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Getting back to SWTOR


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2635 réponses à ce sujet

#1276
Liamv2

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I still have no idea what you are talking about. I'll just wait till I play the storyline to find out.



#1277
TheChris92

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Seems like there are references/foreshawoing to the Knights of the Fallen Empire in Shadow of Revan -- I get the feeling some of those can be found on Rishi.

#1278
Milan92

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I don't know what that's about. Still haven't played the story yes. I meant how he would have to go through 2 chapter again.

 

Well, its been so long since I've played the Trooper that I have forgotten alot of the story.

 

But I do remember that it was alot like the Jedi Knight during chapter 1 and the companions didn't really interest me either aside from Elara and that Droid.



#1279
Milan92

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OOC to the max that is clear they did this to spite people who brought up the fact that Jace should not be SC and there was three generals who did far more and where all involved in Coreilla. 

 

I'm lost at the Republic side who's the supreme commander at this point.

 

First its Suppreme Commander Rans, then it turns out there is also Malcom at the same time.



#1280
Mr.House

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I'm lost at the Republic side who's the supreme commander at this point.

 

First its Suppreme Commander Rans, then it turns out there is also Malcom at the same time.

It's explained in the trooper story why Rans loses his post. Jace only becomes SC after Rans demotion.



#1281
Milan92

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It's explained in the trooper story why Rans loses his post.

 

Let me guess. Its a really lame reason?

 

But wait, you say Trooper story?

 

That makes no sense. Rans is still Suppreme Commander on Ilum >_>

 

Bioware staph.



#1282
Mr.House

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Let me guess. Its a really lame reason?

 

But wait, you say Trooper story?

 

That makes no sense. Rans is still Suppreme Commander on Ilum >_>

 

Bioware staph.

There's more lead up for Rans in the trooper story, while the demotion it self does happen on Ilum, his character is more explored in the trooper class.



#1283
Milan92

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There's more lead up for Rans in the trooper story, while the demotion it self does happen on Ilum, his character is more explored in the trooper class.

 

Ah okay.

 

I'll see when I get to the Trooper story. Still got plenty of time left till Fallen Empire.



#1284
Alan Rickman

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At least it's not the cluster**** of the Sith heirarchy when trying to keep up with who's in charge of what with people constantly dying or seizing power from someone else, or figuring out the pecking order among a group of Darths or Lords since they all have the same title. At least the part of Sith >>>>>>>>>>>>>> everyone that's not a force user is kept simple.



#1285
TobiTobsen

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At least it's not the cluster**** of the Sith heirarchy when trying to keep up with who's in charge of what with people constantly dying or seizing power from someone else, or figuring out the pecking order among a group of Darths or Lords since they all have the same title. At least the part of Sith >>>>>>>>>>>>>> everyone that's not a force user is kept simple.

 

Well... ingame I have never seen a case where it was not Dark Council member > Darth > Lord > Apprentice > Non-Sith.

 

Having to serve in the Empire as a non force sensitive would enrage me to no end. Being the best strategizing Grand-Moff / General ever will be worth nothing the second the psycho Sith apprentice walks into the scene and demands that you bow to his "ATTACK, ATTACK, ATTACK!" plan.

 

I wonder if friendly fire "accidents" are common in the Empire. And I'm not talking about the usual Sith schemes.



#1286
Paragon Gabriel

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Is it true that in the "vanilla" shall we say TOR, playing a Dark Side JK would make you a Commander instead of a Jedi Master, which was restricted for Light Side players, but due to people complaining, BW made you become a Jedi Master no matter what?

 

Or is it just a false rumor that I've read?



#1287
mousestalker

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Well... ingame I have never seen a case where it was not Dark Council member > Darth > Lord > Apprentice > Non-Sith.
 
Having to serve in the Empire as a non force sensitive would enrage me to no end. Being the best strategizing Grand-Moff / General ever will be worth nothing the second the psycho Sith apprentice walks into the scene and demands that you bow to his "ATTACK, ATTACK, ATTACK!" plan.
 
