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Wow, after watching gameplay footage, I'm impressed


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#26
philippe willaume

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stysiaq wrote...

Where can I see this footage?



#27
Captain Obvious

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n7stormrunner wrote...

DatOneFanboy wrote...

hhh89 wrote...

DatOneFanboy wrote...

im pissed off allan,im pissed off


Why?


Cause i r Dissapoint  son, i dont want change i want Da:O


you will never get da: o again :devil::P

What I like about the dragon animations is that they look like they take into account the weight and size that the dragon has, the way it just stomps around creating dust and knocking down old structures as if it were a walking battering ram.

Modifié par Cap. Obvious, 01 septembre 2013 - 11:37 .


#28
phantomrachie

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I think it looks great and I really like how in the video Varric is clearly saddened that the player choose not to save the village but there seemed to be no approval points lost. I'm hoping that this will mean the approval system is not based on points. Of course it could also mean the system has not been added yet.

#29
Vlk3

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I'm really impressed as well, especially by the dragons and magic, but it raises a very important question:
When do we get answer on the requirements for the game?
I mean, the game looks beautiful and I fear it's too much for my computer, even though such games like Skyrim and Mass Effect run on it perfectly, with the highest settings.

#30
Martanek

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The graphics look very good, that's pretty clear to anybody with healthy eyes, but does it look like a DA game? Not so sure... I wonder it they are going to show a more zoomed-out view next time... I am seriously concerned about the camera zoom capability in the PC version. Because it is not the graphics that make an RPG a good RPG, let alone a party-focused RPG, it is good controls and a camera aspect that is far more important.
A party-based tactical RPG naturally calls for a higher-suspended camera than a third-person view typical of mash-buttons-oriented beat-em-ups. Hopefully, Bioware is well aware of¨this and does not serve us a DMC game crossed with DA2 in the end. I firmly believe that the final product will lean more towards DA:O and its gameplay spirit. After seeing the trailer, all I can say ATM is that I am not yet convinced of DA:I's qualities.

#31
TheDon81

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 I am extremely impressed!
It's a shame it's a year before we get our hands on this gem.

I love the changes to the combat. The ice wall blocking off archers, was just pure nerd-gasm! ( I use mages)
The depth of strategy seems beyond DA:O, which is great!

That leads to my one concern... the controls for console.
Hopefully they will change that to something similar to my suggestion.
http://social.biowar.../index/17246189

That would make the game even perfecter (!)
=]

#32
The Elder King

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@Martanek: this guy recorded the PAX demo. The third video shows the tactical view.

http://m.youtube.com...C4TjnftGq-HG6UA