been gone from GW2, but a lot has changed. If you haven't been keeping up with WvW over the past few months then you really don't know anything. Knowledge of 6 months ago really doesn't apply to the current state of affairs anymore.

 

 

JQ has superior numbers but a lot of uplevels and idiots. TC has the fewest numbers but the best commanders. Blackgate has the most WvW guilds and is pretty good, that's why they're often number 1 at the end of every week, but as I said, TC recently got a bunch of new guilds who transfered from the European servers. Some good guilds from Maguuma ans Sea of Sorrows also came back to TC. Team Micro, CERN, EP and a few others, all new on TC (except for CERN) and they have been helping out a lot. Especially Godspeed Kirito is a tremendous player and amazing commander. The past few weeks we have been kicking BGs ass on a regular basis.

 

Edit: Here is a video of Godspeed Kirito and his guild. These guys play on Tarnished Coast now, and we're so happy to have them:



#482
TheChosenOne

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I really enjoy the sith inquisitor story the best, with the imperial agent as a close second   



#483
Azaron Nightblade

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I really enjoy the sith inquisitor story the best, with the imperial agent as a close second   

The Inquisitor's is fun as well. I've enjoyed the whole "rise to power" concept. :D


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#484
OdanUrr

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The Inquisitor's is fun as well. I've enjoyed the whole "rise to power" concept. :D

 

I've found the Inquisitor is a lot more fun if you play her as a DS but I still strive to maintain a balance between being a Dark Lord of the Sith and an outright moron (some DS choices are cartoonishly evil).


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#485
Azaron Nightblade

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I've found the Inquisitor is a lot more fun if you play her as a DS but I still strive to maintain a balance between being a Dark Lord of the Sith and an outright moron (some DS choices are cartoonishly evil).

 

Yep, most of the Inquisitors I've ever played have been DS as well.

Generally I base my decisions on a "What's in it for me?" principle. If it's DS but stupid or petty cartoon evil I'll generally pick the neutral or even LS option instead.

 

After they stopped putting the alignment requirements on gear there's no good reason to go "pure" DS or LS anyway. (although I never did those even when those reqs were still there. Those points are incredibly easy to make up for at the endgame with flashpoints and similar content anyway.)



#486
OdanUrr

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Yep, most of the Inquisitors I've ever played have been DS as well.

Generally I base my decisions on a "What's in it for me?" principle. If it's DS but stupid or petty cartoon evil I'll generally pick the neutral or even LS option instead.

 

After they stopped putting the alignment requirements on gear there's no good reason to go "pure" DS or LS anyway. (although I never did those even when those reqs were still there. Those points are incredibly easy to make up for at the endgame with flashpoints and similar content anyway.)

 

True, you can run Esseles ad infinitum and generate the required DS points.



#487
Dermain

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I've found the Inquisitor is a lot more fun if you play her as a DS but I still strive to maintain a balance between being a Dark Lord of the Sith and an outright moron (some DS choices are cartoonishly evil).

 

For both sides the DS choices are cartoonishly evil. If you're playing a Jedi Knight you end up doing a ton of Anakin type decisions if you go DS.

True, you can run Esseles ad infinitum and generate the required DS points.

 

I hated that when I still played. Sure everything instantly dies at max level, but it's still annoying.



#488
Blooddrunk1004

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Inquisitor's story for me is really good all up to ending of chapter 1 - discovering artifacts, learning history and Zash.

But it falls apart after that because it basically becomes Warrior's plot except it's not handled as good, even the main villain is IMO dissapointment compared to Warrior's villain.

 

As for DS choices, i think Warrior is the one who handles the dark path the best. You really feel like a Sith and not just a guy who is being a douche all the time.


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#489
OdanUrr

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For both sides the DS choices are cartoonishly evil. If you're playing a Jedi Knight you end up doing a ton of Anakin type decisions if you go DS.

 

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#490
Dermain

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cJlBUVL.gif

 

You like force lightning? Well guess what, it's extremely flashy. Everyone can see it when you're using it on them.

 

Jedi consulars on the other hand throw pebbles. Yes, tiny little pebbles. Try noticing that when you're being attacked by someone else! 

 

My original main was a Sage way back at launch, and that was my battle cry.



#491
OdanUrr

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You like force lightning? Well guess what, it's extremely flashy. Everyone can see it when you're using it on them.

 

Jedi consulars on the other hand throw pebbles. Yes, tiny little pebbles. Try noticing that when you're being attacked by someone else! 

 

My original main was a Sage way back at launch, and that was my battle cry.

 

That was actually meant to illustrate the point of cartoonish evil. :D

 

Having said that, yes, I do like Force Lightning. :P



#492
Dermain

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That was actually meant to illustrate the point of cartoonish evil. :D

 

Having said that, yes, I do like Force Lightning. :P

 

Stand back evil doer, and be amazed while I pelt you with pebbles! 

 

Out of all the things I will never understand why consulars tossed rocks/pebbles at enemies...

