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Melee is going to be more action oriented? which action system does it take after?


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mickey111

mickey111
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I hear that it's going to be something like Dragons Dogma, and I'm not all that familiar with it. Is it anything like Chivalry? Stabbing people in Chivalry Medeval Warfare is probably the most fun I've ever had, and  Iremember seeing the player character dodge in the latest video, so that's probably confirmed as a feature which is good because dodging is a big help in any fast paced action game. Anywya, Chivaly... That games melee is perfect, and simple enough for gamepads but complex enough that the developers felt justified in adding the popular 1 versus 1 dueling mode. If not that, hopefully it's at least more in depth than the button mashing of skyrim, and games like Dragons Dogma at least from what I saw in my short time playing it as a mage (before I got distracted and abandoned the game), so it's not like the stab/slash/overhead/parry/feint attacking combo system seen in Chivalry is the only way to accomplish that. It is a nice feeling of control whenever the melee of a melee based game demands just little bit of precision and fancy foot work whenever you try to hit people with a melee weapon, block their own attacks or just manage to flank them as they take a swing at you.

Modifié par mickey111, 01 septembre 2013 - 04:25 .