Modifié par Troxa, 02 septembre 2013 - 08:56 .
What was TIMs motivation in ME 2?
#26
Posté 02 septembre 2013 - 08:55
#27
Posté 02 septembre 2013 - 08:55
#28
Posté 02 septembre 2013 - 10:06
Sleeper Agents would be more interesting and makes the player more paranoid.
#29
Posté 02 septembre 2013 - 10:32
"Cerberus sure likes sleeper agents."DeathScepter wrote...
I do understand that Cerberus is easy to hate for variety of reasons. In ME3, basicly A lot of people want to shoot Cerberus goons and Having them indoctrinated was the best way of doing that.
Sleeper Agents would be more interesting and makes the player more paranoid.
Direct quote, my man.
#30
Guest_StreetMagic_*
Posté 02 septembre 2013 - 10:48
Guest_StreetMagic_*
A lost opportunity now. We got Lazarus and a forced teaming up with them instead. Miranda specifically would have made a good femme fatale spy type, rather than the human resources/adminstrator she was in ME2.
Modifié par StreetMagic, 02 septembre 2013 - 10:51 .
#31
Posté 03 septembre 2013 - 12:43
Unfortunately his reach exceeded his grasp and he became a subtle puppet of the Reapers.
Damn shame too, I wanted to join up with him on Mars and tell the Alliance stooges to screw off.
#32
Posté 03 septembre 2013 - 02:06
Br3ad wrote...
"Cerberus sure likes sleeper agents."DeathScepter wrote...
I do understand that Cerberus is easy to hate for variety of reasons. In ME3, basicly A lot of people want to shoot Cerberus goons and Having them indoctrinated was the best way of doing that.
Sleeper Agents would be more interesting and makes the player more paranoid.
Direct quote, my man.
I was referring to the Indoctrinated Hanar Sidequest. Instead of one group like Cerberus being indoctrinated, All factions have their Reaper controlled Sleeper Agents making a mess of things.
And some of us wanted to shoot The Daltrass or the Air Quotes Turian Councilor.. For Drama sake, Fan favorite characters would be pain to see get indoctrinated.
#33
Posté 03 septembre 2013 - 02:39
#34
Posté 03 septembre 2013 - 02:52
#35
Posté 03 septembre 2013 - 03:08
#36
Posté 03 septembre 2013 - 03:15
FlamingBoy wrote...
He was a complicated individual in 2, the developers created an air of mystery that was perfectly crafted.
He was not complicated. We just did not know too much about him, but by the end of the 2nd game his true colour were revealed.
He wanted that base and the technology that could have been found in it. He needed it to ensure human (more like Cerberus) dominance in the galactic society and to master the means to stop and use the reapers for his own good.
Plus we already know that Cerberuc was playing dirty: their experiements, assassinations, political treacheries and bribes, destruction of whole colonies, the Pragia facility, Project Overlord, builgin their own army, anti-alien propaganda etc.. It was all funded and approved by TIM.
His intntions may have some good in them, but the TIM we get to know in ME2 is not any different from the one we see in ME3. In ME3 at leas he is more straight-forward and lays his cards on the table, since there's a war... in the end he gets fully indoctrinated. Lets not forget, that he was under a certain level of reape influence all along. He was never a good man. He is a tragic hero, who may want good for humanity, but at the same time is a power hungry, ruthless who'd change the world and humanity to his liking.





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