The problem with old trees was that they allowed for different hybrid builds which were never balanced or accounted for by the devs. This made the job of balancing classes hard and forced them to move key abilities further up the tree, in order to deny the hybrids access to them.
The new skill chains, while linear, eliminate this problem and let you get your key abilities much sooner. This, in turn, allows you to learn the proper rotation for your spec from the start, instead of having to wait as long as lvl 45.
As for new storyline in SoR, I hope it'll be solo friendly like Rise of the Hutt Cartel was. If not, then at least give us a tactical flashpoint for a finale. I never liked having to do operations to see the end of the story and I never intend to.





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