Anyone played it yet?
TMNT: Out of the Shadows
Débuté par
mybudgee
, août 30 2013 11:06
#1
Posté 30 août 2013 - 11:06
So... I was pretty excited about this game, until I discovered that there is NO offline co-op feature. (There IS, but it is... ahem... SPLIT-SCREEN?!?) My younger son would've had a BLAST playing 3 or 4 player co-op. Oh well...

Anyone played it yet?
Anyone played it yet?
#2
Posté 01 septembre 2013 - 08:38
I did... and there is local 4 player co-op, but its only Arcade mode, unfortunately its only locally, which boggles my mind They should also make it online too asap. And the split screen for the campaign mode I heard is terrible according to some folks there is a good chunk of screen not being used So that needs to be look into too.
At the moment I am still having a blast with it, despite the numerous bugs, glitches, and terrible camera(Can't block something if I can't see it). I haven't play online story co op yet, but unlike solo play where you get check points there are none in co-op.
The game biggest strength though is the combat and each turtle actually feel different, Leo is Precision and Control, Mikey can whip up a slew of combos and fast as hell, Donnie is Calm and Compose has the best range and can counter more effectively. and Raph has the Tough as nails brawler/wrestler vibe going for him.
Personally I know this is a Arcade game, but I think they could do with a couple more campaign missions. The four they had were pretty long for one sitting in length. But they could expand on it by adding a couple more missions.
I'm hoping Red Fly address and fix these issues with the game and add more content to it.
At the moment I am still having a blast with it, despite the numerous bugs, glitches, and terrible camera(Can't block something if I can't see it). I haven't play online story co op yet, but unlike solo play where you get check points there are none in co-op.
The game biggest strength though is the combat and each turtle actually feel different, Leo is Precision and Control, Mikey can whip up a slew of combos and fast as hell, Donnie is Calm and Compose has the best range and can counter more effectively. and Raph has the Tough as nails brawler/wrestler vibe going for him.
Personally I know this is a Arcade game, but I think they could do with a couple more campaign missions. The four they had were pretty long for one sitting in length. But they could expand on it by adding a couple more missions.
I'm hoping Red Fly address and fix these issues with the game and add more content to it.
#3
Posté 02 septembre 2013 - 10:56
Hmmm. They sure did promote this game... only to disappoint?
#4
Posté 02 septembre 2013 - 12:59
Well Unless you're big turtle fan I don't see any reason to pick this up. And to be honest this game should have never been released in its current state. For once IGN seems to have a decent review. All others seem to go overboard when criticizing the game.
I think the only thing I disagree with the guy is that the combat was clunky, The game warns you not to over attack over and over. Once you input your commands your turtle is going to follow through with it.
I think the only thing I disagree with the guy is that the combat was clunky, The game warns you not to over attack over and over. Once you input your commands your turtle is going to follow through with it.
#5
Posté 02 septembre 2013 - 07:12
#6
Posté 02 septembre 2013 - 08:40
If it has coop split screen for PC version I'll get it... well if the game itself doesn't suck.
#7
Posté 02 septembre 2013 - 10:01
^ I think it's safe to say it sucks
#8
Guest_Puddi III_*
Posté 02 septembre 2013 - 10:03
Guest_Puddi III_*
Looked like a lemon when I was checking it out on Steam. Guess that's about right.
#9
Posté 03 septembre 2013 - 02:01
Played the demo. The gameplay is too slow for my taste.





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