laudable11 wrote...
It would be cool if SWToR was ported to Xbox One or PlayStation network.
I agree
laudable11 wrote...
It would be cool if SWToR was ported to Xbox One or PlayStation network.
Melrache wrote...
Too expensive, ain't gonna happen. :| Besides the folks already get Destiny, that's moar than enough.
Modifié par Hainkpe, 03 décembre 2013 - 01:57 .
Hainkpe wrote...
SWTOR: Galactic Starfighter TODAY!! (For Subscribers anyway.)
Plus a change to the SinTanks.
OdanUrr wrote...
Hainkpe wrote...
SWTOR: Galactic Starfighter TODAY!! (For Subscribers anyway.)
Plus a change to the SinTanks.
Change to the what?
OdanUrr wrote...
Change to the what?
Hainkpe wrote...
OdanUrr wrote...
Change to the what?
The Inquisitor Assasin Tanks are getting a remake. SinTanks take spiked damage which in hard mode and nightmare ops can be a problem. In some of the newer 55 ops, the SinTank can be taken out with one shot which has caused a backlash against those who play SinTanks . The Sith Warrior Juggarnaut Tanks have become the preferred tank spec because of this. Bioware is adding to the SinTanks to mitigate the damage but taking away some of the self healing the SinTanks do. As I play a SinTank I am looking forward to seeing what the changes will look like. My husband and best friend both play Juggs so the harder ops have not been a problem for us but I would like to be able to tank the hard modes and nightmare ops. With this remake I think the SinTanks will become viable again.
Hainkpe wrote...
Actually OdanUrr, the Assassin DPS is second to last in DPS. It only beats out the Operative DPS. The Assassin DPS just isn't high enough in comparison to all the classes. This remake will increase your DPS.
OdanUrr wrote...
Hainkpe wrote...
Actually OdanUrr, the Assassin DPS is second to last in DPS. It only beats out the Operative DPS. The Assassin DPS just isn't high enough in comparison to all the classes. This remake will increase your DPS.
Didn't you just say only assassin tanks were getting a makeover? Or is the DPS tree also being changed?
Chashan wrote...
Sooo, I tried this f2p just yesterday for a few hours. First impression wasn't bad - I liked the dark side-y moments on my Bounty Huntress so far: so that one fellow doesn't want to fork over cash to my toon for letting him walk? Too bad! - but I couldn't quite help myself wondering out loud at times:
Why'd they not make a rock-solid SP-KotOR 3 with a fraction of the ressources that went into this?
Not to say I dislike the game, but from what I saw so far, the teams involved could have crafted something wonderful there, rather than pouring cash into the admittedly smoothly done cinematics et al. The game certainly gets a thumbs-up for not having some silly language-barrier in-game unlike some other MMOs.
Having said that, I had a couple further questions:
- I am likely going to mainly fly solo with this, and from what I hear that works for the most part in the base-game. Is the same true of the Makeb-expansion? If I stick around long enough and like what's to come in higher level-ranges, I wouldn't be averse to getting that if that's so
- While I am no fan of the Republic, having the option of being an anti-hero even on their side does sound fairly intriguing. Which of their classes would be the most recommended for that?
They wanted to try something new.Chashan wrote...
Why'd they not make a rock-solid SP-KotOR 3 with a fraction of the ressources that went into this?
OdanUrr wrote...
- Isn't the anti-hero spot usually reserved for the bounty-hunter/smuggler?
legbamel wrote...
They wouldn't have been able to tell eight stories so disparate with a single-player game. They wouldn't have gotten the time and the money, which means that they'd have had to pick a side and severely limit the scope.
For the most part I play it as a single-player or two-player co-op game, but I've got two of each class, one for light/neutral and one for darker. Some of them I play exclusively with hubby. I've had a lot of fun and have learned that XP boosts and rested XP give me enough as a subscriber to concentrate on planet and class quests. With a few side quests and some fun space missions I generally stay just above level, though I've had to learn to accept being killed by bosses rather more often than I like.
The stories reference one another and touch various sides of the same situations enough that I'm enjoying seeing all the angles. I still haven't seen most of the flashpoints and only about a third of the heroics, nor have I finished Makeb with anyone yet. I would have but steam distracted me with Baldur's Gate and KoTOR, which I'm playing for the first time.
Yeah it's funny and even more funny that so many people are complaining about snowballs.OdanUrr wrote...
Anyone else throwing snowballs around throughout the galaxy?
ruggly wrote...
I played it with a couple of friends for a bit, but they got tired of it. I'm wanting to get back into it, however, and made a sith character, haven't gotten very far with her though.
AresKeith wrote...
What server?
ruggly wrote...
AresKeith wrote...
What server?
Jedi Covenant is the sith character, and all the other characters that for some reason SWTOR won't let me reactivate are on The Harbinger.