From the searching I've done on this I know that my party is supposed to have several days to complete the quest, and I have seen that the Dudleyville fixes to this quest increase the time limit to twenty-two days, apparently because the game takes twenty days to sail the party across the sea to Ulgoth's Beard.
ReactionGT(LastTalkedToBy(),NEUTRAL_UPPER)
NumTimesTalkedTo(0)
ReactionGT(LastTalkedToBy(),HOSTILE_UPPER)
ReactionLT(LastTalkedToBy(),FRIENDLY_LOWER)
NumTimesTalkedTo(0)
ReactionLT(LastTalkedToBy(),NEUTRAL_LOWER)
NumTimesTalkedTo(0)
Global("kaishas1","GLOBAL",0)
Global("kaishas1","GLOBAL",1)
Global("infected","GLOBAL",1)
Dead("GreaterWolf")
Global("DraTalk","GLOBAL",1)Dead("Karoug")Dead("Karoug")SetGlobal("kaishas1","GLOBAL",1)
TakePartyItem("misc1c")TakePartyItem("MISC1C")
SetGlobal("infected","GLOBAL",1)
SetGlobalTimer("PlayerInfected","GLOBAL",TWENTYTWO_DAYS)
EscapeArea()
TakePartyItem("MISC1C")
SetGlobal("infected","GLOBAL",1)
SetGlobalTimer("PlayerInfected","GLOBAL",TWENTYTWO_DAYS)
EscapeArea()
Enemy()
Enemy()
Enemy()
After some searching I tried using the CLUAConsole to set "infected" to 0 immediately after the dialog with Kaishas, and this does prevent my party turning into werewolves, but when I walk outside the villagers are all normal as well, and my impression is her dialog was supposed to trigger all of them turning into werewolves. So I'm wondering if there's another way to fix this and finish the quest correctly.
Modifié par Aradeus, 30 août 2013 - 09:07 .





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