David Gaider wrote...
glenboy24 wrote...
However, I think there is a difference between non-romances that make sense (Shale, Wynne, and, yes, even Oghren, the later of which was a character clearly designed to be the bungling drunken sad story sidekick) and non-romances that, honestly, appear to be a writer simply saying "I don't want this character to be a romance," without any real justification as to why not.
We don't need to justify "why not". Romances don't just spring magically into being unless there's a reason to prevent them from doing so-- they require a lot of content. We're only allowed to have so many, and we only want to write so many.
I get why someone might like a character and think how a romance added onto what's already there would be awesome. Suggesting, however, that we need to justify why we "kept them from you"-- for Selfish Writer Reasons, obviously-- particularly when there's far more to creating one in a game than whipping up some extra words, is exactly what I was talking about in my original post.
I honestly expect no reasonableness to be had on this front, if history is any evidence. People want what they want, and will lament when they don't get it. Nothing wrong with that, so long as they don't start suggesting that they're entitled to romance who and what they want in the game, and that we are bad guys for actively turning off the romance switch for characters who, in their minds, should be sex-able. The idea that not every character in the game will or even should be available to them just doesn't compute, apparently.
Well said.
Still, I'd like to mention that, even though I liked Aveline and I would have liked her to be romanceable, I won't be caught saying that she should have been romanceable.
I enjoyed "trying" to romance her (although my hawke didn't
Might be a good idea to allow players to attemp a romance with charactes such as Varric, knowing how popular they are.
Edit: in case it isn't clear I ment attemp and fail.
Modifié par Am1_vf, 30 août 2013 - 10:16 .





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