I wonder if friendly fire "accidents" are common in the Empire. And I'm not talking about the usual Sith schemes.


Imperial Agents get to have some with their Sith 'masters'.

#1288
Milan92

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Is it true that in the "vanilla" shall we say TOR, playing a Dark Side JK would make you a Commander instead of a Jedi Master, which was restricted for Light Side players, but due to people complaining, BW made you become a Jedi Master no matter what?

 

Or is it just a false rumor that I've read?

 

Sounds like it could have been possible during the Beta.

 

Alot was possible back then.


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#1289
Liamv2

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I wish we could still kill companions. Like Broonmark.



#1290
Milan92

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Or Skadge.

 

Tho he does have some funny dialogue.



#1291
TheChris92

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Was just reminded that Jun Seros was actually an interesting villain as well for a Jedi. It was pretty satisfying delivering the dark side line to him.

Jun Seros: ... Even in death, I've undone all your accomplishments.
Hunter: ... You see, my next stop is the Supreme Chancellor. The Sith want his head and you've just delivered it right to me.
Jun Seros: No!
Shoots

The Hunter: Shh... It's over. Thanks for playing.

#1292
Blooddrunk1004

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I wish we could still kill companions. Like Broonmark.

I think we will be able to do that in the expansion but we will get replacements for them, if we will be able to do it then Quinn is first on my list.



#1293
Liamv2

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Some of the Jedi are good characters. A lot of them are just the bland unremarkable annoying jedi sadly.



#1294
Liamv2

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I think we will be able to do that in the expansion but we will get replacements for them, if we will be able to do it then Quinn is first on my list.

 

Bye broonmark.



#1295
Milan92

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I hope Jakaro becomes a companion.



#1296
TheChris92

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Was just reminded that Jun Seros was actually an interesting villain as well for a Jedi. It was pretty satisfying delivering the dark side line to him.

Jun Seros: ... Even in death, I've undone all your accomplishments.
Hunter: ... You see, my next stop is the Supreme Chancellor. The Sith want his head and you've just delivered it right to me.
Jun Seros: No!
Shoots

The Hunter: Shh... It's over. Thanks for playing.

Spoiler


#1297
Mr.House

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There was alot of stuff in the beta that was cut, from titles to codex entries.



#1298
BroBear Berbil

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Well... ingame I have never seen a case where it was not Dark Council member > Darth > Lord > Apprentice > Non-Sith.

 

Having to serve in the Empire as a non force sensitive would enrage me to no end. Being the best strategizing Grand-Moff / General ever will be worth nothing the second the psycho Sith apprentice walks into the scene and demands that you bow to his "ATTACK, ATTACK, ATTACK!" plan.

 

I wonder if friendly fire "accidents" are common in the Empire. And I'm not talking about the usual Sith schemes.

 

I haven't played in a long time but the dynamic between the Sith and the military was actually what I enjoyed, and remember the most about, from the Agent story. I really like the Empire, minus the Sith, so I could easily get into roleplaying the same outlook with my agent; paying lipservice and kowtowing to various Sith you encounter in the main story and side quests while secretly despising them.

 

All the great reasons to hate Sith NPCs also naturally carried over to full-on Dark Side Sith players I had to group with as well.



#1299
Liamv2

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All the great reasons to hate Sith NPCs also naturally carried over to full-on Dark Side Sith players I had to group with as well.

 

I really liked that bit. I love how my BH can be massively apologetic on the Black Talon.



#1300
Br3admax

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The problem is how the JK knows who that. I don't remember the JK at all being confused when Papa Voice shows up.

Um, no. The Jedi Knight just sees the future. They don't actually make the choice of dialogue, despite the dialogue wheel being there. That's supposed to be, word for word, what they say to Vitiate before he "dies." The fact that you can override that choice later, is pure gameplay. If you say you're going to kill him in the vision, technically, you're supposed to say you're going to kill him when you actually met him, per the vision. 


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