 

Although, it was the horrid raid gear for consulars that finally drove me to the darkside. This was back in the days when Assassins/Shadows could run a DPS-Tank build and pretty much destroy groups of enemies in PvP. I repeatedly killed my own Republic guildmates, some of whom were running the same build, but they were excessively bad (since I was no longer healing them).

 

Ah...the nostalgic memories...



#493
Dr. Rush

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SWTOR is a great RPG. I know a lot of people think of it as an MMO, but boy, I don't. I exclusively play it as a single-player RPG and I love it. I've played all 8 class stories. 

The best tip I can give to people who want to play SWTOR this way, wait until double EXP weekends. The leveling in this game is already fast, but some people still think it is grindy, so if you want to skip a lot of sidequests and just want to see all the unique class story content, this is by far the best way. Double EXP allows you to plow through leveling and you can finish a class story in 2-3 days. I highly recommend people try the Imperial Agent, Sith Warrior and Sith Inquisitor class stories. They are all very good. 



#494
N0rke

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As for DS choices, i think Warrior is the one who handles the dark path the best. You really feel like a Sith and not just a guy who is being a douche all the time.

With the Inquisitor I constantly felt like a Sith doing Sith things, even if sometimes they were over the top and ridiculous. Playing the Warrior I often felt like some lackey with a lightsaber going around being a thug. The story has some good bits in Act 1 and really picks up in Act 3, but I feel like there is a lot of dead time where you're just being a puppet. It works well if we ever get a Chapter 4, but personally as is I think the SW story ends just as it really starts.

 

Although, it was the horrid raid gear for consulars that finally drove me to the darkside.

 

I always felt bad for Consulars back when I was playing as they seemed to have gotten shafted in every way. Their animations were sub-par, all their gear either looked either ragged or really feminine, and I heard they had the worst Chapter 1 out of all the classes. The only really cool thing about Consular was the way the Sages held their lightsaber, it looked way better than what the Sorcerer got.

 

Thankfully the emphasis on customization fixed some of the aesthetic issues. One of the only good things to come out of the Cartel Market.



#495
Azaron Nightblade

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With the Inquisitor I constantly felt like a Sith doing Sith things, even if sometimes they were over the top and ridiculous. Playing the Warrior I often felt like some lackey with a lightsaber going around being a thug. The story has some good bits in Act 1 and really picks up in Act 3, but I feel like there is a lot of dead time where you're just being a puppet. It works well if we ever get a Chapter 4, but personally as is I think the SW story ends just as it really starts.

 

I always felt like I was building my powerbase for the inevitable confrontation with my Master, in true Sith tradition. (Something which the Inquisitor has as well)

Spoiler


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#496
Degenerate Rakia Time

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For both sides the DS choices are cartoonishly evil. If you're playing a Jedi Knight you end up doing a ton of Anakin type decisions if you go DS.

personally i think Republic characters have better DS options and Imps have better LS



#497
Aimi

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personally i think Republic characters have better DS options and Imps have better LS


Imp "LS" isn't really LS, it's more "still totally evil, just not hair-trigger homicidally stupid".

I tried to get past that dissonance; most of my favorite characters were Imps. Eventually I just couldn't RP the characters any longer.

#498
Elhanan

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My Inquisitor was balanced for the Grey Side, should it ever have been supported. And the head canon was that he would be set up as the next Emperor. His kinsmen were all supporting him in that role, even those on the Republic side, as a way to insure lasting peace. And all were Pure Sith.

With that long term goal, RP was a lot easier, and gave deeper thought to choices made for each character. Sadly, my poor reflexes could not master what was required to play some End Game materials, so I finally left. I enjoyed what I could, and can recommend the game to others wanting co-op or solo.

#499
Wires_From_The_Wall

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It fills my petty petty  heart with amazement and envy how people are able to enjoy storylines of TOR.  Game has absolutely humbling wealth of content to those who find enjoyment in the stories. I find only sickening wealth of low-effort, high cost gray drivel. Nobody writing any of them at no point felt good about what he or she was doing.

 

I think game must have suffered from having far too many writers being too bad at communicating with one another. There's huge, odd oversights buried under hours and hours of absolutely nothing. It would be nice to have a greater story arc on the backround, kinda acting as a sun around which all other class stories could..and should hover around.Some elements and half-determined intentions for that were there; the 30's flashpoints, ordeal with Malgus eruption of intergalactic war. These are cool elements and could have been forged to a very nice, huge story tieing it all together. It wasn't.  I would have never guessed it but game with 200 mil budget actually is lacking in ambition. In addition.it  is astonishing how little the stories actually interact with one another. Only Knight/Warrior has something going that is beyond easter egg - level of relevancy.



#500
Blooddrunk1004

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With the Inquisitor I constantly felt like a Sith doing Sith things, even if sometimes they were over the top and ridiculous. Playing the Warrior I often felt like some lackey with a lightsaber going around being a thug. The story has some good bits in Act 1 and really picks up in Act 3, but I feel like there is a lot of dead time where you're just being a puppet. It works well if we ever get a Chapter 4, but personally as is I think the SW story ends just as it really starts.

 

 I never felt lackey as the Warrior, it has proper master - apprentice plot which is done well.

 

Spoiler

 

 

Guess who returned :