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The gameplay trailer looks like a single player action RPG.


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#126
Fast Jimmy

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OLDIRTYBARON wrote...

MerinTB wrote...

I haven't seen footage of a tactical camera yet - does someone have a link?

Because if you go back, you had the BioWare team telling us that DA2 had a tactical camera all the way up to after release.

Don't believe it until you see it.


Check any of the PAX threads. We have seen it. It is real.

@Fast Jimmy: under your narrow definition Mass Effect doesn't count as a party based RPG either, which is just stupid.


It isn't. It is a squad-based shooter or an action RPG.

Not a party-based RPG. Not even close. 

#127
MerinTB

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hhh89 wrote...

MerinTB wrote...
I haven't seen footage of a tactical camera yet - does someone have a link?

Because if you go back, you had the BioWare team telling us that DA2 had a tactical camera all the way up to after release.

Don't believe it until you see it.

It was shown.
http://m.youtube.com...C4TjnftGq-HG6UA
watch the third video.


That link doesn't work.

I've seen the footage shown at PAX - I didn't see anymore tactical camera there than was in DA2.

#128
Archereon

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Mass Effect is a single player Third Person Shooter with squad-based combat, strong Roleplaying elements, and some RPG elements which vary in their importance depending on the installment. 

Dark Souls is a third person hack and slash with strong RPG elements and minor Roleplaying elements. 

TES: Skyrim is a first person/third person open world hack and slash with strong RPG elements and moderate role playing elements. 

Dragon Age Origins is an RPG with strong Role Playing elements, as is DA:II, as much as the latter's marketing tries to pretend it's not an RPG.

Please get your genres right. 

(RPG= game with mechanics which are descended from tabletop RPGs like D&D, Roleplaying = Somewhat ambiguous, but tends towards the ability to "Roleplay" the character you're playing as (I distinguish "Roleplay Games" from "RPGs or Roll Playing Games" to avoid the confusion that tends to arise around that term), Hack and slash= "Sword and spell" combat where you're directly controlling the sword swings, blocking, and whatnot. Shooter = Gunplay based combat where you're the one aiming and shooting. These genres tend to blend together sometimes, especially with games like mass effect where the gameplay is TPS based, but the narrative has extensive roleplaying, or games like KoA or Dark Souls which have hack and slash style combat which is nevertheless heavily dependent on correctly building your character.)

Now, I enjoyed the RPG gameplay of the first Dragon Age game, but the narrative and roleplaying, despite the former being staggeringly clichéd, was what I enjoyed most about it. I also happen to enjoy RPG Hack and Slash games, like the Souls series, the early Diablo games, and so on, which have twitch based sword and spell combat, but also emphasize the importance of proper character builds. If Dragon Age: Inquisition is becoming that kind of game, I'll enjoy it as long as the narrative and roleplaying are undiminished, though I'm somewhat worried BioWare won't really be able to marry the RPG-Hack and Slash style combat with a party based system.

Modifié par Archereon, 01 septembre 2013 - 04:25 .


#129
MerinTB

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Fast Jimmy wrote...

OLDIRTYBARON wrote...
@Fast Jimmy: under your narrow definition Mass Effect doesn't count as a party based RPG either, which is just stupid.

It isn't. It is a squad-based shooter or an action RPG.

Not a party-based RPG. Not even close. 


Yes.  Definitions matter.

Where you make one character and don't really control the rest of the party (you can argue degrees of control) it's not a party-based RPG.

IWD, NWN2 SoZ, Bard's Tale, Pool of Radiance, Wasteland 2.... those are clearly party-based RPGs.

BG, NWN2 MotB, DA:O, Project Eternity... these are starting to hybrid, but can still fit party-based RPG definitions by all but the most strict definitions.

Mass Effect, KotOR, TW, Fallout 3.... you branch further and further away - having squad mates or companions != party-based RPG anymore than having five strangers riding an elevator at a mall equates a family on an outing.

#130
The Elder King

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MerinTB wrote...


I've seen the footage shown at PAX - I didn't see anymore tactical camera there than was in DA2.


http://m.youtube.com...u&v=bbGN7OBngCQ
Try this.

Modifié par hhh89, 01 septembre 2013 - 04:24 .


#131
addiction21

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hhh89 wrote...

MerinTB wrote...


I've seen the footage shown at PAX - I didn't see anymore tactical camera there than was in DA2.


http://m.youtube.com...u&v=bbGN7OBngCQ
Try this.


Around 4:20 is what some are looking for.

#132
MerinTB

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Okay, saw the tactical camera now.

Now I'm a believer in it. Seeing is believing. :)


I had seen the Crestwood stuff, but missed the desert region / keep assault - so missed a LOT of functionality shown, including camera and environmental affects and armor changing and such.

Modifié par MerinTB, 01 septembre 2013 - 05:26 .


#133
The Elder King

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MerinTB wrote...

Okay, saw the tactical camera now.

Now I'm a believer in it. Seeing is believing. :)


I had seen the Crestwood stuff, but missed the desert region / keep assault - so missed a LOT of functionality shown, including camera and environmental affects and armor changing and such.


Yes, they shown a lot in the Western Approach demo. 
We still miss the part about the keep customization. While the tweet gave us all the info, I'd like to see the video part.

Modifié par hhh89, 01 septembre 2013 - 05:37 .