David Gaider wrote...
We don't need to justify "why not". Romances don't just spring magically into being unless there's a reason to prevent them from doing so-- they require a lot of content. We're only allowed to have so many, and we only want to write so many.
I get why someone might like a character and think how a romance added onto what's already there would be awesome. Suggesting, however, that we need to justify why we "kept them from you"-- for Selfish Writer Reasons, obviously-- particularly when there's far more to creating one in a game than whipping up some extra words, is exactly what I was talking about in my original post.
I honestly expect no reasonableness to be had on this front, if history is any evidence. People want what they want, and will lament when they don't get it. Nothing wrong with that, so long as they don't start suggesting that they're entitled to romance who and what they want in the game, and that we are bad guys for actively turning off the romance switch for characters who, in their minds, should be sex-able. The idea that not every character in the game will or even should be available to them just doesn't compute, apparently.
These are great points, and I suppose they were purposeful against a particular type of argument (pushy) in favor of game romances, but the thread itself really doesn't really make such an argument. It just asks "please" to give a dwarf LI... which seems like "reasonableness" to me. I recognize that if you create 1 that will likely be 25% of the romances which players will have available and that you're then committed to developing into the plot and encounters, leaving only 3 more. It's like sacrificing 1 of the 4 romanceable characters in DAO to make Oghren (or some other dwarf) an LI, and it would be a tough call as to which and whether it would be worth it. (I'd kill off the Alistair or Leliana one, but that's me... and
lots of people like the Alistair and Leliana romances...) Can't say it'd been a good call either. But still, I support the thread's request... 'cause I like the idea. Then again I'm not a big game romance fan, so I can't really argue for it passionately.
I'm mostly just thrilled at the idea of dwarves being brought back to DA in DAI. They were so pivotal in the plot of DAO that their veritable annihilation in DA2 didn't bode well. DAO is the
only game I've ever found dwarves so interestingly written and fun to play, and they're my favorite origin to go with. Plus, yes, they're actually very attractive- not looking like IRL human dwarves as some have suggested, just like shorter, larger-boned folks. Blame the designers who did such a damn excellent job on dwarf appearance. Sigrun is totally a knock-out for me- would LOOOVVVVE to have had a romance worked in with her. Gotta love the Duster ladies! (Like Jarvia heh...) So I vote for bringing Sigrun back for DAI and making her romanceable. *grin* Let us really get to know her and see her enduring personality shine. No care whatsoever about the chances you'd ever even
want to do it or get the approval to do it or have the logistics to do it... and also no demand that you do. Just a request- and somewhat inevitable as you probably know.
Mostly you just have to recognize that there
is an enthusiastic dwarf-interest part of the DA fan base, as odd as somehow you may consider it. It's an inextricable (DAO is what it is) and integral part of the "DA culture" that your own writing team created. As I said, I've
never thought of dwarves as much more than heavily-bearded miniature Scotsmen until DAO. Now I've found myself humming the Orzammar theme song and loving to stroll through the beleaguered city as "home," the most touching scene in the game for me being that with Oghren beholding the outside for the first time when I've crowned someone and we're on the front steps looking at the surface world, knowing I may never return to Orzammar with that character again. And that was
you and your colleagues who made that experience happen.
It's likely the majority of players will say "ho hum" to Orzammar and the long grind through the Deep Roads, shying away from playing "short people" for one reason or another, but that doesn't make Orzammar and the many memorable dwarven characters and the intricate and involved dwarven storyline any less impressive or enjoyable... just underappreciated. Sometimes if you have a talented staff that wants to do something like what was done with dwarves in DAO, even if it's not going to be the favorite experience of the majority of players, the talent alone that every player encounters when completing the dwarven Treaty quests is still very worth having added to the game. I'm not sure you'd even have me as such a big fan of the franchise if the dwarf content wasn't there. Kids complain about eating veggies too. Should we just feed them only sugary breaded meat and candy all the time like most would ask for?
That said, if the designers are going to do to dwarves in DAI what they did to elves in DA2, all the aforementioned interest will likely go out the window...