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A spell book... Seriously?


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221 réponses à ce sujet

#76
KainD

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MisterJB wrote...

I'm more upset by the fact mages can still teleport.
Stop breaking the cardinal rules of magic, damn it.


That too. 

The only mages that should be able to ''teleport'' are dreamers, since they can enter the fade physically. 

#77
thebatmanreborn

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Beerfish wrote...

That is not a spell book. Mages are so bad ass in this game they can cast spells while reading war and peace at the same time.


yea! I seriously loved the book. It was a nice touch. It's the details you know? The little things.

#78
thebatmanreborn

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KainD wrote...

MisterJB wrote...

I'm more upset by the fact mages can still teleport.
Stop breaking the cardinal rules of magic, damn it.


That too. 

The only mages that should be able to ''teleport'' are dreamers, since they can enter the fade physically. 


The rules of magic may have been altered by the Fade Tear. My two cents. That and a bag of nickels will get you a stick of gum. Peace.

#79
Chari

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MisterJB wrote...

I'm more upset by the fact mages can still teleport.
Stop breaking the cardinal rules of magic, damn it.

THIS.
They don't bug me too much but it's still quite strange. Oh, lore-breaking action, you never stop <3

#80
KainD

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Chari wrote...

MisterJB wrote...

I'm more upset by the fact mages can still teleport.
Stop breaking the cardinal rules of magic, damn it.

THIS.
They don't bug me too much but it's still quite strange. Oh, lore-breaking action, you never stop <3


I remember when biotics in ME used to be able to move things remotely. Then they started blowing things up, flying, teleporting, poisoning, mind controlling.. yeah. 

Modifié par KainD, 01 septembre 2013 - 03:11 .


#81
Ryzaki

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Eh? What biotic teleported? I recall the rest but not teleporting.

#82
The Hierophant

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Off topic, but if casting haste makes an enemy mage appear as if they're teleporting, shouldn't the same visual effect apply to the pc and crew?

#83
KainD

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Ryzaki wrote...

Eh? What biotic teleported? I recall the rest but not teleporting.


Slayer and Fury. Dashed through solid objects. 

#84
Sasie

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Breaking their own lore in spell animations and combat is just bad. Can anyone think of any reason a flying spellbook would help in a combat situation? That the book started to burn when casting fire spells didn't help much either. Burning books are just what the next gen will need!

#85
thebatmanreborn

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Sasie wrote...

Breaking their own lore in spell animations and combat is just bad. Can anyone think of any reason a flying spellbook would help in a combat situation? That the book started to burn when casting fire spells didn't help much either. Burning books are just what the next gen will need!


Are you really griping and complaining about something that was totally awesome? I loved the use of a spell book in combat for mages! It was an extra detail that makes it look and feel exciting. It makes sense since not all mages would memorize every spell known to mankind. Again, you don't know all the details of the lore as found in DAI because you haven't played the game. That Fade Tear may have altered things. Give is a chance. It might surprise you. 

#86
nightcobra

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technically it's not breaking lore when said lore is written by npcs.
it's like saying the earth being round is false because someone long ago wrote in a book that the world was flat.

poor analogy i know but you get the point.

#87
KainD

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thebatmanreborn wrote...

Are you really griping and complaining about something that was totally awesome? I loved the use of a spell book in combat for mages! It was an extra detail that makes it look and feel exciting. It makes sense since not all mages would memorize every spell known to mankind. Again, you don't know all the details of the lore as found in DAI because you haven't played the game. That Fade Tear may have altered things. Give is a chance. It might surprise you. 


It makes no sense what so ever. Mages don't memorize anything, they command the raw energies of the fade, that even reacts to their emotions. There are no set spells, no required verbal and somatic components, it is all left to mages imagination ( limited spell variety is a gameplay logical box ). 

#88
Sasie

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KainD wrote...

thebatmanreborn wrote...

Are you really griping and complaining about something that was totally awesome? I loved the use of a spell book in combat for mages! It was an extra detail that makes it look and feel exciting. It makes sense since not all mages would memorize every spell known to mankind. Again, you don't know all the details of the lore as found in DAI because you haven't played the game. That Fade Tear may have altered things. Give is a chance. It might surprise you. 


It makes no sense what so ever. Mages don't memorize anything, they command the raw energies of the fade, that even reacts to their emotions. There are no set spells, no required verbal and somatic components, it is all left to mages imagination ( limited spell variety is a gameplay logical box ). 



