That makes no sense.
Sure...
That's actually not what happened. The Pilgrims stunned Orgus the same way they poisoned you and gave him to Morr. If you actually pay attention to the dialogue anyway. And while that crazy dude may have followed you to a place to bomb it, that does not make him anywhere near as great a feat as some of the things Padawans have done in the PT or the NJO period. Actually facing Sith, not crazy half trained Padawans, Sith. The Vong War. Etc. The people faced on Tython are small time in comaprison, and the thought that a bunch of savages with blasters could destroy the entire Jedi Order when one Padawan could stop them all is ridiculous.
So what's your point? NJO> TOR? That's nice. I don't really care.
And the Flesh Raiders, organized and incited by a dark side user could absolutely be a threat if the Jedi continue derping and thinking "but they're just savages with blasters!" The Jedi on Tython are rather weak because they're indecisive. Just look at the Twi'lek village. "Oh no, these Twi'leks are here illegally, the law says we shouldn't grant them asylum. But oh wait, we're Jedi, we're supposed to help all who need it How do we resolve this dilemma? By doing **** all!" Brilliant.
Which is not valid here. This game does not opporate under that standard, and BioWare has said several times that the only canon is the one made by the player. The fact that you didn't sleep with the Twi'lek girl and hit Morr in the head isn't facing yourself or your inner darkness either way. Both Jedi made a point to not actually give you any trials and just let stuff happen, the Consular even makes a big deal out of it. It's by far the dumbest thing about the entire questline of both.
It absolutely is valid here. The original class stories were written under the Lucasarts mantle and meant to fit into the EU like everything else.
Otherwise you do realize that the Knight came to Tython specifically to complete his trials right? It's right there in the opening crawl for the story. The fact that he was put on the front lines doesn't change that. So it's not like he's a noob that just picked up a lightsaber and a few scraps later he's a knight. And Orgus didn't so much make a point of not giving him any trials as just not give a ****. Seriously, the second/third time you play the Knight story, Orgus really comes off as a bit of a dick most of the time he's talking to you. I get what they were going for the master who's still bitter about losing his old apprentice but still. Expressing regret at his passing was just a formality.
With the Consular it's the same thing, only there, it is explicitly said to be a different (and questionable) way to train him. But with the Consular you get told he's a Force prodigy right out of the gate, so all they really need to do is prove his commitment to the light and the Jedi order. Which they do. Is it unorthodox? Yes. Does it work? Yes.
I see that most of your statements apply more to the Consular than the Knight and I get the feeling you just hate the Consular Tython arc. I can sympathize, when I re-started a Consular just a few weeks back I almost immediately wanted to reroll a Knight. Consular story is boring as hell starting out. But that's a different claim from "Consular doesn't deserve a promotion".
Because things like that don't happen on a daily basis with other Padawans. And those flesh raiders totally would have destroyed the Jedi Temple.
Actually they don't. Other Padawans we see are:
-standing around like idiots.
-banging
-failing
-being captured
-being killed
-training with droids
-training with themselves
-meditating
and so on. There isn't a single Padawan NPC (or Jedi or Master for that matter) doing anything useful on Tython. That is a failing you can rightly call out.
Yep. The Consular went on a treasure hunt and learned the exact opposite of Jedi teachings, before finally hitting someone with a lightsaber while they only had a training saber. I'm glad this makes him/her the model candidate from promotion.
Giving the reasoning you given already, I'll pass. I'm sure you'll go on about what specifically you did. About how you getting poisoned is totally a trail of flesh, about how you though really hard about hitting someone over the head, and that hey, you apologized for all the bad things you may have possibly thought about doing, but that isn't how the Jedi operate.
Well I'm glad you're an authority on the matter, discounting everything unless it has a glowing neon sign about to hit you in the face going "This is the Trial of Courage- ready?"
But why am I doing all the talking? You said the Knight should've been promoted after defeating Angral (and presumably the Consular after Chapter 1 as well). If you're such an expert, mind detailing exactly where in the Chapter 1 stories do the Jedi characters pass the trials? Remember, no substitutions, banging people on the head and/or saving them doesn't count.