More or less this. The mage apprentice in Dragon Age Origins didn't control the fire by memorize specific spells or casting incarnations but rather controlled it through his will and lost control when his emotions took control and he was afraid. What is a spell book going to do about that? Have poems the mage find relaxing to sooth them when things are getting bad?

On top of that it does seem like something that is just added to look 'awesome' with no regard for earlier established lore, especially when the warrior's sword start burning when taken out.

#89
The Elder King

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The warrior's sword is probably enchanted with a fire rune, and it's on fire only when drawn because it probably follows DA2's approach of not showing buff effects (in this case, rune effects) outside combat.

#90
Battlebloodmage

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Sasie wrote...

KainD wrote...

thebatmanreborn wrote...

Are you really griping and complaining about something that was totally awesome? I loved the use of a spell book in combat for mages! It was an extra detail that makes it look and feel exciting. It makes sense since not all mages would memorize every spell known to mankind. Again, you don't know all the details of the lore as found in DAI because you haven't played the game. That Fade Tear may have altered things. Give is a chance. It might surprise you. 


It makes no sense what so ever. Mages don't memorize anything, they command the raw energies of the fade, that even reacts to their emotions. There are no set spells, no required verbal and somatic components, it is all left to mages imagination ( limited spell variety is a gameplay logical box ). 



More or less this. The mage apprentice in Dragon Age Origins didn't control the fire by memorize specific spells or casting incarnations but rather controlled it through his will and lost control when his emotions took control and he was afraid. What is a spell book going to do about that? Have poems the mage find relaxing to sooth them when things are getting bad?

On top of that it does seem like something that is just added to look 'awesome' with no regard for earlier established lore, especially when the warrior's sword start burning when taken out.

I thought the sword was burning because of the dragon's fire in order to add more tactical moves to the game.

#91
Herr Uhl

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How is a levitating spell book lore breaking? You can clothe yourself in rocks, turn into a spider, you can alter the perception of time and snap freeze people (without them instantly dying) but hovering a spell book is going too far? There is an entire branch of magic dedicated to telekinesis.

Saying that it looks stupid, ok, but it being lore breaking? Give me a break.

KainD wrote...

It makes no sense what so ever. Mages don't memorize anything, they command the raw energies of the fade, that even reacts to their emotions. There are no set spells, no required verbal and somatic components, it is all left to mages imagination ( limited spell variety is a gameplay logical box ). 


You can also learn physics by just experimenting. Using what others have done is a great help though.

Edit: Anyway, where did you pull your definition of how magic works from?

Modifié par Herr Uhl, 01 septembre 2013 - 03:50 .


#92
Guest_krul2k_*

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that was the mage guide for noobs, so leave it alone i will need it when i get the game

#93
Guest_simfamUP_*

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Because everyone wants to be like Vaarsuvius.

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#94
Maria Caliban

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scyphozoa wrote...

Yeah, I am hoping there is a book toggle, so I don't have to look at that animation when I play as a mage. Of all the footage I have seen now, the floating book is the only thing I don't like.

Right.

Why are you assuming that has anything to do with the PC?

#95
Guest_Faerunner_*

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I think the book looks badass.

#96
Kalyppso

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I liked the book / combat animations in the video I saw. (:

#97
Phoenix_Fyre

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I personally love the book, and the ring of fire underneath

hence why I'm probably gonna play a nuker/cc elf 1st run through

#98
Zangler1

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They mentioned it being Ventori (sp?) Conjurer that uses that item. When he used it, it looked like he was laying glyphs on the ground to be tripped as a trap. That, and maybe he'll summon spirits from the fade. We have lore that could support both of those forms of spellcraft.

The Paralysis Explosion Spell Combo codex mentioned that the power of a glyph stems from the purity of it's shape--meaning it needs to be drawn out in order to have any power. Perhaps the conjurer is just using the magic book to help project the glyphs contained within. Also Avernus had to draw out summoning circles in order to summon his demon horde at Soldier's Peak...so...yeah, I think there's more than enough of a lore basis to excuse the book.

Thank and it look's lovely! Pretty much like errything else that's being shown, lol

Modifié par Zangler1, 01 septembre 2013 - 04:18 .


#99
Dio Demon

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BioWare is taching us a life lesson. Knowledge is power! :wizard:

#100
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I like magical floating books.